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Difference between revisions of "Banjo-Tooie (Xbox Live Arcade)"

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{{DISPLAYTITLE:''Banjo-Tooie'' (Xbox Live Arcade)}}
{{Infobox game
{{Infobox game
|image = BT_XBLA.jpg
|image = BT_XBLA.jpg
|developer = 4J Studios<br>[[Rare|Rare Ltd.]]<br>Microsoft Game Studios
|developer = [[4J Studios]]<br>[[Rare Ltd.]]<br>[[Microsoft Game Studios]]
|publisher = [[Microsoft]]
|publisher = Microsoft
|designer = Gregg Mayles
|designer = [[Gregg Mayles]]
|console = Xbox Live Arcade
|console = [[Xbox 360]] (Xbox Live Arcade)
|released = April 29, 2009
|released = April 29, 2009
|genre = Platformer, Action/Adventure
|genre = Platformer, action-adventure
|mode = Single Player, Multiplayer
|mode = Single player, multiplayer
|rating = ESRB: Everyone
|rating = ESRB: Everyone
|media = Download
|media = Download
|input = XBOX 360 Wireless Controller
|input = Xbox 360 Wireless Controller
}}
}}
'''''Banjo-Tooie'' (Xbox Live Arcade)''' is a port of the original [[Nintendo 64|N64]] version of ''[[Banjo-Tooie]]'' for the [[Xbox 360|Xbox 360's]] LIVE Arcade. It became available for download on April 29, 2009. In the original statement confirming its release, [[Rare]] called the port a "note-perfect migration", as the game was relatively unchanged from the original apart from the addition of the [[Stop 'n' Swop]] feature, which is fully implemented in the game and offers connectivity between this version of ''Banjo-Tooie'' and [[Banjo-Kazooie (Xbox Live Arcade)|its predecessor's Xbox Live Arcade port]].
'''''Banjo-Tooie''''' is a port of the [[Banjo-Tooie|game of the same name]] for the [[Xbox 360]] as part of Xbox Live Arcade, a digital video game download service. It was published by [[Microsoft]] in 2009 and, much like ''[[Banjo-Kazooie]]''{{'}}s [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade port]], made multiple minor changes to both the game's graphics and gameplay, as well as adding some extra content through [[Stop 'n' Swop]]. This version was later included in ''[[Rare Replay]]'' and Xbox Cloud Gaming (Project xCloud) service.


==Differences between versions==
==Changes==
In this improved version of the original, the changes are quite visible. The graphics have improved considerably, adapting to high definition. The framerate is much smoother (both in speed and control when passing from one room to another). The resolution has also increased.
===New Features===
Moreover, as ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie XBLA]]'', the game has a new redesign of the main menu. Includes Achievements and Leaderboards, as well as the option to see from the beginning of the game its credits. Like the XBLA version of ''Banjo-Kazooie'', ''Banjo-Tooie'' includes a 'tutorial' where you can see (at any time during the game) the movements and how to use them. The player can also decrease the volume of the music and FX at will. One notable change is that now the charts in the game file selection have the picture of the character, without having a save on it. At the corner of the same you can see the logo of Stop'n Swop II. All the glitches from the [[Nintendo 64]] version have been removed and there is no way of realizing them.
*The main menu has received many added features:
**A portal to rewatch cutscenes
**A mode to fight previously defeated bosses.
**A viewable tutorial.  
**The ability to replay completed mini-games.  
**The volume and sound effects can be adjusted.
**The empty save files still have pictures of characters. These portraits also have the [[Stop 'n' Swop II]] logo at the corner.
*The pause menu has also received some changes:
**"Leaderboard and [[Achievements]]" has been introduced.
**"View Totals" has been introduced.
**"[[Jiggy]] Tips" has been introduced, which repladces the [[signpost]]s in [[Jiggywiggy's Temple]].
*Stop 'n' Swop, a feature originally scrapped in the original game, is now fully functional and works with both the Xbox Live Arcade port of ''Banjo-Kazooie'' and ''[[Banjo-Kazooie: Nuts & Bolts]]''. Stop 'n' Swop II, a new feature, has also been implemented.


The pause menu has been modified. Apart from the already mentioned before, the new menu removes the option to save (since the game automatically saves) and, instead of existing posts information [[Jiggywiggy's Temple]], these have been replaced by 10 Jiggy tips for each world visible provided the player press 'Start'. The section 'View Totals' also has covered items and [[Jinjo]]s, comprising everything in the same submenu, making it easier to use.
===Gameplay===
*Some of the changes made in the Japanese version were standardized, while others were reverted.
*Most glitches from the original version have been fixed.
*[[Klungo]]'s potions are no longer random, with him always using the red potion in the first battle, the green potion in the second battle and the blue potion in the third battle.
*[[Gruntilda]] has some new questions in the [[Tower of Tragedy Quiz]], as well as few old ones changed.


''Banjo-Tooie XBLA'' includes a connection between ''Banjo-Kazooie XBLA'' and ''[[Banjo-Kazooie Nuts & Bolts]]'' (with [[L.O.G.'s Lost Challenges]]) by using the [[Stop 'n' Swop]] and the new role of the [[Stop 'n' Swop II]].
===Presentaition===
*The game is now compatible with High Definition resolutions and a higher frame rate, up to 1080p, 60 frames per second.
*The textures have been redone to be a much higher fidelity.
*Almost all instances of frame rate drops and lag have been removed.
**This causes issues with the audio in cutscenes and other moments being out of sync with the visuals, as the original music and sound effects were choreographed with the original game's lag in mind.
*Some music is modified, for example [[Witchyworld]]'s music has some instruments play at a different pitch and a wave effect in the song is removed.
*The spinning [[Nintendo 64]] logo on the title screen was removed.
*The dialogue is in a different font, Andy Bold, instead of Comicrazy.
*[[Humba Wumba]], after transforming [[Kazooie]] into a [[Dragon Kazooie|dragon]], mentions [[L.O.G.'s Lost Challenges]].
*Originally, Boggy says he's watching a movie called "Bear Babes 'n' Eskimos". In the Xbox 360 version, this is changed to "Bear Babes 'n' Bigfoot". This is likely due to the term "Eskimo" being used as an offensive slur to the Inuit people.


Players can now repeat the bosses with a stopwatch to try to beat them in the shortest time possible. The times will be uploaded to the Leaderboards. The mini-games also have this option.
==Achievements==
 
{|class="wikitable"
The font has also changed. Instead of using Comicraft's Comicrazy, [[Rare]] has chosen Andy Bold MT, as in the English version of ''Banjo-Kazooie Nuts & Bolts'' (before the update.)
|-
 
!'''Icon'''
===Isle o' Hags===
!'''Achievement'''
In [[Heggy's Egg Shed]], the dialogue with [[Heggy]] has been modified to fit the new use of Stop'n'Swop. Oddly, the text is an [[wikipedia:anachronism|anachronism]], since Heggy said that the Secret Eggs take 10 years in [[Banjo|Banjo's]] backpack without taking into account that since ''[[Banjo-Kazooie (XBLA)|Banjo-Kazooie]]'' would be two. She also mentions ''[[Banjo-Kazooie: Nuts & Bolts]]'' as if it already exists, forgetting about the ten years between the two games.
!'''Official description'''
!'''Gamerscore'''
|-
|[[File:Achievement Knocked Out Klungo (BT) (XBLA).png]]
|Knocked Out Klungo
|He's out for revenge; not once, not twice, but three times. You need to beat him once.
|20
|-
|[[File:Achievement Treasure Hunt (BT) (XBLA).png]]
|Treasure Hunt
|You'll probably end up with many more, but to achieve this you need just one of each.
|20
|-
|[[File:Achievement All Beaten Up (BT) (XBLA).png]]
|All Beaten Up
|Kill any 20 bad guys with any of these attacks: [[Mumbo Jumbo|Mumbo]]'s wand, [[Washer Banjo|your]] Pants Attack or the [[T-Rex Banjo|Daddy T-Rex]].
|20
|-
|[[File:Achievement A Merry Old Soul (BT) (XBLA).png]]
|A Merry Old Soul
|You’ll find [[Old King Coal]] in [[Chuffy]]'s boiler and he's a bit on the grubby side. Scrub him out!
|20
|-
|[[File:Achievement Hatch the Future (BT) (XBLA).png]]
|Hatch the Future
|[[Split-Up|Separate]] our heroes for the first time, or hatch a Banjo-Kazooie Stop 'N' Swop [[Mystery Egg|Egg]] with [[Heggy]].  
|20
|-
|[[File:Achievement Calamari Bonanza (BT) (XBLA).png]]
|Calamari Bonanza
|Don’t be suckered! You’ll have to freeze every single [[Inky|octopi]].
|20
|-
|[[File:Achievement It Lives (BT) (XBLA).png]]
|It Lives!
|Miracles do happen! Bring [[Sabreman]] back to life.
|15
|-
|[[File:Achievement After The Storm (BT) (XBLA).png]]
|After The Storm
|Ahhhh, a pretty rainbow. You did [[Rain Dance|that]], you old softy!
|10
|-
|[[File:Achievement My Nemesis (BT) (XBLA).png]]
|My Nemesis
|Do it properly this time! Get rid of Grunty and save us from her rhymes. Off with her head!
|10
|-
|[[File:Achievement Points Make Prizes (BT) (XBLA).png]]
|Points Make Prizes
|Balloons of any color will do, get 60 points worth or more and you're a winner… sort of.
|15
|-
|[[File:Achievement They think its all over (BT) (XBLA).png]]
|They think it's all over...
|Win a [[Colosseum Kickball Tournament|Colosseum Kickball]] final. The worst scorers rule at this game, so you should be good at it!
|15
|-
|[[File:Achievement Shoot Em Up (BT) (XBLA).png]]
|Shoot Em Up!
|It’s great fun exploding these little lovelies! Any 20 [[Blaarg Ulcer|Ulcers]], [[Clinker]]s or [[Shrapnel|Mines]] will earn this.
|15
|}
==Gallery==
{{main-gallery|Banjo-Tooie}}


===Grunty Industries===
When the duo find [[Loggo]] in the Worker's Quarters, Kazooie makes a reference to [[wikipedia:Mario|Mario]] that has been edited. In this version, Kazooie says: "''Then call a plumber! I do not think That Well-Known Italian one is doing anything at the moment.''"
In the same room, "[[wikipedia:Donkey Kong|DK]]" magnetic logo could be found in the fridge is replaced by one that says "BK".
===Cauldron Keep===
Some questions of the [[Tower of Tragedy]] have been slightly modified:
*"''What game does not have a refrigerator magnet in the Workers Quarters in Grunty Industries?''" In the original version the correct answer was ''Banjo-Kazooie'', but now is ''Banjo-Kazooie: Nuts & Bolts''.
*Question "''How many buttons has an official Nintendo 64 controller got?''", whose answer is 10, has been changed by "''How many buttons has an official Xbox 360 controller got?''", whose answer is 13.
*The question about the doll with which [[Goggles]] plays also have changed. Instead of Donkey Kong, the answer is "''an adorable gorilla''".
Like ''Banjo-Kazooie XBLA'', the credits are now twice as long for including 4J Studios. This version omits the text of the final thanking the player "''for making it this far ...''".
==Minor Problems/Glitches==
While the game seems to run as smoothly as the Nintendo 64 version of ''[[Banjo-Tooie]]'', with the console change there has been noted a problem with Jamjars' speech. [[Jamjars]] speaks in rhyming couplets which usually correspond words with the buttons on the controller. In situations where the Xbox 360 controller is different from the Nintendo 64 controller, there have been problems with the wording used as it no longer rhymes.
Another problem is the cutscenes of the game. While they do play out, the music is out of sync. This problem caused concern for most players.
==Achievements==
{{Main|Achievements#Banjo-Tooie (Xbox Live Arcade)}}
{{Banjo-Kazooie series}}
{{Banjo-Kazooie series}}
{{BT}}
{{BT}}

Latest revision as of 00:51, November 3, 2023

Banjo-Tooie is a port of the game of the same name for the Xbox 360 as part of Xbox Live Arcade, a digital video game download service. It was published by Microsoft in 2009 and, much like Banjo-Kazooie's Xbox Live Arcade port, made multiple minor changes to both the game's graphics and gameplay, as well as adding some extra content through Stop 'n' Swop. This version was later included in Rare Replay and Xbox Cloud Gaming (Project xCloud) service.

Changes[edit]

New Features[edit]

  • The main menu has received many added features:
    • A portal to rewatch cutscenes
    • A mode to fight previously defeated bosses.
    • A viewable tutorial.
    • The ability to replay completed mini-games.
    • The volume and sound effects can be adjusted.
    • The empty save files still have pictures of characters. These portraits also have the Stop 'n' Swop II logo at the corner.
  • The pause menu has also received some changes:
  • Stop 'n' Swop, a feature originally scrapped in the original game, is now fully functional and works with both the Xbox Live Arcade port of Banjo-Kazooie and Banjo-Kazooie: Nuts & Bolts. Stop 'n' Swop II, a new feature, has also been implemented.

Gameplay[edit]

  • Some of the changes made in the Japanese version were standardized, while others were reverted.
  • Most glitches from the original version have been fixed.
  • Klungo's potions are no longer random, with him always using the red potion in the first battle, the green potion in the second battle and the blue potion in the third battle.
  • Gruntilda has some new questions in the Tower of Tragedy Quiz, as well as few old ones changed.

Presentaition[edit]

  • The game is now compatible with High Definition resolutions and a higher frame rate, up to 1080p, 60 frames per second.
  • The textures have been redone to be a much higher fidelity.
  • Almost all instances of frame rate drops and lag have been removed.
    • This causes issues with the audio in cutscenes and other moments being out of sync with the visuals, as the original music and sound effects were choreographed with the original game's lag in mind.
  • Some music is modified, for example Witchyworld's music has some instruments play at a different pitch and a wave effect in the song is removed.
  • The spinning Nintendo 64 logo on the title screen was removed.
  • The dialogue is in a different font, Andy Bold, instead of Comicrazy.
  • Humba Wumba, after transforming Kazooie into a dragon, mentions L.O.G.'s Lost Challenges.
  • Originally, Boggy says he's watching a movie called "Bear Babes 'n' Eskimos". In the Xbox 360 version, this is changed to "Bear Babes 'n' Bigfoot". This is likely due to the term "Eskimo" being used as an offensive slur to the Inuit people.

Achievements[edit]

Icon Achievement Official description Gamerscore
Achievement Knocked Out Klungo (BT) (XBLA).png Knocked Out Klungo He's out for revenge; not once, not twice, but three times. You need to beat him once. 20
Achievement Treasure Hunt (BT) (XBLA).png Treasure Hunt You'll probably end up with many more, but to achieve this you need just one of each. 20
Achievement All Beaten Up (BT) (XBLA).png All Beaten Up Kill any 20 bad guys with any of these attacks: Mumbo's wand, your Pants Attack or the Daddy T-Rex. 20
Achievement A Merry Old Soul (BT) (XBLA).png A Merry Old Soul You’ll find Old King Coal in Chuffy's boiler and he's a bit on the grubby side. Scrub him out! 20
Achievement Hatch the Future (BT) (XBLA).png Hatch the Future Separate our heroes for the first time, or hatch a Banjo-Kazooie Stop 'N' Swop Egg with Heggy. 20
Achievement Calamari Bonanza (BT) (XBLA).png Calamari Bonanza Don’t be suckered! You’ll have to freeze every single octopi. 20
Achievement It Lives (BT) (XBLA).png It Lives! Miracles do happen! Bring Sabreman back to life. 15
Achievement After The Storm (BT) (XBLA).png After The Storm Ahhhh, a pretty rainbow. You did that, you old softy! 10
Achievement My Nemesis (BT) (XBLA).png My Nemesis Do it properly this time! Get rid of Grunty and save us from her rhymes. Off with her head! 10
Achievement Points Make Prizes (BT) (XBLA).png Points Make Prizes Balloons of any color will do, get 60 points worth or more and you're a winner… sort of. 15
Achievement They think its all over (BT) (XBLA).png They think it's all over... Win a Colosseum Kickball final. The worst scorers rule at this game, so you should be good at it! 15
Achievement Shoot Em Up (BT) (XBLA).png Shoot Em Up! It’s great fun exploding these little lovelies! Any 20 Ulcers, Clinkers or Mines will earn this. 15

Gallery[edit]

For this subject's image gallery, see Gallery:Banjo-Tooie.