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Walrus Banjo
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Walrus Banjo | |
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Game(s) | Banjo-Kazooie |
World(s) Used | Gruntilda's Lair Freezeezy Peak |
Shaman | Mumbo Jumbo |
Attack | N/A |
Special Abilities | Walking in cold water, riding small sleds, befriending other walruses |
Walrus Banjo is one of the transformations in Banjo-Kazooie on which Banjo may transform into. If Banjo is in this form, the cold water cannot harm him. This transformation can also be used to get into Wozza's cave, where he can get an Empty Honeycomb, although he must return to regular Banjo to recover the Jinjo in the cave. He can also compete in Boggy's first sled race.
Unlike the other transformations in Banjo-Kazooie, Walrus Banjo is not required to solve a puzzle in Gruntilda's Lair.
Trivia[edit]
- This transformation is the only way to avoid the freezing water other than the Stilt Stride. Not even the Wonderwing is useful.
[Edit] Spells in the Banjo-Kazooie series
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Banjo-Kazooie | Termite Banjo • Crocodile Banjo • Walrus Banjo • Pumpkin Banjo • Bee Banjo • Washer Banjo | |
Banjo-Tooie | Transformations | Stony Banjo • Detonator Banjo • Van Banjo • Submarine Banjo • T-Rex Banjo • Washer Banjo • Snowball Banjo • Bee Banjo • Dragon Kazooie |
Mumbo's spells | Summon • Levitate • Power • Sunlight • Enlarge • Heal • EMP • Life Force • Rain Dance | |
Banjo-Kazooie: Grunty's Revenge | Mouse Banjo • Candle Banjo • Octopus Banjo • Tank Banjo | |
Related | Glowbo (Mega-Glowbo) • Golden Goliath • Humba Wumba • Mumbo's Hut • Mumbo Jumbo • Mumbo Pad • Mumbo Totem • Wumba's Wigwam |