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Difference between revisions of "Hero Klungo Sssavesss Teh World"

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{{cleanup|Wikia import; too much trivia}}
[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Screenshot from the fifth level of ''Hero Klungo Sssavesss Teh World''.]]
[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Wallpaper of Hero Klungo Sssavesss Teh World.]]
'''''Hero Klungo Sssavesss Teh World''''' is an 8-bit mini-game in ''[[Banjo-Kazooie: Nuts & Bolts]]''. It was developed entirely by [[Klungo]], and can be played inside his [[Klungo's Arcade|arcade]] in [[Showdown Town]].
'''Hero Klungo Sssavesss Teh World''' is a minigame in ''[[Banjo-Kazooie: Nuts & Bolts]]'', and is playable in Klungo's Arcade in [[Showdown Town]]. [[Klungo]] is the creator of this game, but despite his claims that it is the best game ever, it is simply an 8-bit, NES-era game. The only button necessary to press is {{button|360|A}}, since the only thing that you can do is jump. Klungo continuously runs to the right, carrying a globe (hence the name of the game). You must jump over holes, baddies, and hills to make it to a flag. Klungo hasn't tested his game thoroughly, so the game sometimes crashes (you then have to start at the beginning of the level you were on). Just like an 8-bit game, plenty of patience is required. Much like older arcade games, there's a drawn border around the game screen itself portraying an anime-like battle scene between (a heavily re-designed) Klungo and [[Gruntilda|Grunty]].


There are five levels, and each level can be unlocked by collecting the necessary amount of [[Jiggy|Jiggies]], but you have to beat the previous level before going onto the next (To play level 2, you have to beat level 1, etc.). Klungo gives you [[Musical Notes|Notes]] as prizes for winning.
In the game, [[Banjo]] controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is {{button|360|A}}, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against [[Gruntilda]]. The levels become available as certain ammounts of [[Jiggy|Jiggies]] are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with [[Musical Note]]s.


Due to popular demand the sequel [[Hero Klungo Sssavesss Teh Universsse]] suggested at the end of the credits for this was released with [[L.O.G.'s Lost Challenges]].
Occasionally, the game crashes and a fake error message pops up, causing Klungo to have to reset the game and complain that he "sssure he have that one fixed".
 
Like many other arcade games, a drawn border around the screen itself showing Klungo, Gruntilda and other characters can be seen.
 
Alongside [[L.O.G.'s Lost Challenges]], a sequel to ''Hero Klungo Sssavesss Teh World'' named ''[[Hero Klungo Sssavesss Teh Universsse]]'' was released.


==Levels==
==Levels==
*'''Level 1: Teh Holesss''': Klungo must jump over a series of holes in the ground.
*'''Level 1: Teh Holesss'''
*'''Level 2: Teh Baddiesss''': Klungo must jump over a series of red enemies, which are stacked up in different amounts.
*'''Level 2: Teh Baddiesss'''
*'''Level 3: Teh Stepsss''': Klungo must jump over a series of hills.
*'''Level 3: Teh Stepsss'''
*'''Level 4: Teh Previousss Bitsss''': Klungo must jump over all the things from the last levels.
*'''Level 4: Teh Previousss Bitsss'''
*'''Level 5: Teh Bosss''': Klungo must jump over a fireball shot by Gruntilda.
*'''Level 5: Teh Bosss'''


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Hero Klungo banner.png|The displayed border surrounding the screen.  
Hero Klungo banner.png|The displayed border surrounding the screen.  
NnB Hero Klungo with Planet.png|Klungo's sprites
NnB Hero Klungo with Planet.png|Klungo's sprite.
NnB Hero Klungo Grunty.png|Gruntilda's sprites
NnB Hero Klungo Grunty.png|Gruntilda's sprite.
</gallery>
</gallery>


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==Trivia==
==Trivia==
*The music playing in Levels 1-4 is an 8-bit, and shortened version of Klungo's boss music from ''[[Banjo-Tooie]]''.
*The music that plays during Levels 1-4 is a shortened, 8-bit remix of Klungo's boss theme from ''[[Banjo-Tooie]]'', while Level 5's theme is a remix of the music that plays inside [[Gruntilda's Lair]] in ''[[Banjo-Kazooie]]''.
*The music playing in Level 5 is a remix of the [[Gruntilda's Lair]] background music.
*In the credits, every position is credited as "Klungo," including Special Thanks and Additional Thanks (there are misspellings, of course). Also, the end says that "Hero Klungo Sssavesss Teh Universsse (Featuring Klungo)" is coming soon.
*Infrequently, the game will throw up a fake error message, and Klungo will have to reset it. The error message is an assertion failure, stating that the variable for gravity has become less than zero. It's interesting to note that Klungo uses Hungarian notation and bothers to use asserts, yet appears to keep all his code in one source file. Once the game crashes, Klungo will say, "Arrrrgh! Game crasssh again, Klungo sssure he have that one fixed! Wait, Klungo needsss to ressset.....".
*In Banjo-Tooie, Klungo states that he goes off to make ''"ssstupid gamesss," ''In Banjo-Kazooie: Nuts & Bolts, this is clearly proven true.
{{Minigames}}
{{Minigames}}
{{N&B}}
{{N&B}}
[[Category:Minigames]]
[[Category:Minigames]]
[[Category:Minigames in Nuts & Bolts]]
[[Category:Minigames in Nuts & Bolts]]

Revision as of 21:18, January 2, 2021

Screenshot from the fifth level of Hero Klungo Sssavesss Teh World.

Hero Klungo Sssavesss Teh World is an 8-bit mini-game in Banjo-Kazooie: Nuts & Bolts. It was developed entirely by Klungo, and can be played inside his arcade in Showdown Town.

In the game, Banjo controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is A Button, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against Gruntilda. The levels become available as certain ammounts of Jiggies are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with Musical Notes.

Occasionally, the game crashes and a fake error message pops up, causing Klungo to have to reset the game and complain that he "sssure he have that one fixed".

Like many other arcade games, a drawn border around the screen itself showing Klungo, Gruntilda and other characters can be seen.

Alongside L.O.G.'s Lost Challenges, a sequel to Hero Klungo Sssavesss Teh World named Hero Klungo Sssavesss Teh Universsse was released.

Levels

  • Level 1: Teh Holesss
  • Level 2: Teh Baddiesss
  • Level 3: Teh Stepsss
  • Level 4: Teh Previousss Bitsss
  • Level 5: Teh Bosss

Gallery

Names in other languages

Language Name Meaning
Japanese 勇者クランゴ、世界ヲ救ウ! Hero Klungo Sssavesss Teh World
Spanish Klungo el Héroe Sssalva al Mundo Klungo the Hero Sssavesss the World

Trivia

  • The music that plays during Levels 1-4 is a shortened, 8-bit remix of Klungo's boss theme from Banjo-Tooie, while Level 5's theme is a remix of the music that plays inside Gruntilda's Lair in Banjo-Kazooie.