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[[File:Note Door.png|thumb]]
[[File:Note Door.png|thumb]]
'''Note Doors''' are found throughout [[Gruntilda's Lair]] in ''[[Banjo-Kazooie]]''. [[Gruntilda]] cast a powerful musical spell on 12 passages in an attempt to slow [[Banjo]] and [[Kazooie|Kazooie's]] progress through her lair. Each door requires a specific amount of [[Musical Notes]] which are collected from the worlds to remove the magic spell.
'''Note Doors''' are an object in ''[[Banjo-Kazooie]]''.


==List==
==Location and uses==
{| class="wikitable" width=35%
Note Doors are doors with a picture of a [[Musical Note]] on them, and they appear throughout [[Gruntilda's Lair]]. There are 12 in total, and they were put in place by [[Gruntilda]] as an attempt to slow [[Banjo]] and [[Kazooie]] from progressing through her lair. Each Note Door can only be opened from collecting Musical Notes in the levels, and they each have a set minimum total of Musical Notes. By having enough Musical Notes, Banjo and Kazooie can approach a corresponding Note Door, which permanently vanishes and clears the entrance for the duo.
 
===List===
{| class="wikitable"
|-
|-
! #
! #
! width=20% | Musical Note requirement
! Musical Note<br/>requirement
! % of available
! % of all
! Opens area
! Opens area
|-
|-
| 1
| 1
| 50 Notes
| 50 Notes
| Opens the room with a large floor tile of [[Gruntilda]].
| 50%
| 5.56%
| Opens the lobby and stream areas, with access to [[Treasure Trove Cove]] and [[Clanker's Cavern]].
|-
|-
| 2
| 2
| 180 Notes
| 180 Notes
| Opens the Pipe Drainage Room, which leads to [[Treasure Trove Cove]].
| 60%
| 20%
| Opens the swampy areas, with access to [[Bubblegloop Swamp]].
|-
|-
| 3
| 3
| 260 Notes
| 260 Notes
| Opens the swamp-themed room containing a giant statue of Grunty.
| 65%
| 28.89%
| Opens the desert and cavern areas, with access to [[Freezeezy Peak]].
|-
|-
| 4
| 4
| 350 Notes
| 350 Notes
| Opens the lava room with the [[Jigsaw Picture]] for [[Gobi's Valley]].
| 70%
| 38.89%
| Opens the lava area, with the [[Jigsaw Picture]] for [[Gobi's Valley]].
|-
|-
| 5
| 5
| 450 Notes
| 450 Notes
| Opens the room where Banjo and Kazooie can alter the water level.
| 75%
| 50%
| Opens the flooded area, with the Jigsaw Picture for [[Mad Monster Mansion]], and access to [[Rusty Bucket Bay]].
|-
|-
| 6
| 6
| 640 Notes
| 640 Notes
| Opens the entrance to [[Click Clock Wood]].
| 80%
| 71.11%
| Opens the wooded area, with access to [[Click Clock Wood]].
|-
|-
| 7
| 7
| 765 Notes
| 765 Notes
| Opens the entrance to [[Grunty's Furance Fun]].
| colspan="2" | 85%
| Opens the entrance to [[Grunty's Furnace Fun]].
|-
|-
| 8
| 8
| 810 Notes
| 810 Notes
| Opens the room containing Grunty's Puzzle.
| colspan="2" | 90%
| Opens the door in the keep to access the Grunty Puzzle.
|-
|-
| 9
| 9
| 828 Notes
| 828 Notes
| Opens [[Dingpot]]'s room with the [[Giant Blue Egg]].
| colspan="2" | 92%
| Opens access to the [[Giant Blue Egg]] in the keep.
|-
|-
| 10
| 10
| 846 Notes
| 846 Notes
| Opens Dingpot's room with the [[Giant Red Feather]].
| colspan="2" | 94%
| Opens access to the [[Giant Red Feather]] in the keep.
|-
|-
| 11
| 11
| 864 Notes
| 864 Notes
| Opens Dingpot's room with the [[Giant Gold Feather]]
| colspan="2" | 96%
| Opens access to the [[Giant Gold Feather]] in the keep.
|-
|-
| 12
| 12
| 882 Notes
| 882 Notes
| Opens Dingpot's room to the Red Honeycomb Energy puzzle.
| colspan="2" | 98%
| Opens access to the Red Honeycomb Puzzle in the keep.
|}
|}


==Cheat Codes==
===Cheat codes===
Note Doors 2 through 7 have special [[Cheat Codes#Open Note Doors|cheat codes]] to open them.
Note Doors 2–7 have [[cheat code]]s that can be entered from the [[Sandcastle]]. However, if Banjo and Kazooie enter more than two of these codes, then the player's save file gets permanently erased.  


<font color="red">'''Warning:'''</font> Using more than 2 of these codes or the codes to open up worlds [[Grunty's Code Vengeance|will result in your save file being erased]]!
*CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO (second Note Door)
*'''CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO''' - Opens the 180 Note Door.
*CHEAT NOTE DOOR THREE GET IN FOR FREE (third Note Door)
*'''CHEAT NOTE DOOR THREE GET IN FOR FREE''' - Opens the 260 Note Door.
*CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR (fourth Note Door)
*'''CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR''' - Opens the 350 Note Door.
*CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT (fifth Note Door)
*'''CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT''' - Opens the 450 Note Door.
*CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX (sixth Note Door)
*'''CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX''' - Opens the 640 Note Door.
*CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE (seventh Note Door)
*'''CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE''' - Opens the 765 Note Door.


{{br}}
{{BK}}
[[Category:Obstacles]]
[[Category:Doors]]
[[Category:Objects in Banjo-Kazooie]]

Latest revision as of 19:38, December 10, 2023

Note Door.png

Note Doors are an object in Banjo-Kazooie.

Location and uses[edit]

Note Doors are doors with a picture of a Musical Note on them, and they appear throughout Gruntilda's Lair. There are 12 in total, and they were put in place by Gruntilda as an attempt to slow Banjo and Kazooie from progressing through her lair. Each Note Door can only be opened from collecting Musical Notes in the levels, and they each have a set minimum total of Musical Notes. By having enough Musical Notes, Banjo and Kazooie can approach a corresponding Note Door, which permanently vanishes and clears the entrance for the duo.

List[edit]

# Musical Note
requirement
% of available % of all Opens area
1 50 Notes 50% 5.56% Opens the lobby and stream areas, with access to Treasure Trove Cove and Clanker's Cavern.
2 180 Notes 60% 20% Opens the swampy areas, with access to Bubblegloop Swamp.
3 260 Notes 65% 28.89% Opens the desert and cavern areas, with access to Freezeezy Peak.
4 350 Notes 70% 38.89% Opens the lava area, with the Jigsaw Picture for Gobi's Valley.
5 450 Notes 75% 50% Opens the flooded area, with the Jigsaw Picture for Mad Monster Mansion, and access to Rusty Bucket Bay.
6 640 Notes 80% 71.11% Opens the wooded area, with access to Click Clock Wood.
7 765 Notes 85% Opens the entrance to Grunty's Furnace Fun.
8 810 Notes 90% Opens the door in the keep to access the Grunty Puzzle.
9 828 Notes 92% Opens access to the Giant Blue Egg in the keep.
10 846 Notes 94% Opens access to the Giant Red Feather in the keep.
11 864 Notes 96% Opens access to the Giant Gold Feather in the keep.
12 882 Notes 98% Opens access to the Red Honeycomb Puzzle in the keep.

Cheat codes[edit]

Note Doors 2–7 have cheat codes that can be entered from the Sandcastle. However, if Banjo and Kazooie enter more than two of these codes, then the player's save file gets permanently erased.

  • CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO (second Note Door)
  • CHEAT NOTE DOOR THREE GET IN FOR FREE (third Note Door)
  • CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR (fourth Note Door)
  • CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT (fifth Note Door)
  • CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX (sixth Note Door)
  • CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE (seventh Note Door)