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Difference between revisions of "Skill Stop Honeycomb"
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{{Infobox item | {{Infobox item | ||
|image=[[File:GR Skill Stop Honeycomb artwork.png|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''. | |image=[[File:GR Skill Stop Honeycomb artwork.png|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''. | ||
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|use=Replenishing [[Banjo]] and [[Kazooie]]'s health energy bar when stopped on the meter. | |use=Replenishing [[Banjo]] and [[Kazooie]]'s health energy bar when stopped on the meter. | ||
}} | }} | ||
'''Skill Stop Honeycombs''' are a type of [[Honeycomb]] that appear in ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. It depicts an exclamation mark. By collecting one, [[Banjo]] or [[Kazooie]]'s health bar starts flashing between the Honeycomb segments, starting from left to right. Pressing {{button|N64|B}} stops the meter fills up the bar to the point where it stops. In later worlds, the energy bar flashes at a much faster rate. If the meter stops on Honeycomb besides the rightmost one, Banjo and Kazooie's health is not fully restored. Depending on their current health, this could result in them losing health. | |||
A similar type of Honeycomb, the [[Random Stop Honeycomb]], acts similarly except it flashes between random segments. | |||
{{Items}} | {{Items}} | ||
{{BT}} | {{BT}} |
Revision as of 07:02, July 23, 2020
Artwork from Banjo-Kazooie: Grunty's Revenge. | |
Game(s) | Banjo-Tooie Banjo-Kazooie: Grunty's Revenge |
Usage | Replenishing Banjo and Kazooie's health energy bar when stopped on the meter. |
Skill Stop Honeycombs are a type of Honeycomb that appear in Banjo-Tooie and Banjo-Kazooie: Grunty's Revenge. It depicts an exclamation mark. By collecting one, Banjo or Kazooie's health bar starts flashing between the Honeycomb segments, starting from left to right. Pressing stops the meter fills up the bar to the point where it stops. In later worlds, the energy bar flashes at a much faster rate. If the meter stops on Honeycomb besides the rightmost one, Banjo and Kazooie's health is not fully restored. Depending on their current health, this could result in them losing health.
A similar type of Honeycomb, the Random Stop Honeycomb, acts similarly except it flashes between random segments.