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Difference between revisions of "Chinker"

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{{Infobox enemy
{{Infobox species
|name = Chinker
|image = [[File:Chinker.png|250px]]
|image = Chinker.png
|game = ''[[Banjo-Kazooie]]''
|world = [[Gruntilda's Lair]], [[Freezeezy Peak]], [[Click Clock Wood]]
|world = [[Gruntilda's Lair]]<br>[[Freezeezy Peak]]<br>[[Click Clock Wood]]
|boss = No
|weakness = [[Beak Buster]]<br>[[Rat-a-tat Rap]]
|game = [[Banjo-Kazooie]]
|notable=[[George Ice Cube]]<br>[[Mildred Ice Cube]]
|hp = 4 (large), 2 (small)
|icon =  
|wn =
}}
|wp =
'''Chinkers''' are an enemy in ''[[Banjo-Kazooie]]''.
}}  


'''Chinker''' is an enemy in [[Banjo-Kazooie]] resembling a large ice cube. Found mainly at [[Freezeezy Peak]] and during the Winter season of [[Click Clock Wood]], Chinkers will remain perfectly still when idle, their transparency sometimes making them extremely hard to see. When disturbed, these enemies will spring to life with a characteristic ''boing'' and spin wildly, accelerating towards Banjo and reaching speeds which make them almost impossible to avoid at close distances. When struck, a Chinker will split into two smaller Chinkers; since each miniature Chinker yields a [[honeycomb]] when defeated, these enemies can be an abundant source of energy if dealt with efficiently.
==Characteristics==
Chinkers are large ice cube enemies found throughout [[Freezeezy Peak]], its entrance in [[Gruntilda's Lair]] and during the winter season of [[Click Clock Wood]]. They are initially found still, spinning at [[Banjo]] and [[Kazooie]]'s direction when they are spotted. While they can be easily defeated with most moves, defeated Chinkers split into two smaller Chinkers that can then be destroyed again to finally beat the enemy, each small Chinker containing one [[Honeycomb]].  


Because Chinkers cannot collide with each other, two or more may occupy the same space at once. The player can take advantage of this by [[Flap Flip|Flap Flipping]] above a group of spinning Chinkers and [[Beak Buster|Beak Busting]] them when they are directly under Banjo, taking them out in a single attack.
==Names in other languages==
{{Foreign names
|Jap=チンカー
|JapR=Chinkā
|JapM=Chinker
}}


==Friendly Chinkers==
{{BK}}
The Chinkers in Banjo-Kazooie never speak and seem to be devoid of any sort of personality. However, in [[Banjo-Tooie]], the player will encounter a married couple of Chinkers named [[George Ice Cube|George]] and [[Mildred Ice Cube]] whom have been separated by a blizzard and enlist the aid of Banjo and Kazooie to reunite them. The duo, however ends up killing them both.
[[Category:Animate objects]]
 
[[Category:Ice-related enemies]]
[[de:Chinker]]
[[Category:Enemies in Banjo-Kazooie]]

Latest revision as of 22:55, December 9, 2023

Chinkers are an enemy in Banjo-Kazooie.

Characteristics[edit]

Chinkers are large ice cube enemies found throughout Freezeezy Peak, its entrance in Gruntilda's Lair and during the winter season of Click Clock Wood. They are initially found still, spinning at Banjo and Kazooie's direction when they are spotted. While they can be easily defeated with most moves, defeated Chinkers split into two smaller Chinkers that can then be destroyed again to finally beat the enemy, each small Chinker containing one Honeycomb.

Names in other languages[edit]

Language Name Meaning
Japanese チンカー
Chinkā
Chinker