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Difference between revisions of "Jump"

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|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge|Grunty's Revenge]]''<br>''[[Banjo-Kazooie: Nuts & Bolts|Nuts & Bolts]]''
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge|Grunty's Revenge]]''<br>''[[Banjo-Kazooie: Nuts & Bolts|Nuts & Bolts]]''
|world = Pre-learned
|world = Pre-learned
|buttons = '''''Banjo-Kazooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Tooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Kazooie: Grunty's Revenge''''':<br>{{button|GBA|A}}
|buttons = '''Nintendo 64 games:'''<br>{{button|N64|A}}<br>'''''Grunty's Revenge''''':<br>{{button|GBA|A}}
|uses = Reach higher spots, evade enemies and obstacles
|uses = Reach higher spots, evade enemies and obstacles
}}
}}

Latest revision as of 16:50, December 10, 2023

Jumping[1] is a recurring ability in the Banjo-Kazooie series.

Overview[edit]

Jumping is one of Banjo and Kazooie's most commonly used moves, allowing them to reach higher spots and evade threats.

Banjo-Kazooie[edit]

In Banjo-Kazooie, the jump is one of the few moves Banjo and Kazooie don't learn from Bottles. It is performed by pressing A Button, with the duo going higher the longer the button is held.

Grunty's Revenge[edit]

In Banjo-Kazooie: Grunty's Revenge, much like in previous entries, Banjo and Kazoois start the game already knowing how to jump. It is performed by pressing A Button, and holding the button no longer changes how high the jump goes.

Banjo-Tooie[edit]

In Banjo-Tooie, Banjo and Kazooie start the game already knowing how to jump. It is performed the same way as previously, by pressing A Button and making the jump last longer by holding the button.

Nuts & Bolts[edit]

In Banjo-Kazooie: Nuts & Bolts, the jump is one of the few moves Banjo and Kazooie retain. It is performed by pressing A Button, with the height depending on how long the button is held.

References[edit]

  1. Banjo-Kazooie instruction booklet, page 8