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Difference between revisions of "Limbo"
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Limbos act much like [[Mum-mum]]s, chasing [[Banjo]] and [[Kazooie]] once they are noticed and trying to attack them. While most attacks can temporarily knock out a Limbo, the only way to permanently defeat them is by using the [[Wonderwing]] move. | Limbos act much like [[Mum-mum]]s, chasing [[Banjo]] and [[Kazooie]] once they are noticed and trying to attack them. While most attacks can temporarily knock out a Limbo, the only way to permanently defeat them is by using the [[Wonderwing]] move. | ||
==Names in other languages== | |||
{{Foreign names | |||
|Jap=リンボウ | |||
|JapR=Rinbō | |||
|JapM=Limbo | |||
}} | |||
{{BK}} | {{BK}} |
Revision as of 03:51, March 13, 2022
Game(s) | Banjo-Kazooie |
World(s) | Mad Monster Mansion |
Comparable | Mum-mum |
Limbos are skeleton enemies found throughout Mad Monster Mansion in Banjo-Kazooie. Their name is likely derived from Limbo, the viewpoint concerning the afterlife condition of those who die in original sin without being assigned to the Hell of the Damned in Catholic theology.
Limbos act much like Mum-mums, chasing Banjo and Kazooie once they are noticed and trying to attack them. While most attacks can temporarily knock out a Limbo, the only way to permanently defeat them is by using the Wonderwing move.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | リンボウ Rinbō |
Limbo |