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Difference between revisions of "Honeycomb"
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|image=[[File:Honeycomb.jpg|200px]] | |image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge'' | ||
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]'' | |game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]'' | ||
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health | |use=Replenishes [[Banjo]] and [[Kazooie]]'s health | ||
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<gallery> | <gallery> | ||
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie'' | BK Honeycomb art.png|Artwork from ''Banjo-Kazooie'' | ||
GR Double Honeycomb artwork.png|Artwork of a Honeycomb, along with a [[Double Honeycomb]], from ''Banjo-Kazooie: Grunty's Revenge''. | |||
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie'' | Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie'' | ||
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge. | Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge. | ||
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{{BT}} | {{BT}} | ||
{{GR}} | {{GR}} | ||
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[[Category:Items in Banjo-Kazooie]] | [[Category:Items in Banjo-Kazooie]] | ||
[[Category:Items in Banjo-Tooie]] | [[Category:Items in Banjo-Tooie]] | ||
[[Category:Items in Grunty's Revenge]] | [[Category:Items in Grunty's Revenge]] | ||
[[Category:Items in Banjo-Pilot]] | |||
[[Category:Items in Nuts & Bolts]] |
Revision as of 22:07, April 3, 2020
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Artwork from Banjo-Kazooie: Grunty's Revenge | |
Game(s) | Banjo-Kazooie Banjo-Tooie Banjo-Kazooie: Grunty's Revenge Banjo-Pilot Banjo-Kazooie: Nuts & Bolts |
Usage | Replenishes Banjo and Kazooie's health |
- “Mmmm... I'm sticky tasty honey energy!”
- —A Honeycomb, Banjo-Kazooie
A Honeycomb is a unit of health used in the Banjo-Kazooie series as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes Banjo and/or Kazooie to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), Beehives, or just in random areas.
Banjo and Kazooie's maximum honeycomb capacity can increase. Extra Honeycomb Pieces can be collected to increase the duo's honeycomb capacity, and the final puzzle in Banjo-Kazooie allows Banjo and Kazooie's energy bar to double in size. Different transformations in Banjo-Tooie also have differently-sized energy bars, as well as Banjo and Kazooie when they split-up.
In Banjo-Tooie, the Honeycomb had two variants: the Random Stop Honeycomb and the Skill Stop Honeycomb. Not every enemy in the game drops Honeycomb, which also vanishes after a couple of seconds Both Both of Tooie's Honeycomb variants reappear in Grunty's Revenge, which also introduced another variant representing two Honeycombs, the Double Honeycomb.
In Banjo-Pilot, Honeycombs are the means of obtaining an item. The item received by the racer is usually based on which place they are in.
Honeycombs appear in Banjo-Kazooie: Nuts & Bolts as fetch items in the end in Lord of Games' challenge of Spiral Mountain.
Gallery
Artwork of a Honeycomb, along with a Double Honeycomb, from Banjo-Kazooie: Grunty's Revenge.
- Honeycomb B-K.jpg
A Honeycomb in Banjo-Kazooie
Trivia
- Honeycombs are likely inspired from how bears like to eat honey, is because Banjo is a honey bear, and bears like honey.