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Difference between revisions of "Honeycomb"

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{{Cleanup|Wikia import}}
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|image=[[File:Honeycomb.jpg|200px]]
|image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
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BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''
GR Double Honeycomb artwork.png|Artwork of a Honeycomb, along with a [[Double Honeycomb]], from ''Banjo-Kazooie: Grunty's Revenge''.
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie''
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie''
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge.
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge.
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[[Category:Items in Banjo-Kazooie]]
[[Category:Items in Banjo-Kazooie]]
[[Category:Items in Banjo-Tooie]]
[[Category:Items in Banjo-Tooie]]
[[Category:Items in Grunty's Revenge]]
[[Category:Items in Grunty's Revenge]]
[[Category:Items in Banjo-Pilot]]
[[Category:Items in Nuts & Bolts]]

Revision as of 22:07, April 3, 2020

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“Mmmm... I'm sticky tasty honey energy!”
A Honeycomb, Banjo-Kazooie

A Honeycomb is a unit of health used in the Banjo-Kazooie series as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes Banjo and/or Kazooie to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), Beehives, or just in random areas.

Banjo and Kazooie's maximum honeycomb capacity can increase. Extra Honeycomb Pieces can be collected to increase the duo's honeycomb capacity, and the final puzzle in Banjo-Kazooie allows Banjo and Kazooie's energy bar to double in size. Different transformations in Banjo-Tooie also have differently-sized energy bars, as well as Banjo and Kazooie when they split-up.

In Banjo-Tooie, the Honeycomb had two variants: the Random Stop Honeycomb and the Skill Stop Honeycomb. Not every enemy in the game drops Honeycomb, which also vanishes after a couple of seconds Both Both of Tooie's Honeycomb variants reappear in Grunty's Revenge, which also introduced another variant representing two Honeycombs, the Double Honeycomb.

In Banjo-Pilot, Honeycombs are the means of obtaining an item. The item received by the racer is usually based on which place they are in.

Honeycombs appear in Banjo-Kazooie: Nuts & Bolts as fetch items in the end in Lord of Games' challenge of Spiral Mountain.

Gallery

Trivia

  • Honeycombs are likely inspired from how bears like to eat honey, is because Banjo is a honey bear, and bears like honey.