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Difference between revisions of "Mr. Fit"

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{{Cleanup|Wikia import}}
{{Cleanup|Wikia import}}
{{Infobox character
{{Infobox character
|image=[[File:Mr Fit.png|200px]]<br>Mr. Fit's artwork for ''Nuts & Bolts''
|image=[[File:Mr Fit.png|200px]]<br>Artwork of Mr. Fit from ''Banjo-Kazooie: Nuts & Bolts''
|species=Aardvark
|species=Aardvark
|game=''[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
|game=''[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
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|icon=[[File:BT XBLA Mr Fit icon.png|''Banjo-Tooie'' (XBLA)]]
|icon=[[File:BT XBLA Mr Fit icon.png|''Banjo-Tooie'' (XBLA)]]
}}  
}}  
'''Mr. Fit''' is a gray aardvark with a hobby of fitness and racing, and he wears a purple tracksuit. Mr. Fit first appears in ''[[Banjo-Tooie]]''.
'''Mr. Fit''' is a gray aardvark and a supporting character in the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series, debuting in ''[[Banjo-Tooie]]''.


==Games==
==Games==
===''Banjo-Tooie''===
===''Banjo-Tooie''===
In ''Banjo-Tooie'', Mr. Fit is found at [[Cloud Cuckooland]]. Here, he challenges [[Banjo]] and [[Kazooie]] to three sporting events. The first event is to leap over a pole, which he somehow set his best high jump on. Since the pole is so high, the two will have to use [[Springy Step Shoes]] to make the leap over the pole, landing on a red jelly. Distraught, Mr. Fit invites the duo to the next event.
In ''Banjo-Tooie'', Mr. Fit can be encountered in [[Cloud Cucklooland]], where he challenges [[Banjo]] and [[Kazooie]] to three "events" and says that, if they win, he will give them his "[[Jiggy|fitness gold medal]]." The first challenge is to jump over Mr. Fit's best score in a a tall bar, which can be done by using the [[Springy Step Shoes]].


In the second event, Mr. Fit challenges the two to a sack race over a path of thorns. Banjo will have to [[Split-up]] and return alone with the [[Sack Pack]]. There's a shortcut he can take to quickly get to the finish line. Confidence lost, Mr. Fit will go to the last event.
In the event 2, Mr. Fit challenges the duo to sack race over a "thorny course." To win it, Banjo needs to [[Split-Up]] and use the [[Sack Pack]]. While the easiest way to reach the finish line first is to take the shortcut, winning through the main path is still possible.


In the third and final event, Mr. Fit holds a footrace. The only problem is that he's too fast for Banjo or Kazooie to beat, so Kazooie will have to use Split-up and return with the [[Turbo Trainers]], or use the SUPERBANJO cheat and do Kazooie alone, or the duo with Turbo Trainers. When he reaches the finish first, Mr. Fit will admit defeat and give the duo a [[Jiggy]].
In the third and last event, Mr. Fit challenges the two to a footrace. Due to his great speed, Kazooie needs to Split-Up and wear the [[Turbo Trainers]] in order to win (although using the SUPERBANJO cheat code is also possible). After reaching the finish before him, Mr. Fit will claim he "can't believe [he] was beaten by a bag of feathers" and give the duo his medal. After that, he says he will go to the gym to train for the next season.


===''Banjo-Kazooie: Nuts & Bolts''===
===''Banjo-Kazooie: Nuts & Bolts''===
Mr. Fit reappears in ''[[Banjo-Kazooie: Nuts & Bolts]]'' and has a larger role than in his debut appearance.
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', Mr. Fit reappears with a much bigger role than previously, hosting challenges in various worlds. In [[Showdown Town]], he can be found running through the city in a set path. In the instances that he stops, Mr. Fit will offer the duo a Trapdoor Tower combination in order to get enough money to "buy new sneakers."


At [[Showdown Town]], Mr. Fit runs in a set path. When he stops, he offers you a Trapdoor Tower combination so he can buy new sneakers. It is possible to catch him without the trolley, as the player runs about 5% faster than him. He still wears his purple track suit.
In [[Nutty Acres]], Mr. Fit acts as "The Other Farmhand," a mechanic at the farm, and hosts challenges in Acts 4, 5 and 6. In the first one, he asks the duo to escort him while he jogs around the island. The second one involves him challenging Banjo and Kazooie in a game where the one who collects more coconuts wins. In his final challenge, Mr. Fit hosts a race underwater against all of the farm's staff.


At [[Nutty Acres]], Mr. Fit acts as a mechanic on the farm and seems to be only one besides [[Humba Wumba]] that does their job. He wears a green suit in this world but the pants are muddy. He hosts challenges in Acts 4, 5 and 6. He first needs protection on his jog around the island, then he challenges [[Banjo]] to gather more coconuts than him. In the final act, he hosts a water race against the entire farm staff. Fit is still a braggart in this world, although is also paranoid about the Gruntbots. He has a rivalry with [[Trophy Thomas]], as the two compete for Farmhand of the Year Award.
In [[Banjoland]], Mr. Fit plays "The Meet 'N' Greeter," hosting challenges in Acts 2, 3, 5 and 6. In the first one, he challenges the two to a game where they have to kick soccer balls into a goal. In the second one, he asks for them to turn on the security cameras due to the fact [[Klungo]] forgot to do that when leaving. In the third one, he requests that Banjo and Kazooie drive the [[List of Nuts & Bolts pre-made vehicles #L.O.G.'s choices|L.O.G. Gobi]] around the museum. In his final challenge, he asks for the bear and bird to play a round of "sheep golf" to remove a round sheep that strayed into Banjoland.  


At [[Banjoland]], Mr. Fit appears here as a greeter, even though he is never seen at the front door. He instead waits at the kickball field. He wears a green jumpsuit with a small Jiggy on it in this world. He hosts challenges in Acts 2, 3, 5, and 6. He first challenges the bear and bird to kick soccer balls into a goal. Then he needs Banjo to turn the security cameras on for the night. After that he wants Banjo to drive a [[Gobi]] vehicle around the museum. lastly, he needs Banjo to play golf with a round sheep. He continues his paranoid tendencies because he is afraid of Banjoland at night. He likes his job but is never actually seen doing it, probably because no one ever visits Banjoland.
In [[Jiggoseum]], Mr. Fit takes the role of "The Perky Challenger," hosting challenges in Acts 1 and 3. In the first one, he challenges the duo to a "long jump challenge." Later, he asks them to shoot basketballs through a hoop.


At [[Jiggoseum]], Mr. Fit is one of the competitors. He wears a white track jacket and shorts that have the British flag on them. He returns to his competietive self as he has another rivalry with T.T. he hosts challenges in Acts 1 and 3. He first challenges you to a long jump challenge. After that he wants you shoot basketballs through a hoop. He also appears as another racer in Trophy Thomas' races.
In the [[L.O.G.'s Lost Challenges]] DLC, Mr. Fit portrays "The High-Tech Infiltrator," where his only challenge is a game where Banjo and Kazooie need to get a basketball through various hoops in order to beat his high score.
 
At [[L.O.G.'s Lost Challenges]], Mr. Fit plays a High-Tech Infiltrator in this world. His only challenge is a basketball like game where you have to carry a basketball through hoops to beat his high score.


==Gallery==
==Gallery==
<gallery>
<gallery>
Mr Fit BT ending.png|In the character parade for ''Banjo-Tooie''
Mr Fit BT ending.png|In the character parade for ''Banjo-Tooie''
Mr Fit in Showdown Town.png|In Showdown Town (''Nuts & Bolts'')
Mr Fit in Showdown Town.png|''Banjo-Kazooie: Nuts & Bolts'', in Showdown Town.
Mr Fit in Nutty Acres.png|In Nutty Acres (''Nuts & Bolts'')
Mr Fit in Nutty Acres.png|''Banjo-Kazooie: Nuts & Bolts'', in Nutty Acres.
Mr Fit in Jiggosseum.png|In Jiggosseum (''Nuts & Bolts'')
Mr Fit in Jiggosseum.png|''Banjo-Kazooie: Nuts & Bolts'', in Jiggosseum.
Mr Fit in Banjoland.png|In Banjoland (''Nuts & Bolts'')
Mr Fit in Banjoland.png|''Banjo-Kazooie: Nuts & Bolts'', in Banjoland.
</gallery>
</gallery>


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==Trivia==
==Trivia==
*Mr. Fit has the [[Rare]] logo on the sole of his shoe. It is visible during the intro of [[L.O.G.'s Lost Challenges]].
*The logo of [[Rare Ltd.]] can be spotted on the sole of mr. Fit's shoe. It can be seen specially during the intro of [[L.O.G.'s Lost Challenges]].
*You can actually die in mid-cutscene as Mr. Fit moves on to a different event in ''[[Banjo-Tooie]]'' by being knocked off the edge.
*It is possible to fall off an edge in-between Mr. Fit's events in ''Banjo-Tooie''.
*Mr. Fit first spoke in hums in ''[[Banjo-Tooie]]'', while in ''[[Banjo-Kazooie: Nuts & Bolts]]'', his voice is much noisier.
{{BT}}
{{BT}}
{{N&B}}
{{N&B}}

Revision as of 00:20, September 24, 2020

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Mr. Fit is a gray aardvark and a supporting character in the Banjo-Kazooie series, debuting in Banjo-Tooie.

Games

Banjo-Tooie

In Banjo-Tooie, Mr. Fit can be encountered in Cloud Cucklooland, where he challenges Banjo and Kazooie to three "events" and says that, if they win, he will give them his "fitness gold medal." The first challenge is to jump over Mr. Fit's best score in a a tall bar, which can be done by using the Springy Step Shoes.

In the event 2, Mr. Fit challenges the duo to sack race over a "thorny course." To win it, Banjo needs to Split-Up and use the Sack Pack. While the easiest way to reach the finish line first is to take the shortcut, winning through the main path is still possible.

In the third and last event, Mr. Fit challenges the two to a footrace. Due to his great speed, Kazooie needs to Split-Up and wear the Turbo Trainers in order to win (although using the SUPERBANJO cheat code is also possible). After reaching the finish before him, Mr. Fit will claim he "can't believe [he] was beaten by a bag of feathers" and give the duo his medal. After that, he says he will go to the gym to train for the next season.

Banjo-Kazooie: Nuts & Bolts

In Banjo-Kazooie: Nuts & Bolts, Mr. Fit reappears with a much bigger role than previously, hosting challenges in various worlds. In Showdown Town, he can be found running through the city in a set path. In the instances that he stops, Mr. Fit will offer the duo a Trapdoor Tower combination in order to get enough money to "buy new sneakers."

In Nutty Acres, Mr. Fit acts as "The Other Farmhand," a mechanic at the farm, and hosts challenges in Acts 4, 5 and 6. In the first one, he asks the duo to escort him while he jogs around the island. The second one involves him challenging Banjo and Kazooie in a game where the one who collects more coconuts wins. In his final challenge, Mr. Fit hosts a race underwater against all of the farm's staff.

In Banjoland, Mr. Fit plays "The Meet 'N' Greeter," hosting challenges in Acts 2, 3, 5 and 6. In the first one, he challenges the two to a game where they have to kick soccer balls into a goal. In the second one, he asks for them to turn on the security cameras due to the fact Klungo forgot to do that when leaving. In the third one, he requests that Banjo and Kazooie drive the L.O.G. Gobi around the museum. In his final challenge, he asks for the bear and bird to play a round of "sheep golf" to remove a round sheep that strayed into Banjoland.

In Jiggoseum, Mr. Fit takes the role of "The Perky Challenger," hosting challenges in Acts 1 and 3. In the first one, he challenges the duo to a "long jump challenge." Later, he asks them to shoot basketballs through a hoop.

In the L.O.G.'s Lost Challenges DLC, Mr. Fit portrays "The High-Tech Infiltrator," where his only challenge is a game where Banjo and Kazooie need to get a basketball through various hoops in order to beat his high score.

Gallery

Names in other languages

Language Name Meaning
Japanese ミスター フィット Mr. Fit
Spanish Sr. Enforma Mr. Fit

Trivia

  • The logo of Rare Ltd. can be spotted on the sole of mr. Fit's shoe. It can be seen specially during the intro of L.O.G.'s Lost Challenges.
  • It is possible to fall off an edge in-between Mr. Fit's events in Banjo-Tooie.