|Jiggywikki has moved off Banjo-Kazooie FANDOM. The articles, images, and categories are still being reworked for Jiggywikki.|
|Additionally, many of the articles have previously contained speculative or inaccurate information, both of which are not tolerated on a factual wiki. If anyone is caught adding this type of information, it will immediately be removed. Do not take artwork from DK Vine, because they were edited with Photoshop.
Unconfirmed yet considerable facts can be added, but only if explicitly mentioned as a possibility backed by evidence, such as reliable sources. For example, Rare Scribes, official Twitter accounts, or even video interviews are trustworthy because they qualify as primary sources.
Banjo holds the Ice Key and the Purple Mystery Egg.
Banjo-Kazooie: Nuts & Bolts
|Use||Opening the ice safe containing the Mega Glowbo|
The Ice Key is a key made up ice. It is one of the seven Stop 'n' Swop items from Banjo-Kazooie, aside from the six Mystery Eggs. In Banjo-Tooie, the Ice Key is used for obtaining the Mega-Glowbo, which enables Kazooie to transform into a dragon.
To dissolve the wall, Banjo and Kazooie must enter the Sandcastle of Treasure Trove Cove and enter "CHEAT NOW YOU CAN SEE A NICE ICE KEY WHICH YOU CAN HAVE FOR FREE" (without spaces). When the duo obtain the Ice Key, it appears in the Stop 'n' Swop menu. However, the Ice Key does not have any other purpose in the game.
In Banjo-Tooie, Banjo and Kazooie can obtain the Ice Key by destroying a Banjo-Kazooie Game Pak enemy in Jinjo Village. After obtaining it, the duo must enter the Waterfall Cavern of Glitter Gulch Mine, destroy a Talon Torpedo Door, and swim through the tunnel leading to the icy portion of Hailfire Peaks. The Ice Key is used to unlock a large safe with the powerful Mega-Glowbo.
Banjo-Kazooie: Nuts & Bolts
In Banjo-Kazooie: Nuts and Bolts, there is an imprint of the Ice Key on Boggy's Gym. If the Ice Key was obtained in Banjo-Kazooie, a Mumbo Crate appears on the roof of the gym. By taking it to Mumbo's Motors, the player unlocks the British flag for a vehicle customization option.
The Ice Key itself makes a cameo in the melted Snowman of Banjoland. The Ice Key can be obtained in the Terrarium of Terror and given to a Jinjo, who says he will "swop" the Ice Key in exchange for a Jinjo Token. After receiving the Ice Key, the Jinjo ponders over the mystery of it.
Xbox Live Arcade ports
Since Stop 'n' Swop was repurposed for the Xbox Live Arcade ports of both Banjo-Kazooie and Banjo-Tooie, the method for obtaining the Ice Key was changed. It can only be obtained in Banjo-Kazooie, and is then automatically transferred over to Banjo-Tooie, whose original location of the Ice Key was replaced with the Gold Mystery Egg instead.
The Ice Key cannot be obtained in the Banjo-Kazooie port unless the Xbox 360 has a save file for the Banjo-Tooie port or Banjo-Kazooie: Nuts & Bolts. If the player obtains the Ice Key but does not have a save file for either game, the game and its achievements cannot be saved.
- There is ASCII text for "ICE KEY" hidden in Donkey Kong 64. By using a GameShark code, the player can even add it to the "Totals" menu (although it has no icon). The Ice Key cannot be removed after being adding, even if the player starts a new save file. Like with Banjo-Kazooie, the Ice Key does has no function, and its intended purpose is unknown.