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Banjo-Kazooie: Nuts & Bolts (cameo)
|Use||Flying higher, Beak Bomb, Talon Torpedo|
Red Feathers are a recurring collectible item in the Banjo-Kazooie. They are one of the two feather items, the other being Golden Feathers. The purpose of Red Feathers is for Kazooie to gain altitude while flying from a Flight Pad.
As well as this, Kazooie can use Red Feathers to perform the Beak Bomb while flying and the Talon Torpedo while swimming underwater with Banjo. However, performing these moves also costs red feathers (1 for Beak Bomb, 5 for Talon Torpedo). None of these moves can be used if Kazooie has no red feathers. However, the abundance of red feathers throughout both games makes running out of feathers a minor issue.
In Banjo-Kazooie, Banjo and Kazooie can initially carry only 50 feathers. However, speaking to the second Cheato hidden in Gruntilda's Lair grants the "REDFEATHERS" cheat, which, when typed on the Sandcastle floor in Treasure Trove Cove, will permanently increase the amount of Feathers they can carry to 100. Unlike other item capacities, the doubled limit stays in effect for Banjo-Tooie, meaning the "Feathers" cheat in said game doubles the capacity again to a whopping 200.
Also in Banjo-Kazooie, there is a larger variant, the Giant Red Feather, which is featured in Gruntilda's Lair, in the room before fighting Gruntilda. It entirely replenished Banjo and Kazooie's Red Feather supply. Banjo and Kazooie must pass a Note Door that requires 846 Musical Notes to unlock in order to reach it. While it is not required for the final battle, it does allow the duo to more easily fight Grunty in the aerial part of the battle.
In Banjo-Kazooie: Nuts & Bolts, a Red Feather is seen in the box of Banjo and Kazooie's old moves which they receive at the end of the game.