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Difference between revisions of "Squawkmatch"

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'''Squawkmatch''' is a multiplayer feature found in Banjo-Tooie. It consists of two to four players blasting each other with eggs scattered around the maps.
'''Squawkmatch''' is a multiplayer mode in ''[[Banjo-Tooie]]''.
 
'''Controls (N64 Version).'''
 
B: [[Beak Bayonet]]
 
Control Stick: Move
 
R: Change Egg Type
 
Left and Right C: Strafe
 
Up and Down C: Look up and down
 
R (Hold): Aiming Sight
 
A (In front of secret door): open/close door
 
'''Attributes'''
 
'''Weight: '''Weight is a key component for any character. The weight classes are: Lightweight, Middleweight and Heavyweight.
 
Lightweights are fast and are hard to hit because they don't contain any extra weight. There is only one lightweight.
 
Middleweights move at an average pace so they are easier to damage. These characters carry extra gear, slowing them down. There are three middleweights.
 
Heavyweights (aka: tanks) are very solid
 
'''Characters.'''
 
<span style="font-style: italic;"><span style="font-weight: bold;">Banjo</span></span>: An average, all-rounder character.
 
Weight: Middleweight
 
Size: Average
 
 
 
'''''Mumbo Jumbo''''': An average, all-rounder character.
 
Weight: Middleweight
 
Size: Average
 
 
 
'''''Jamjars''''': A heavy, slow character
 
Weight: Heavyweight
 
Size: Average
 
 
 
'''''Gruntilda''''': A heavy, extremely slow character
 
Weight: Super-heavyweight
 
Size: Large
 
 
 
'''''Jinjo''''': A quick speedy character
 
Weight: Lightweight
 
Size: Small


==Location and rules==
Squawkmatch is where players compete against each other in a map where they need to shoot their opponents with the [[Breegull Blaster]] move. Various different characters are playable in this mode, each one controlling differently due to their weight. To win a match in Squawkmatch, a player or team needs to either score enough points or survive for enough time.


===Playable characters===
*[[Banjo]] - Middleweight
*[[Mumbo Jumbo]] - Middleweight
*[[Jamjars]] - Heavyweight
*[[Gruntilda]] - Heavyweight
*[[Jinjo]] - Lightweight


==Trivia==
==Trivia==
*While Banjo uses kazooie to shoot eggs like a rifle, most of the other characters hold a small bird like a pistol.
*While Banjo uses [[Kazooie]] to fire eggs, other characters use small, bird-like guns.
*When playing as a jinjo, the player controls a jinjo holding another jinjo.
*[[Proximity Egg]]s are the only type of egg exclusive to Squawkmatch.
*In normal mode all in-game eggs and another type of egg is available. The new type are golden eggs.
*Golden eggs let the player fire an unlimited amount of gold-coloured eggs as rapidly as a machine gun. Instead of an amount of eggs, the golden eggs have a timer.
*The golden egg is likely a reference to the golden gun in another popular N64 game, GoldenEye 007.


{{BT}}
[[Category:Minigames in Banjo-Tooie]]
[[Category:Minigames in Banjo-Tooie]]
[[Category:Multiplayer games]]

Latest revision as of 02:44, December 11, 2023

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Squawkmatch is a multiplayer mode in Banjo-Tooie.

Location and rules[edit]

Squawkmatch is where players compete against each other in a map where they need to shoot their opponents with the Breegull Blaster move. Various different characters are playable in this mode, each one controlling differently due to their weight. To win a match in Squawkmatch, a player or team needs to either score enough points or survive for enough time.

Playable characters[edit]

Trivia[edit]

  • While Banjo uses Kazooie to fire eggs, other characters use small, bird-like guns.
  • Proximity Eggs are the only type of egg exclusive to Squawkmatch.