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Difference between revisions of "Jump"

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{{Infobox move
{{Infobox move
|image = [[File:GR Banjo Kazooie jumping artwork.png|300px]]<br>Artwork of Banjo and Kazooie jumping from ''Banjo-Kazooie: Grunty's Revenge''
|image = [[File:GR Banjo Kazooie jumping artwork.png|300px]]<br>Artwork of Banjo and Kazooie jumping from ''Banjo-Kazooie: Grunty's Revenge''
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Banjo-Kazooie: Nuts & Bolts]]''
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge|Grunty's Revenge]]''<br>''[[Banjo-Kazooie: Nuts & Bolts|Nuts & Bolts]]''
|world = Pre-learned
|world = Pre-learned
|buttons = '''''Banjo-Kazooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Tooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Kazooie: Grunty's Revenge''''':<br>{{button|GBA|A}}
|buttons = '''''Banjo-Kazooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Tooie''''':<br>{{button|N64|A}}<br>'''''Banjo-Kazooie: Grunty's Revenge''''':<br>{{button|GBA|A}}
|uses = Reach higher spots, evade enemies and obstacles
|uses = Reach higher spots, evade enemies and obstacles
}}
}}
'''Jumping'''<ref>''[[Banjo-Kazooie]]'' instruction booklet, page 8</ref> is one of [[Banjo]] and [[Kazooie]]'s most commonly used moves, allowing them to reach higher spots and evade threats.
'''Jumping'''<ref>''[[Banjo-Kazooie]]'' instruction booklet, page 8</ref> is a recurring ability in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].
 
==Overview==
Jumping is one of [[Banjo]] and [[Kazooie]]'s most commonly used moves, allowing them to reach higher spots and evade threats.


==History==
===''Banjo-Kazooie''===
===''Banjo-Kazooie''===
In ''[[Banjo-Kazooie]]'', the jump is one of the few moves Banjo and Kazooie don't learn from [[Bottles]]. It is performed by pressing {{button|N64|A}}, with the duo going higher the longer the button is held.
In ''[[Banjo-Kazooie]]'', the jump is one of the few moves Banjo and Kazooie don't learn from [[Bottles]]. It is performed by pressing {{button|N64|A}}, with the duo going higher the longer the button is held.
===''Grunty's Revenge''===
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', much like in previous entries, Banjo and Kazoois start the game already knowing how to jump. It is performed by pressing {{button|GBA|A}}, and holding the button no longer changes how high the jump goes.


===''Banjo-Tooie''===
===''Banjo-Tooie''===
In ''[[Banjo-Tooie]]'', Banjo and Kazooie start the game already knowing how to jump. It is performed the same way as previously, by pressing {{button|N64|A}} and making the jump last longer by holding the button.
In ''[[Banjo-Tooie]]'', Banjo and Kazooie start the game already knowing how to jump. It is performed the same way as previously, by pressing {{button|N64|A}} and making the jump last longer by holding the button.


===''Banjo-Kazooie: Grunty's Revenge''===
===''Nuts & Bolts''===
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', much like in previous entries, Banjo and Kazoois start the game already knowing how to jump. It is performed by pressing {{button|GBA|A}}, and holding the button no longer changes how high the jump goes.
 
===''Banjo-Kazooie: Nuts & Bolts''===
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', the jump is one of the few moves Banjo and Kazooie retain. It is performed by pressing {{button|360|A}}, with the height depending on how long the button is held.
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', the jump is one of the few moves Banjo and Kazooie retain. It is performed by pressing {{button|360|A}}, with the height depending on how long the button is held.


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{{GR}}
{{GR}}
{{N&B}}
{{N&B}}
[[Category:Abilities in Banjo-Kazooie]]
[[Category:Abilities in Banjo-Tooie]]
[[Category:Abilities in Grunty's Revenge]]
[[Category:Abilities in Nuts & Bolts]]

Revision as of 16:49, December 10, 2023

Jumping[1] is a recurring ability in the Banjo-Kazooie series.

Overview

Jumping is one of Banjo and Kazooie's most commonly used moves, allowing them to reach higher spots and evade threats.

Banjo-Kazooie

In Banjo-Kazooie, the jump is one of the few moves Banjo and Kazooie don't learn from Bottles. It is performed by pressing A Button, with the duo going higher the longer the button is held.

Grunty's Revenge

In Banjo-Kazooie: Grunty's Revenge, much like in previous entries, Banjo and Kazoois start the game already knowing how to jump. It is performed by pressing A Button, and holding the button no longer changes how high the jump goes.

Banjo-Tooie

In Banjo-Tooie, Banjo and Kazooie start the game already knowing how to jump. It is performed the same way as previously, by pressing A Button and making the jump last longer by holding the button.

Nuts & Bolts

In Banjo-Kazooie: Nuts & Bolts, the jump is one of the few moves Banjo and Kazooie retain. It is performed by pressing A Button, with the height depending on how long the button is held.

References

  1. Banjo-Kazooie instruction booklet, page 8