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Twinkly Packing Challenge

From Jiggywikki, a wiki on the Banjo-Kazooie series
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Twinkly Packing Challenge rules.png

The Twinkly Packing Challenge is a mini-game within Grunty Industries in Banjo-Tooie. It can be played after a Bazza! Superlife Battery is used to open the room, and its objective is to collect 40 points worth of Twinklies that appear from the mesh floor and place them in the correct loading chutes in under 60 seconds. Blue Twinklies are worth 3 points, green ones are worth 2 points and red ones are worth only point. When the mini-game is successfully won, the loudspeaker rewards Banjo and Kazooie with a Jiggy.

Due to the Twinklies weighting, the Twinkly Packing Challenge is much easier if it is being played as Kazooie due to both her speed and the fact she can wear the Turbo Trainers in the room.