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Difference between revisions of "Gruntbot"

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(rewrote until Disabler)
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{{cleanup|Wikia}}
[[File:Gruntbot variants art.jpg|thumb|The different types of Gruntbots.]]
[[File:Gruntbot variants art.jpg|thumb|The different types of Gruntbots.]]
{{quote|My Gruntbots are out there causing trouble, smashing those cretinous worlds to rubble!|[[Gruntilda]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
{{quote|My Gruntbots are out there causing trouble, smashing those cretinous worlds to rubble!|[[Gruntilda]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
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{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Gruntbot
!Artwork/Concept art
!Description
!Description
|-
|-
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|-
|-
|align="center"|[[File:Floater.png|250px]]<br>'''Floater'''
|align="center"|[[File:Floater.png|250px]]<br>'''Floater'''
|A late time enemy, meaning, they only appear on the later acts. These enemies have the annoying trait of grabbing on to the vehicle in the same method as Rusters, Grabbers, or Floaters, and when they do, they start flashing, 'ticking' and explode. They are hard to remove and dangerous when around. They only attack the duo when they are in their vehicle. They can be extremely dangerous as when they explode when connected to the two, their vehicle takes more damage than the Exploders do.  
|Floaters are first seen in later Acts. They attack by sticking themselves to the duo's vehicle and start flashing, eventually exploding themselves, damaging it. They act simillarly to Exploders, but the ammount of damage their explosions deal is much bigger. They can be dangerous due to the fact that removing them from the vehicle can be very difficult, but cannot attack Banjo and Kazooie if they are out of their vehicle.  
|-
|-
|align="center"|[[File:Bouncer.png|250px]]<br>'''Bouncer'''
|align="center"|[[File:Bouncer.png|250px]]<br>'''Bouncer'''
|These enemies are common in races (they can be found outside of them). Running into them will not do damage but, will send the duo flying back with plenty of force. When their 'spikes' are out, they can't be hurt by normally ramming them. In fact, they can't even be moved in this form. They also make a strange sound when in this form. Either avoid them, or shoot them before they change.
|Bouncers are often seen in races. While not directly attacking, they stay still and act as obstacles, as hitting them launches the vehicle flying away. When their prongs are out, they can't be moved or damaged, so in order to be destroyed they must be shot at with projectiles while in their regular form.
|-
|-
|align="center"|[[File:Swallower.png|250px]]<br>'''Swallower'''
|align="center"|[[File:Swallower.png|250px]]<br>'''Swallower'''
| Swallower presents the ability to hold miscellaneous items within it's body, usually during a challenge in which said item is required. Only in missions, a certain item that is used to win is inside them. When destroyed, the item is able to be picked up. They also have the capability to roll for mobility. They may be similar to the unused Gruntbot named the Possessor, as it seemingly "possess" the item needed to win.
|Swallowers can hold various items inside its body, usually grabbing items that are important to certain challenges, in order to add more difficulty to them. When destroyed, the item within them can be picked up. They can roll as a way to move around.
|-
|-
|align="center"|[[File:Scoffer.png|250px]]<br>'''Scoffer'''
|align="center"|[[File:Scoffer.png|250px]]<br>'''Scoffer'''
|These are blue bots in the Vac-O-Nuts challenge that consume the nuts that Banjo and Kazooie are supposed to collect. They are similar in appearance to Nudger and Rammer, with the exception of the massive teeth-like blades outfitted within it's mouth. They area light-blue color, with small beady eyes above their mouths.
|Scoffers appear only in Act 4 of [[Nutty Acres]], in the "Vac-O-Nuts" challenge. Their role is to consume the coconuts Banjo and Kazooie need to collect for [[Klungo]] in order to win the challenge.
|}
|}


===Unused Gruntbots===
===Unused Gruntbots===
It is unknown what their role and attacks would've been, and most information about them is simply speculation based off on their names and appearance.
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
!Gruntbot
!Artwork/Concept art
!Description
!Description
|-
|-
|align="center"|[[File:Possessor.png]]<br>'''Possessor'''
|align="center"|[[File:Possessor.png]]<br>'''Possessor'''
|Would've (supposedly) had the ability to "possess" the vehicle being used, thus (regardless of Banjo's attempts to regain control,) throwing it out of control or crashing it/destroying it during a challenge.  
|Possessors would, based off on their name, have been able to gain control over Banjo and Kazooie's vehicle, attempting to sabotage it during challenges.
|-
|-
|align="center"|[[File:Blocker.png|250px]]<br>'''Blocker'''
|align="center"|[[File:Blocker.png|250px]]<br>'''Blocker'''
|May have had the capabilities to obstruct a path or a vehicle from passing a certain point. Blockers probably would've rolled for mobility, as their limbs are vastly undersized.
|Blockers would, based off on their name, have been able to block paths or the duo's vehicles. It can be assumed they would have moved by rolling, due to the size of their limbs.
|-
|-
|align="center"|[[File:Dropper.png]]<br>'''Dropper'''
|align="center"|[[File:Dropper.png]]<br>'''Dropper'''
|May have had two following abilities: either firing (or "dropping") an explosive thus damaging the vehicle, or grabbing hold of the vehicle and towing it to a great height before releasing it, damaging the vehicle upon impact with the ground.
|Droppers would've, based off on their name, either dropped explosives to damage the vehicle or lifted to eventually drop the vehicle from great heights, damaging it with the impact.
|-
|-
|align="center"|[[File:Generator.png]]<br>'''Generator'''
|align="center"|[[File:Generator.png]]<br>'''Generator'''
|It is speculated (by it's appearance, if nothing else,) that it would've launched these projectiles, either causing direct damage to the vehicle (by method of explosion) or it would've "hatched" (or "generated") other enemies.  
|Generators would've, based off on its appearance, launched the projectiles inside it to either damage the duo's vehicle or summon ("generate") other enemies from them.
|-
|-
|align="center"|[[File:Whirlwind.png]]<br>'''Whirlwinder'''
|align="center"|[[File:Whirlwind.png]]<br>'''Whirlwinder'''
|Supposedly, Whirlwinder had the capability to fling vehicles upwards (comparable to Blower or Sucker, both maneuvering the vehicle by means of a fan)
|Whirlwinders would've, based off on their name and appearance, either launched vehicles upwards or pushed them downwards (simillarly to Blowers, who launch vehicles to their opposite direction, or Suckers, who push vehicles in their direction).
|}
|}


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[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Enemies in Nuts & Bolts]]
[[Category:Enemies in Nuts & Bolts]]
[[Category:Species]]
[[Category:Robots]]

Revision as of 02:42, October 11, 2020

The different types of Gruntbots.
“My Gruntbots are out there causing trouble, smashing those cretinous worlds to rubble!”
Gruntilda, Banjo-Kazooie: Nuts & Bolts

Gruntbots are the main enemies in Banjo-Kazooie: Nuts & Bolts. As their name suggests, they serve as Gruntilda's minions and were made by the Lord of Games as a way to make the game harder for Banjo and Kazooie. There are many different types of Gruntbots, each with unique appearance and properties. Normally, they can be defeated by getting shot with projectiles and being hit by either Mumbo's Wrench or the duo's vehicle.


Types

Artwork/Concept art Description
Nudger art.jpg
Nudger
Nudgers are first seen in Act 1 of Nutty Acres. They attack by slowly rolling at the duo or their vehicle, and can be defeated easily. In some missions, they can be seen piloting planes, boats and cars. While the planes and boats are normally equipped with weapons, the cars often simply ram into their targets.
Bandits, or "Ball Brothers" as Captain Blubber calls them, are a variant of the Nudgers that are only featured in the Act 4 of the Terrarium of Terror. They can be distinguished by their colors and clothing, as they are orange with a red stripe and wear metal eye patches and black goatees that were apparently drawn with markers.
Rammer.png
Rammer
Rammers are first seen in the Act 4 of Nutty Acres. They attack by jumping in the air and falling into the vehicle, often destroying or severely damaging parts of it. They do, however, have considerably low health and can be easily defeated in many ways. They come in three sizes, and the bigger they are, the more damage they will deal.
Sticker.png
Sticker
Stickers are first seen in Banjoland. They pop out of broken Mystery Eggs in the aforementioned world and stick in the duo's vehicle in an attempt to slow it down. They are weak, but it's normally best to avoid them altogether as they can be a nuisance during races. They can be defeated by simply being hit by Mumbo's Wrench or a vehicle.
Sucker.png
Sucker
Suckers attack by sucking the duo and their vehicle in their direction by turning on their fans. If the vehicle lacks Armor or other types of protection, this can cause large ammounts of damage. They can be easily destroyed by using a weapon to shoot them, or jumping out of the vehicle and hitting them with Mumbo's Wrench, if no projectile-shooting parts are equiped.
Blower.png
Blower
Blowers attack by pushing the duo and their vehicle in their opposite way by using their "mouths" to produce waves of sound. While not very dangerous, they can make travelling to certain destinations a nuisance, as their attacks can blow the vehicle out of its way. They can be easily destroyed by projectiles or the Mumbo's Wrench, if no guns are equiped. Originally, their name was going to be "Shouter".[citation needed]
Lightener.png
Lightener
Lighteners attack by sticking in the duo's vehicle and attempt to make its weight lighter, consequently making it be lifted off the ground. This can cause ongoing tasks to be delayed, and while they have low health, it is much easier to simply avoid them due to the fact they can be difficult to hit.
Shooter.png
Shooter
Shooters attack by shooting projectiles out of the hole in their face, normally aiming low. Due to the fact they often knock out parts off vehicles, it is recommended to destroy them quickly. They come in various sizes, each of them dealing different ammounts of damage and having different ammounts of health.
Cutter.png
Cutter
Cutters attack by hovering over the vehicle and trying to pull parts out of it. Once they stick into it, it can be difficult to get them out due to them being quite hard to properly aim at, making it easier to simply avoid them. They only try to pull one part at a time, and when succeeding, they fly back to repeat the process. They have moderate health, and can be destroyed with a few hits. Originally, their name was going to be "Stealer", but the name was changed after the developers realized they simply removed parts rather than stealing them.[citation needed]
Ruster.png
Ruster
Rusters attack by rusting the duo's vehicle, causing it to get severely slower or completely stop moving. This will gradually damage the entire machine (or only the section it attacked, if there are other portions connected through tow bars). They do, however, explode after some time. Due to their moderate health, they can be easily destroyed with a few hits.
Exploder.png
Exploder
Exploders attack by lighting its fuse up and rolling in the direction of the duo's vehicle to explode with it, doing high ammounts of damage to the part hit and the parts near it. They can come in many sizes, with the explosion's proportions being proportional to them. They can also be used against other enemies, if directed to them, leaving their targets stunned and opened for attacks. Additionally, if they hit an Attention Bomb, it will simply stun rather than exploding it.
Disabler.png
Disabler
Disablers attack by disabling certain parts of the duo's vehicle using electromagnetic pulses. When this is done, however, they will leave themselves and everything around them stunned and opened for attacks.
Floater.png
Floater
Floaters are first seen in later Acts. They attack by sticking themselves to the duo's vehicle and start flashing, eventually exploding themselves, damaging it. They act simillarly to Exploders, but the ammount of damage their explosions deal is much bigger. They can be dangerous due to the fact that removing them from the vehicle can be very difficult, but cannot attack Banjo and Kazooie if they are out of their vehicle.
Bouncer.png
Bouncer
Bouncers are often seen in races. While not directly attacking, they stay still and act as obstacles, as hitting them launches the vehicle flying away. When their prongs are out, they can't be moved or damaged, so in order to be destroyed they must be shot at with projectiles while in their regular form.
Swallower.png
Swallower
Swallowers can hold various items inside its body, usually grabbing items that are important to certain challenges, in order to add more difficulty to them. When destroyed, the item within them can be picked up. They can roll as a way to move around.
Scoffer.png
Scoffer
Scoffers appear only in Act 4 of Nutty Acres, in the "Vac-O-Nuts" challenge. Their role is to consume the coconuts Banjo and Kazooie need to collect for Klungo in order to win the challenge.

Unused Gruntbots

It is unknown what their role and attacks would've been, and most information about them is simply speculation based off on their names and appearance.

Artwork/Concept art Description
Possessor.png
Possessor
Possessors would, based off on their name, have been able to gain control over Banjo and Kazooie's vehicle, attempting to sabotage it during challenges.
Blocker.png
Blocker
Blockers would, based off on their name, have been able to block paths or the duo's vehicles. It can be assumed they would have moved by rolling, due to the size of their limbs.
Dropper.png
Dropper
Droppers would've, based off on their name, either dropped explosives to damage the vehicle or lifted to eventually drop the vehicle from great heights, damaging it with the impact.
Generator.png
Generator
Generators would've, based off on its appearance, launched the projectiles inside it to either damage the duo's vehicle or summon ("generate") other enemies from them.
Whirlwind.png
Whirlwinder
Whirlwinders would've, based off on their name and appearance, either launched vehicles upwards or pushed them downwards (simillarly to Blowers, who launch vehicles to their opposite direction, or Suckers, who push vehicles in their direction).

Gallery

For this subject's image gallery, see Gallery:Gruntbot.