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Difference between revisions of "Mecha-Grunty"

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{{cleanup|Needs more info on boss battles}}
{{Infobox character
{{Infobox character
|image=[[File:Mecha-Grunty BKGR art.png|250px]]
|image=[[File:Mecha-Grunty BKGR art.png|250px]]
|game=''[[Banjo-Kazooie: Grunty's Revenge]]''
|game=''[[Banjo-Kazooie: Grunty's Revenge]]''
|world=[[Breegull Beach]]<br>[[Spiller's Harbor]]
|world=[[Breegull Beach]]<br>[[Spiller's Harbor]]<br>[[Grunty's Lair]]
|icon=[[File:GR Mecha-Grunty icon.png|''Banjo-Kazooie: Grunty's Revenge'']]}}
|icon=[[File:GR Mecha-Grunty icon.png|''Banjo-Kazooie: Grunty's Revenge'']]}}
{{quote|The time has come to end this game, the future cannot be the same. To your destruction you both race, to bear and bird I'll leave no trace! My victory will be most splendid, when I rule all, and your life's ended!|Mecha-Grunty|[[Banjo-Kazooie: Grunty's Revenge]]}}
{{quote|The time has come to end this game, the future cannot be the same. To your destruction you both race, to [[Banjo|bear]] and [[Kazooie|bird]] I'll leave no trace! My victory will be most splendid, when I rule all, and your life's ended!|Mecha-Grunty|[[Banjo-Kazooie: Grunty's Revenge]]}}
'''Mecha-Grunty''', also known as '''Mecha-Gruntilda'''<ref>''Banjo-Kazooie: Grunty's Revenge'' instruction booklet, page 13.</ref>, is a large, mechanical body that was created by [[Klungo]]. It hosted [[Gruntilda]]'s spirit during the events of ''[[Banjo-Kazooie: Grunty's Revenge]]'', making it the main antagonist of the game.
'''Mecha-Grunty''', also known as '''Mecha-Gruntilda'''<ref>''Banjo-Kazooie: Grunty's Revenge'' instruction booklet, page 13.</ref>, is a large, mechanical body that was created by [[Klungo]]. As [[Gruntilda]]'s body was still buried under a boulder, the suit was used to host her spirit during the events of ''[[Banjo-Kazooie: Grunty's Revenge]]'', making it the main antagonist of the game.


==History==
==History==
===''Banjo-Kazooie: Grunty's Revenge''===
===''Banjo-Kazooie: Grunty's Revenge''===
Ever since Grunty was crushed under a boulder in ''[[Banjo-Kazooie]]''{{'}}s ending, Klungo has been trying for two months to rescue Gruntilda. Two months later, however, Klungo invented a Mecha-Grunty machine which sucked in Grunty's spirit from the rock that Grunty was trapped under. Mecha-Grunty proceeds to kidnap [[Kazooie]] and travel back in time to enact her latest plan, which is to prevent [[Banjo]] and Kazooie from meeting and erase her defeat at their hands from history. [[Mumbo Jumbo]] uses magic to send Banjo in the past as well so that he can go after Mecha-Grunty.
In ''Banjo-Kazooie: Grunty's Revenge'', a game taking place two months after ''[[Banjo-Kazooie]]'', Gruntilda is found buried under a rock during the intro cutscene. There, it is shown that Klungo had been trying to push the rock and free the witch during this time. However, as that was not working, he decides to build Mecha-Grunty to host her spirit and allow Gruntilda to have her revenge against [[Banjo]] and [[Kazooie]]. Once she is in control of the robot, she proceeds to kidnap Kazooie in the duo's [[Banjo's house|house]] and travel back in time, planning to prevent the pair from ever meeting each other. [[Mumbo Jumbo]] uses his magic to also send them back in time and stop the witch.


The first battle against Mecha-Grunty takes place in [[Breegull Beach]]. When she is defeated, Banjo and Kazooie reunite for the rest of their adventure. There are several battles against Mecha-Grunty, each one being different from the previous. In one battle, Mecha-Grunty attacks by shooting lasers at Banjo and Kazooie. In other battles, Mecha-Grunty surrounds herself with shockwaves to defend herself. Two battles have Mecha-Grunty hovering up the air and trying to crush Banjo and Kazooie by landing on them. In most battles, except the third-person egg shooter battle, Banjo and Kazooie must wait for Mecha-Grunty to perform her signature laugh, which is when her shockwaves disappear. This gives Banjo a brief opportunity to perform a [[Forward Roll]] to attack Mecha-Grunty.
After some time, Banjo reaches [[Breegull Beach]], the world where the first battle against Mecha-Gruntilda takes place. During the fight, she walks around the arena with a protective shield surrounding her, which the bear cannot touch as he recieves damage if this is done. Once she stops and starts laughing, the barrier will stop working, allowing Banjo to hit her with a [[Forward Roll]]. This cycle continues until Mecha-Grunty has only three hits remaining. When that happens, she will start jumping into the air and fall down, trying to crush Banjo with her weight. The method used to damage her is still the same in this phase. Once three more attacks have been dealt, Mecha-Grunty flies away, leaving a [[Jiggy]] atop nearby tower and opening Kazooie's cage, finally reuniting the pair again.


In the ending, when Mecha-Grunty is defeated, the robot collapses, and Grunty's soul returns to her body. She tells Klungo to fetch her sisters, thus starting the events of ''[[Banjo-Tooie]]''.
She is then fought again in [[Spiller's Harbor]] in a side-view battle where Banjo must use Kazooie to shoot [[Blue Egg]]s at the red spots of Mecha-Grunty (which are like that because, according to the [[Jinjo Oracle]], she "needs more spare parts than the [[Freezing Furnace]] can make"). Each red part takes three hits to be destroyed. Once Mecha-Grunty has only three health points left, she starts to fly, making it harder for the duo to shoot the right spots. When every part is destroyed, she flees the area and leaves another Jiggy behind.
 
She is lastly fought in [[Grunty's Lair]]. The battle starts very similarly to the first one, with Mecha-Grunty walking around the arena and being vulnerable when standing still. When she has six health points left, the witch starts to shoot energy balls at Banjo every time he hits her, then jumping into the air and falling down to try crushing the bear and bird. Once she has only three health points left, Mecha-Grunty performs both attacks at the same time, jumping and firing energy spheres at the duo while on the air. When defeated, she will fly away and leave a [[Shock Spring Pad]] behind, what leads the pair to play her quiz show.
 
Once atop [[Winkybunion Tower]], the final battle happens. She starts by simply walking around with her barrier, then standing still and open for attacks. When hit, her soul comes out of the suit, allowing Banjo to attack her and deal damage. When ten hits are remaining, she will start to jump around the arena before stopping. When eight hits are remaining, she will instead start shooting energy spheres, then leaping in the air before being vulnerable. When six hits are remaining, she will start to jump in the air and fly above the arena, shooting energy balls under her before stopping to be laugh. When four hits are remaining, she will stand still with her shield and shoot a homing energy sphere that follows Banjo while she wanders around the arena, eventually stopping and exploding the projectile, then starting to laugh again. When two hits are remaining, the mecha-suit is completely destroyed and Gruntilda's soul will attack by creating three copies of herself, with the real one needing to be hit to finally win the fight. Once defeated, the witch's spirit will fly around the tower, slowly getting smaller and eventually vanishing. Her ghost goes back to the present and re-enters her body, still stuck under the rock. She then requests Klungo to call her sisters, [[Mingella]] and [[Blobbelda]], to help her.


==General information==
==General information==
===Physical appearance===
===Physical appearance===
Mecha-Grunty is an intimidating robot built in the likeness of Grunty herself, complete with claws, a large drill acting her hat, and a pair of glowing green eyes. Its body is a titanic drill covered in sheets of sturdy scrap metal and various mechanisms. Originally inanimate, Mecha-Grunty came to life when Grunty's spirit entered it. The robot has a few bugs such as a weak force field. Mecha-Grunty makes use of weapons and gadgets over magic installed in the robot.
Mecha-Grunty looks very similar to Gruntilda herself. She has a large drill atop her head acting as a hat, claws in her feet and two shining green eyes. The body of the suit is very metallic, sporting various mechanisms. On the center of her torso, a metal pad can be found. It has blue and red buttons and a gauge.


Mecha-Grunty's body is a drill and there is a tag-plate on its waist that reads "HAG 1". This largely implies that the [[Hag 1]] was made from Mecha-Grunty's wreckage.
A tag plate with "HAG 1" can be found in her, largely implying the [[Hag 1]] was made with the suit's remainings.


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Mecha-Grunty was planned to have different forms in ''[[Banjo-Kazooie: Grunty's Revenge]]'' such as a tank form or a bazooka form, but these were scrapped to save cartridge space.<ref>http://www.unseen64.net/2010/05/20/banjo-kazooie-gruntys-revenge-gba-beta/</ref>
*Mecha-Grunty was planned to have different forms in ''Banjo-Kazooie: Grunty's Revenge'' such as a tank form or a bazooka form, but these were scrapped to save cartridge space.<ref>[http://www.unseen64.net/2010/05/20/banjo-kazooie-gruntys-revenge-gba-beta/ Banjo Kazooie: Grunty’s Revenge [GBA – Beta]]</ref>


==References==
==References==

Revision as of 16:24, November 10, 2020

“The time has come to end this game, the future cannot be the same. To your destruction you both race, to bear and bird I'll leave no trace! My victory will be most splendid, when I rule all, and your life's ended!”
Mecha-Grunty, Banjo-Kazooie: Grunty's Revenge

Mecha-Grunty, also known as Mecha-Gruntilda[1], is a large, mechanical body that was created by Klungo. As Gruntilda's body was still buried under a boulder, the suit was used to host her spirit during the events of Banjo-Kazooie: Grunty's Revenge, making it the main antagonist of the game.

History

Banjo-Kazooie: Grunty's Revenge

In Banjo-Kazooie: Grunty's Revenge, a game taking place two months after Banjo-Kazooie, Gruntilda is found buried under a rock during the intro cutscene. There, it is shown that Klungo had been trying to push the rock and free the witch during this time. However, as that was not working, he decides to build Mecha-Grunty to host her spirit and allow Gruntilda to have her revenge against Banjo and Kazooie. Once she is in control of the robot, she proceeds to kidnap Kazooie in the duo's house and travel back in time, planning to prevent the pair from ever meeting each other. Mumbo Jumbo uses his magic to also send them back in time and stop the witch.

After some time, Banjo reaches Breegull Beach, the world where the first battle against Mecha-Gruntilda takes place. During the fight, she walks around the arena with a protective shield surrounding her, which the bear cannot touch as he recieves damage if this is done. Once she stops and starts laughing, the barrier will stop working, allowing Banjo to hit her with a Forward Roll. This cycle continues until Mecha-Grunty has only three hits remaining. When that happens, she will start jumping into the air and fall down, trying to crush Banjo with her weight. The method used to damage her is still the same in this phase. Once three more attacks have been dealt, Mecha-Grunty flies away, leaving a Jiggy atop nearby tower and opening Kazooie's cage, finally reuniting the pair again.

She is then fought again in Spiller's Harbor in a side-view battle where Banjo must use Kazooie to shoot Blue Eggs at the red spots of Mecha-Grunty (which are like that because, according to the Jinjo Oracle, she "needs more spare parts than the Freezing Furnace can make"). Each red part takes three hits to be destroyed. Once Mecha-Grunty has only three health points left, she starts to fly, making it harder for the duo to shoot the right spots. When every part is destroyed, she flees the area and leaves another Jiggy behind.

She is lastly fought in Grunty's Lair. The battle starts very similarly to the first one, with Mecha-Grunty walking around the arena and being vulnerable when standing still. When she has six health points left, the witch starts to shoot energy balls at Banjo every time he hits her, then jumping into the air and falling down to try crushing the bear and bird. Once she has only three health points left, Mecha-Grunty performs both attacks at the same time, jumping and firing energy spheres at the duo while on the air. When defeated, she will fly away and leave a Shock Spring Pad behind, what leads the pair to play her quiz show.

Once atop Winkybunion Tower, the final battle happens. She starts by simply walking around with her barrier, then standing still and open for attacks. When hit, her soul comes out of the suit, allowing Banjo to attack her and deal damage. When ten hits are remaining, she will start to jump around the arena before stopping. When eight hits are remaining, she will instead start shooting energy spheres, then leaping in the air before being vulnerable. When six hits are remaining, she will start to jump in the air and fly above the arena, shooting energy balls under her before stopping to be laugh. When four hits are remaining, she will stand still with her shield and shoot a homing energy sphere that follows Banjo while she wanders around the arena, eventually stopping and exploding the projectile, then starting to laugh again. When two hits are remaining, the mecha-suit is completely destroyed and Gruntilda's soul will attack by creating three copies of herself, with the real one needing to be hit to finally win the fight. Once defeated, the witch's spirit will fly around the tower, slowly getting smaller and eventually vanishing. Her ghost goes back to the present and re-enters her body, still stuck under the rock. She then requests Klungo to call her sisters, Mingella and Blobbelda, to help her.

General information

Physical appearance

Mecha-Grunty looks very similar to Gruntilda herself. She has a large drill atop her head acting as a hat, claws in her feet and two shining green eyes. The body of the suit is very metallic, sporting various mechanisms. On the center of her torso, a metal pad can be found. It has blue and red buttons and a gauge.

A tag plate with "HAG 1" can be found in her, largely implying the Hag 1 was made with the suit's remainings.

Gallery

For this subject's image gallery, see Gallery:Gruntilda.

Trivia

  • Mecha-Grunty was planned to have different forms in Banjo-Kazooie: Grunty's Revenge such as a tank form or a bazooka form, but these were scrapped to save cartridge space.[2]

References

  1. Banjo-Kazooie: Grunty's Revenge instruction booklet, page 13.
  2. Banjo Kazooie: Grunty’s Revenge [GBA – Beta]