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Difference between revisions of "Flight"

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'''Flight''' is a move used by [[Kazooie]] in ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. It enables her to fly with [[Banjo]] and access otherwise unreachable areas using a [[Flight Pad]] and [[Red Feather]]s.
'''Flight''' is a recurring move in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].
 
==Overview==
Flight is a move that allows [[Kazooie]] to fly with [[Banjo]] and access otherwise unreachable areas using a [[Flight Pad]] and [[Red Feather]]s.


==History==
===''Banjo-Kazooie''===
===''Banjo-Kazooie''===
In ''Banjo-Kazooie'', [[Bottles]] teaches Banjo and Kazooie how to fly atop [[The Salty Hippo]] in [[Treasure Trove Cove]]. It is performed by pressing {{button|N64|A}} while on a Flight Pad, then using the {{button|N64|stick}} to steer or {{button|N64|R}} to make sharper turns. While flying, {{button|N64|A}} can be pressed to go higher in exchange of a Red Feather. Most collectibles can be obtained without using Flight, such as 90 [[Jiggy|Jiggies]], although this means Banjo and Kazooie cannot progress farther than [[Grunty's Furnace Fun]]. There are a few Flight Pads that are usable even without learning Flight, but Banjo and Kazooie are still required to have some Red Feathers.
In ''[[Banjo-Kazooie]]'', the move's first appearance, [[Bottles]] teaches Banjo and Kazooie how to fly atop [[The Salty Hippo]] in [[Treasure Trove Cove]]. It is performed by pressing {{button|N64|A}} while on a Flight Pad, then using the {{button|N64|stick}} to steer or {{button|N64|R}} to make sharper turns. While flying, {{button|N64|A}} can be pressed to go higher in exchange of a Red Feather. Most collectibles can be obtained without using Flight, such as 90 [[Jiggy|Jiggies]], although this means Banjo and Kazooie cannot progress farther than [[Grunty's Furnace Fun]]. There are a few Flight Pads that are usable even without learning Flight, but Banjo and Kazooie are still required to have some Red Feathers.
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===''Banjo-Tooie''===
===''Banjo-Tooie''===
In ''Banjo-Tooie'', Flight is usable from the start, like nearly every other ''Banjo-Kazooie'' move, and it retains its general purpose. When [[Split-Up]] from Banjo, Kazooie is able to fly by herself.
In ''[[Banjo-Tooie]]'', Flight is usable from the start, like nearly every other ''Banjo-Kazooie'' move, and it retains its general purpose. When [[Split-Up]] from Banjo, Kazooie is able to fly by herself.


[[Jamjars]] also teaches the duo how to [[Airborne Egg Aiming|shoot eggs while flying]] with {{button|N64|Cup}} and {{button|N64|Z}} in [[Witchyworld]].
[[Jamjars]] also teaches the duo how to [[Airborne Egg Aiming|shoot eggs while flying]] with {{button|N64|Cup}} and {{button|N64|Z}} in [[Witchyworld]].

Latest revision as of 13:44, December 10, 2023

Flight is a recurring move in the Banjo-Kazooie series.

Overview[edit]

Flight is a move that allows Kazooie to fly with Banjo and access otherwise unreachable areas using a Flight Pad and Red Feathers.

Banjo-Kazooie[edit]

In Banjo-Kazooie, the move's first appearance, Bottles teaches Banjo and Kazooie how to fly atop The Salty Hippo in Treasure Trove Cove. It is performed by pressing A Button while on a Flight Pad, then using the Control Stick to steer or R Button to make sharper turns. While flying, A Button can be pressed to go higher in exchange of a Red Feather. Most collectibles can be obtained without using Flight, such as 90 Jiggies, although this means Banjo and Kazooie cannot progress farther than Grunty's Furnace Fun. There are a few Flight Pads that are usable even without learning Flight, but Banjo and Kazooie are still required to have some Red Feathers.

Banjo-Tooie[edit]

In Banjo-Tooie, Flight is usable from the start, like nearly every other Banjo-Kazooie move, and it retains its general purpose. When Split-Up from Banjo, Kazooie is able to fly by herself.

Jamjars also teaches the duo how to shoot eggs while flying with Camera up Button and Z Button in Witchyworld.

Gallery[edit]

Trivia[edit]

  • Unused sprites in Banjo-Kazooie: Grunty's Revenge show a Flight Pad, Red Feathers and Banjo and Kazooie flying, although this move is not present in the final game.