Difference between revisions of "EMP"

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{{Cleanup|Wikia}}{{Infobox spell
{{Infobox spell
|image = [[File:EMP.jpg|250px]]
|image = [[File:BT XBLA EMP.png|250px]]
|game = ''[[Banjo-Tooie]]''
|game = ''[[Banjo-Tooie]]''
|world = [[Grunty Industries]]
|world = [[Grunty Industries]]
|color = Orange
|color = Orange
|use = Short-circuiting electromagnet (2nd floor), disabling wall crushers (4th floor)
|use = Disabling specific mechanical obstacles
}}
}}
The '''EMP''', or '''Electromagnetic Pulse''', is a spell that [[Mumbo]] uses in [[Grunty Industries]] to disable certain machines. However, auto-fixing programs in place make the spell only temporary, meaning Mumbo has to quickly get back to his skull and send out [[Banjo]] and [[Kazooie]] to get past the disabled obstacle.
'''EMP''' (acronym for '''Electromagnetic Pulse''') is a [[spell]] in ''[[Banjo-Tooie]]''.


The two EMPs are used for:
==Overview==
*Floor 2's Electromanget - otherwise, the [[Washing Machine]] will get pulled away from the large switch it must press to access [[Weldar]]. The Electromagnet stays off when the switch is pressed.
EMP is one of the spells used by [[Mumbo Jumbo]] with a [[Mumbo Pad]]. It is used throughout [[Grunty Industries]] to disable the second floor's Electromagnet so it doesn't push [[Washer Banjo]] and the fourth floor's Wall Crushers for [[Banjo]] and [[Kazooie]] can get across safely.
*Floor 4's Wall Crushers - these cannot be passed through any other means due to both a high speed and a conveyor belt. When the EMP spell is used, the conveyor belt reverses direction. The crushers are returned to normal once the spell ends, and can be turned off permanently with a switch at the other side.


==''Banjo-Kazooie: Nuts & Bolts''==
==Trivia==
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', the EMP is a weapon won from [[Jinjo Bingo]]. It temporarily disables all weapons and gadgets around you, including your own.
*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', a [[List of Nuts & Bolts vehicle parts|vehicle part]] won through [[Jinjo Bingo]] called "E.M.P." works much like the spell, temporarily making all gadgets of anything in the electrical field it produces useless, including the gadgets on the duo's vehicles.
 
{{Spells}}
{{BT}}
[[Category:Spells in Banjo-Tooie]]

Latest revision as of 13:05, December 10, 2023

EMP (acronym for Electromagnetic Pulse) is a spell in Banjo-Tooie.

OverviewEdit

EMP is one of the spells used by Mumbo Jumbo with a Mumbo Pad. It is used throughout Grunty Industries to disable the second floor's Electromagnet so it doesn't push Washer Banjo and the fourth floor's Wall Crushers for Banjo and Kazooie can get across safely.

TriviaEdit