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Shock Spring Jump

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The Shock Spring Jump is a recurring ability in the Banjo-Kazooie series.

Overview[edit]

Shock Spring Jump is an ability that allows Banjo and Kazooie to, when standing on a Shock Jump Pad, perform a very high jump and reach some heights that other moves cannot.

Banjo-Kazooie[edit]

In Banjo-Kazooie, Bottles teaches Banjo and Kazooie the Shock Spring Jump in Treasure Trove Cove. While Banjo is standing a Shock Jump Pad, A Button can be pressed to have the duo perform a Shock Spring Jump. The move involves Kazooie taking out her legs and performing a large spring from them. The direction in which Shock Spring Jump is used can be controlled with the Control Stick.

Grunty's Revenge[edit]

In Banjo-Kazooie: Grunty's Revenge, Bozzeye teaches the Shock Spring Jump at Spiller's Harbor in exchange for 370 Musical Notes. The move has the same functionality as in the Nintendo 64 games.

Banjo-Tooie[edit]

In Banjo-Tooie, the Shock Spring Jump was carried over from the previous title, so Banjo and Kazooie do not have to re-learn it. Banjo cannot perform this move by himself while him and Kazooie are split up. If Kazooie is by herself, the Shock Spring Jump will make her jump even higher than when Banjo is with her.

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, the Shock Spring Jump appears as the duo's up special attack, causing a Shock Jump Pad to appear under them before propelling them up immensely high, with the height depending on how long the button is held. If done in the air, the pad will fall down after use, which can be used to hit opponents. Unlike most up specials, the duo can use a normal jump after using it.

Nomenclature[edit]

Language Name Meaning
Japanese ショックジャンプ
Shokku Janpu
Shock Jump