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Banjoland
Game appearance(s) | Banjo-Kazooie: Nuts & Bolts |
Theme | Museum of previous both adventures |
Jiggy requirement | ACT 1: 6 ACT 2: 7 ACT 3: 15 ACT 4: 23 ACT 5: 24 ACT 6: 59 |
Transformation | None |
Banjoland is the third Game World of Banjo-Kazooie: Nuts & Bolts. It is a large museum shaped like Banjo's head with various attractions and exhibits from the Banjo-Kazooie series.
Areas[edit]
- Boggy's Igloo
- Cactus o' Strength
- Cheato exhibit
- Cheese Wedge exhibit
- Clanker
- Click Clock Wood Tree
- Cloud Cuckooland exhibit
- Glitter Gulch Mine exhibit
- Golden Goliath exhibit
- Loggo exhibit
- Mad Monster Mansion exhibit
- Mumbo's Mountain Stonehenge
- Pyramid
- Rubbish Bin
- Snowman
- Targitzan exhibit
- Terry's Nest
- The Rusty Bucket
- The Salty Hippo
- U.F.O.
- Wooden Tanktup effigy
Starring[edit]
- Mr. Fit as The Meet 'n' Greeter
- Boggy as The Unmotivated Janitor
- Captain Blubber as The Deluded Ex-Mariner
- Bottles as The Pompous Curator
- Klungo as Your Average Grunt... Again
- Mumbo Jumbo as The One With Ideas Above His Station
Acts[edit]
ACT 1[edit]
Jiggy Challenges[edit]
You'll Go Blind, You Clanker
- Player's Choice
- Game Host: Captain Blubber
- Defend Clanker's eyes from the thieving Gruntbots. You'll need a vehicle that's capable of defending or attacking, possibly both!
Ice to See You
- L.O.G.'s Choice
- Game Host: Bottles
- Locate George Ice Cube and return him to his wife Mildred at the top of the snowman. You'll need a vehicle capable of pushing or carrying a very large slippery object.
Park Prix 1
- Player's Choice
- Game Host: Klungo
- It's you against the clock in a land-based time trial around the museum. You'll need a vehicle that's fast and humble if you hope to succeed.
Jinjo Challenges[edit]
Jinjo Combat
- Player's Choice
- Game Host: Blue Jinjo
- Jinjo Combat: Indulge the Jinjo in a one-on-one sumo-style battle. The aim being to push your opponent out of the area before you're pushed out yourself.
Jinjo Speed
- Player's Choice
- Game Host: Orange Jinjo
- Jinjo Speed: This demanding Jinjo wants to see you achieve a certain speed, so hit the accelerator and try to reach the target on your speedometer.
ACT 2[edit]
Jiggy Challenges[edit]
Wasting Away
- Player's Choice
- Game Host: Boggy
- Pick up the trash from around the trash can and lob it inside. A vehicle that can life objects into the air would be useful.
The Referee's An Aardvark
- Player's Choice
- Game Host: Mr. Fit
- Press the giant red switch to dispense balls, then drive them into the goal on the other side of the field. You'll need a vehicle suited to guiding and striking balls.
Jinjo Challenges[edit]
Jinjo Taxi
- L.O.G.'s Choice
- Game Host: Purple Jinjo
- Jinjo Taxi: This Jinjo needs to reach a new destination within a time limit. You'll be using a helicopter, but try not to do too much sightseeing.
Jinjo Speed
- Player's Choice
- Game Host: Red Jinjo
- Jinjo Speed: This demanding Jinjo wants to see you achieve a certain speed, so hit the accelerator and try to reach the target on your speedometer.
Jinjo Hurling
- Player's Choice
- Game Host: Orange Jinjo
- Jinjo Hurling: For whatever reason, this Jinjo wishes to be propelled as far as possible. You can oblige with a forceful collision.
ACT 3[edit]
Jiggy Challenges[edit]
Clock Off!
- L.O.G.'s Choice
- Game Host: Bottles
- The museum is closing, and the lazy workers need to be collected. A vehicle with passenger seats will allow you to transport the idle loafers to the exit.
Get Protected
- Player's Choice
- Game Host: Mr. Fit
- Activate the museum security cameras using their Wrench-it Bolts. The cameras are located in a variety of environments, so a vehicle that can go anywhere would be an advantage.
Water Way to Go
- Player's Choice
- Game Host: Klungo
- A water race around the museum's lake. Not surprisingly, you'll need a fast floating boat to secure first place!
Jinjo Challenges[edit]
Jinjo Race
- Player's Choice
- Game Host: Blue Jinjo
- Jinjo Race: The Jinjo gets to choose the racetrack and number of laps, but try to reach the finish line first anyway. This is a land-based race.
Jinjo Combat
- Player's Choice
- Game Host: Green Jinjo
- Jinjo Combat: Indulge the Jinjo in a one-on-one sumo-style battle. The aim being to push your opponent out of the area before you're pushed out yourself.
Jinjo Taxi
- L.O.G.'s Choice
- Game Host: Yellow Jinjo
- Jinjo Taxi: This Jinjo needs to reach a new destination within a time limit. You'll be setting sail to the Jinjo's new location in a boat.
ACT 4[edit]
Jiggy Challenges[edit]
Spring Break!
- Player's Choice
- Game Host: Gruntilda
- Grunty's broken into the museum in her jumping vehicle, intent on wrecking the exhibits. Knock the warty crone from her vehicle's seat to apprehend the intruder!
Jinjo Challenges[edit]
Jinjo Race
- Player's Choice
- Game Host: Red Jinjo
- Jinjo Race: The Jinjo gets to choose the racetrack and number of laps, but try to reach the finish line first anyway. This Jinjo is aquatic, so I suggest a vehicle that does well in water.
Jinjo Fetch
- Player's Choice
- Game Host: Green Jinjo
- Jinjo Fetch: These creatures can be remarkably clumsy. Listen to the tale of woe then set out to find and retrieve the misplaced item. A land-based vehicle should do the job nicely.
ACT 5[edit]
Jiggy Challenges[edit]
Land, Sea, Not Air
- L.O.G.'s Choice
- Game Host: Klungo
- It's a race across land and water, so a rapid amphibious vehicle that's at home on land and in water will be integral to your success.
Canned and Panned
- Player's Choice
- Game Host: Bottles
- Lost Inflatable Sheep must be returned to Loggo's bowl. The sheep are grouped into flocks, so use a carrying or herding vehicle to gather as many as possible.
Checkpoint Charlies
- L.O.G.'s Choice
- Game Host: Mr. Fit
- Pass through a series of checkpoints with a minimum speed requirement. You can safely assume that a fast and nimble land vehicle would be a solid choice for this one
Jinjo Challenges[edit]
Jinjo Taxi
- L.O.G.'s Choice
- Game Host: Blue Jinjo
- Jinjo Taxi: This Jinjo needs to reach a new destination within a time limit. This Jinjo has expensive tastes and demands to be taken by plane.
Jinjo Speed
- Player's Choice
- Game Host: Yellow Jinjo
- Jinjo Speed: This demanding Jinjo wants to see you achieve a certain speed, so hit the accelerator and try to reach the target on your speedometer.
Jinjo Fetch
- Player's Choice
- Game Host: Orange Jinjo
- Jinjo Fetch: These creatures can be remarkably clumsy. Listen to the tale of woe then set out to find and retrieve the misplaced item. A land-based vehicle should do the job nicely.
ACT 6[edit]
Jiggy Challenges[edit]
Home Improvements: Igloo Edition
- Player's Choice
- Game Host: Boggy
- Mrs. Boggy wants Boggy to build her a new igloo, so the old one has to be demolished. Use a vehicle that's good at barging to knock all the igloo blocks out of the demolition zone.
Even Older Dog, Newer Tricks
- Player's Choice
- Game Host: Captain Blubber
- Mr. Patch is back, newly kitted out in a shiny weapon-proof skin. Use a flying vehicle and try to find an alternative way to puncture this overused gasbag.
Eggcellent Racing
- L.O.G.'s Choice
- Game Host: Klungo
- A race on ice, nice. A land-based vehicle with good grip is essential, as is avoiding the Mystery Eggs strewn about the course.
Mumbo's Stunt Spectacular
- L.O.G.'s Choice
- Game Host: Mumbo Jumbo
- Banjoland finally has some visitors, and they're sorely in need of entertainment. Perform the stunts describes by Mumbo in order to impress them enough to win a prize.
Mad Monster Mix Up
- Player's Choice
- Game Host: Bottles
- Bottles thought that the mansion was about to be repaired, but for some reason this game is now about an air race instead. A fast airborne vehicle will be required.
Baa For the Course
- Player's Choice
- Game Host: Mr. Fit
- Inflatable Sheep golf comes to Banjoland! Pick a vehicle that's good for whacking sheep, then try to knock the woolly wonders into Loggo's bowl using as few strokes as possible.
Jinjo Challenges[edit]
Jinjo Hurling
- Player's Choice
- Game Host: Yellow Jinjo
- Jinjo Hurling: For whatever reason, this Jinjo wishes to be propelled as far as possible. You can oblige with a forceful collision.
Jinjo Fetch
- Player's Choice
- Game Host: Purple Jinjo
- Jinjo Fetch: These creatures can be remarkably clumsy. Listen to the tale of woe then set out to find and retrieve the misplaced item. A land-based vehicle should do the job nicely.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
French | Banjoland | - |
Japanese | バンジョーランド | Banjoland |
Spanish | Banjolandia | Banjoland |
Trivia[edit]
- Banjoland's introduction sequence is a parody of The Love Boat.
- In the Banjo-Kazooie: Nuts & Bolts demo, the challenge "Land, Sea, Not Air" is hosted by Bottles instead of Klungo.
- Banjoland's theme uses themes from the past two main Banjo-Kazooie games, such as Click Clock Wood, Freezeezy Peak, Mad Monster Mansion, Gobi's Valley, Cloud Cuckooland, Mayahem Temple and Rusty Bucket Bay.
- The Glitter Gulch Mine exhibit's lanterns are very glitchy, randomly moving when hit.
- On the wall next to some wooden planks, the text "This is not a photo opportunity" can be read.
- Many Mystery Eggs can be found in various locations of Banjoland, although they serve no purpose and simply spawn Gruntbots when broken.
- The paint buckets used to paint the entrance shaped like Mumbo's head can be found in wooden planks atop it.
- A Nintendo 64 was originally intended to be placed in the spot where the Old King Coal statue is located.[1] This was likely changed due to legal reasons.