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Clockwork Kazooie Egg
Game(s) | Banjo-Tooie Banjo-Pilot Banjo-Kazooie: Nuts & Bolts |
Usage | Remote-controlled explosive |
- “The ultimate egg for you to hold, a clockwork bomb that's remote-controlled!”
- —Jamjars, Banjo-Tooie
Clockwork Kazooie Eggs are a recurring item in the Banjo-Kazooie series.
Location and uses[edit]
Clockwork Kazooie Eggs are large, red-spotted ammunition eggs.
Banjo-Tooie[edit]
In Banjo-Tooie, Jamjars teaches Kazooie how to use the Clockwork Kazooie Eggs at the Isle o' Hags' Wasteland, if she has 315 Musical Notes. Clockwork Kazooie Eggs are the fifth and final egg that Kazooie learns to use.
Clockwork Kazooie Eggs have a similar use to Grenade Eggs in that both are explosives. Unlike other eggs, Clockwork Kazooie Eggs are not used as projectiles. Rather, they contain a Clockwork Kazooie, which are small, controllable, mechanized bombs in the likeness of Kazooie. Banjo and Kazooie can only pick up one Clockwork Kazooie Egg from a nest. They can carry up to ten Clockwork Kazooie Eggs at once, although there is a certain Cheato spell that doubles the maximum capacity to twenty.
When Kazooie uses a Clockwork Kazooie Egg, it falls into a low arc and then cracks upon hitting the ground, revealing the Clockwork Kazooie. By using the Control Stick, the player can move it around. After 20 seconds, the Clockwork Kazooie explodes automatically, although the player can press to detonate it prematurely. The Clockwork Kazooie also explodes if it either hits an enemy, touches a body of water, or if the duo take damage from an enemy or obstacle. It has a limited jumping ability and is able to pick up items, including those in tight areas that Banjo and Kazooie cannot reach.
Because enemies ignore Clockwork Kazooie, it can sneak up on one to defeat it; this is required to defeat the Rocknut tribe. Clockwork Kazooie Eggs must be used to open the Superstash. In the final boss battle, when Gruntilda tries to cool down the Hag 1, Kazooie must fire a Clockwork Kazooie Egg into the tailpipe to blow up one of the Hag 1's batteries.
Banjo-Pilot[edit]
Clockwork Kazooie Eggs make an appearance in Banjo-Pilot, as items dropped behind by Kazooie during her fight in the Honeycomb Cup, being used for defense and making the racer crash.
Nuts & Bolts[edit]
In Banjo-Kazooie: Nuts & Bolts, a Clockwork Kazooie Egg appears as part of the vehicle part Clockwork Kaz, a weapon capable of firing red homing Clockwork Kazooies. In Banjoland, there is a Clockwork Kazooie behind a glass case, and it retains its appearance from Banjo-Tooie.
Nomenclature[edit]
Clockwork Kazooie Egg[edit]
Language | Name | Meaning |
---|---|---|
German | Zeitbombe | Time Bomb |
Spanish | Huevos Teledirigidos | Remote Control Eggs |
Clockwork Kaz[edit]
Language | Name | Meaning |
---|---|---|
German | Uhrwerk Kazooie | Clockwork Kazooie |
Spanish | Kaz Mecánico | Mechanical Kaz |
Trivia[edit]
- Several glitches in Banjo-Tooie are possible because of the Clockwork Kazooie Egg. The most notable of them is the ability to enter Grunty Industries without Chuffy. Clockwork Kazooies can cause a few sequence breaks, such as collecting an out-of-reach Jiggy without using the Springy Step Shoes.