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Mumbo's Mountain
Game appearance(s) | Banjo-Kazooie |
Theme | Tribal village |
Jiggy requirement | 1 |
Transformation | Termite |
Mumbo's Mountain is the first level in Banjo-Kazooie. It takes place in a mountainous jungle area featuring a tribal village. It features a tall termite tower known as Ticker's Tower, a structure resembling the Template:W, a small river in the lowest area (with a wooden bridge over it), and hills with short platforms. The level boss is Conga, who is standing atop an orange tree.
The entrance to Mumbo's Mountain is located just to the right of the entrance to Gruntilda's Lair. The Jigsaw Picture is located right next to the entrance beyond a small fenced area. Only one Jiggy is needed to fill it in.
In Banjo-Kazooie: Nuts & Bolts, the Stonehenge-like structure and the slope that it rests on were recreated for the Banjoland world. It has a larger appearance and sits among the Kickball Pitch, Golden Goliath and Targitzan on the top of the hill.
Enemies
Image | Enemy | Count |
---|---|---|
Beehive | 2 | |
Bigbutt | 1 | |
Grublin | 5 | |
Ticker | 7 |
Items and collectibles
Image | Name | Amount |
---|---|---|
Egg | 40[1] | |
Extra Honeycomb Piece | ||
Extra Life |
| |
Orange | 1 (hanging from the orange tree) |
Jiggies
No. | Official title (Player's Guide) | Description |
---|---|---|
1 | In a Shaman's Eye | The first Jiggy is in the right eye socket of Mumbo's Hut. Banjo and Kazooie can reach it by performing a Flap Flip. |
2 | Crash the Party | The second Jiggy is contained within a small hut around the Juju totem. Banjo and Kazooie must perform Beak Buster to release the Jiggy. |
3 | Run for the Ruins | On a small platform centered inside the Stonehenge-like structure. |
4 | The Way of the Trot | At the start and to the right is a steep slope with platforms. The fourth Jiggy is floating above one of the platforms, and it can be reached via Talon Trot or as Termite Banjo. |
5 | Orange Crush | There are three tiles depicting an orange that surround Conga's orange. Banjo must walk on a tile for Conga to throw an orange on it. When Conga throws an orange, Banjo must quickly move out of the way to avoid being hit. After doing this two more times, a Jiggy appears nearby. |
6 | Bear-ing Gifts | Banjo must climb up the orange tree, collect an orange and walk over to Chimpy with it. He takes the orange from Banjo and leaves a Jiggy behind. Chimpy goes off the stump, causing it to raise slightly and allowing Banjo and Kazooie to reach the higher ledges with eggs and the Witch Switch. |
7 | Gorilla Warfare | After collecting a Jiggy from Chimpy, Banjo and Kazooie must Flap Flip to a tree stump platform, It is straight across from Conga, who is standing on an orange tree around the same height. From the platform, Kazooie must fire seven eggs at Conga. After doing so, a Jiggy drops from the tree and on the ground. |
8 | Termite Transformation | As a termite, Banjo must climb up the interior of Ticker's Tower. The exit is at the top, and it leads to the very top of to Ticker's Tower, which a Jiggy hovers above slightly. |
9 | Shooting from the Lip | Kazooie must fire an egg into the mouth of each Juju segment. The Juju spins slightly faster each time a segment breaks away. After Kazooie fires an egg into all four segments, a Jiggy is revealed. |
10 | The Jinjos Five | Banjo and Kazooie must find all five Jinjos. |
Jinjos
Witch Switch
Image | Location |
---|---|
The Witch Switch is on a tall stump across from the orange tree with Conga. Banjo can only reach it after giving an orange to Chimpy. After pounding the switch, a Jiggy appears on top of the mountain in the hub of Gruntilda's Lair. Banjo can only reach the Jiggy by leaving Mumbo's Mountain as a termite in order to scale up the mountain. |
Mumbo Tokens
No. | Location |
---|---|
1 | Behind the purple Jinjo |
2 | On a tall stump to the left of the orange tree |
3 | On a small ramp at the bottom of Ticker's Tower |
4 | Behind the Stonehenge-like structure |
5 | Under the small ramp to Mumbo's Hut |
Moves
There are three molehills in Mumbo's Mountain, making it the level with the most molehills.
- Beak Buster - learned from a molehill near Mumbo's Hut
- Egg Firing - learned from a molehill on a tree stump platform across from Conga's orange tree
- Talon Trot - learned from a molehill in front of the Stonehenge-like structure
Transformation
As the name suggests, Mumbo's Mountain has a Mumbo's Hut, and is the first level to have one. If Banjo and Kazooie have collected all five Mumbo Tokens in the area, Mumbo Jumbo can transform Banjo into a termite.
Gallery
- Stonehenge in Banjoland NnB.jpg
The Stonehenge-like structure in Banjoland in Nuts & Bolts
Names in other languages
Language | Name | Meaning |
---|---|---|
French | Montagne de Mumbo | Mumbo's Mountain |
German | Mumbo's Mountain | Mumbo's Mountain |
Italian | Montagna di Mumbo | Mumbo's Mountain |
Japanese | マンボまうんてん Manbo Maunten |
Mumbo Mountain |
Spanish | Montaña de Mumbo (N&B) | Mumbo's Mountain |
Trivia
- The theme that plays in Ticker's Tower was originally the theme for Mumbo's Mountain itself.[2]
- Mumbo's Mountain is the only level that neither has a Flight Pad nor a Shock Jump Pad. By extension, it is the only level to not have any Red Feathers, and one of two levels with no Gold Feathers.
- A recreated version of Mumbo's Mountain was used as a test level in Banjo-Kazooie: Nuts & Bolts for testing the vehicle mechanics.[3]
References
- ↑ Banjo-Kazooie Nintendo Player's Guide, page 28.
- ↑ Grant Kirkhope's website
- ↑ Rare Revealed: The Making of Banjo-Kazooie: Nuts & Bolts on YouTube