Notices
Jiggywikki has moved off Banjo-Kazooie FANDOM. The articles, images, and categories are still being reworked for Jiggywikki.
Additionally, many of the articles have previously contained speculative or inaccurate information, both of which are not tolerated on a factual wiki. If anyone is caught adding this type of information, it will immediately be removed. Do not take artwork from DK Vine, because they were edited with Photoshop.

Unconfirmed yet considerable facts can be added, but only if explicitly mentioned as a possibility backed by evidence, such as reliable sources. For example, Rare Scribes, official Twitter accounts, or even video interviews are trustworthy because they qualify as primary sources.

Big Top

From Jiggywikki, a wiki on the Banjo-Kazooie series
Jump to navigationJump to search
This article/section requires cleanup in order to qualify for Jiggywikki's standards.
Reason: Wikia
You can discuss this issue on the talk page or edit this page to improve it.

The Big Top is the central attraction of Witchyworld in Banjo-Tooie. Although it takes up a large part of the main grounds, it is actually quite empty but much, much larger inside.

The outter appearance of the tent is that it consists of blue and white stripes, and is held by six support ropes. The tent is also decorated with different colored lights and patches.

On the top of the tent's roof, there is a Jinjo. However, to actually make it up there, Banjo needs to use Kazooie's Talon Trot to climb up the support ropes. Make sure you use the Talon Trot on both the ropes and on the roof itself, or otherwise you will slide off and possibly hurt yourself.

To get in, you require the four Tickets found in the Fruities  around the Big Top. You also need to know the Airborne Egg Aiming move, which can be learned from Jamjars in The Space Zone of Witchyworld. Inside the Big Top, Banjo and Kazooie will fight Mr. Patch, the boss of Witchyworld.