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Transformation

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In the Banjo-Kazooie series, there are magic users that can alter various things, including BanjoandKazooie's form. This is a list of those spells and transformations.

Generally, a transformation allows Banjo and Kazooie to either fit into a group of like members (such as becoming a walrus to befriend another walrus), to tackle obstacles otherwise unscaleable (such as a snowball growing bigger to activate a large switch), or to enter areas that bears and birds cannot access (such as mechanical-personnel-only doors).

Banjo-Kazooie

In Banjo-Kazooie, all transformations are all immune to damaging terrain, can all fit in small spaces, and can all climb slopes too steep for even the Talon Trot. Most transformations cannot attack, and most of them can walk underwater with no need for air. Transformations cost Mumbo Tokens to unlock and cannot travel very far outside of a world's entrance before the spell must be undone.

World Transformation Unique Abilities
Mumbo's Mountain Termite None
Bubblegloop Swamp Crocodile Can attack by biting
Freezeezy Peak Walrus None
Mad Monster Mansion Pumpkin None
Click Clock Wood Bee Can fly, cannot swim

Banjo-Tooie

In Banjo-Tooie, transformations cannot exit their host world. Most of them can attack and have varying amounts of health.

Also, each world in Banjo-Tooie has a certain spell that can be performed by using Mumbo Pads. Some spells can be used only once, while others can be used as many times as necessary.

World Transformation Unique Abilities Spell Usage
Isle O' Hags Dragon Kazooie Can enter any world, allows Fire Breath and infinite Fire Eggs Heal Healing the sick Styracasourus
Mayahem Temple Stony Can play kickball (both here and in Hailfire Peaks), can understand other Stonies Summon Controlling the Golden Goliath
Glitter Gulch Mine Detonator Can detonate TNT bundles Levitate Lifting up objects
Witchyworld Van Can pay for attractions, can open special doors Power Powering certain rides
Jolly Roger's Lagoon Submarine Can withstand extreme pressure Oxygenate Making water breathable
Terrydactyland T-Rex Can talk to other dinosaurs, can open certain doorways (Baby T-Rex) Enlarge Makes things bigger
Can scare away tough cavemen (Daddy T-Rex)
Grunty Industries Washing Machine Can enter mechanical-personnel doors, can wash clothing EMP Disables equipment
Hailfire Peaks Snowball Can grow and heal by rolling in snow Life Force Revives dead people
Cloud Cuckooland Bee Can fly, can shoot eyeball-piercing stingers Rain Dance Causes plants to grow and rainbows to form

Banjo-Kazooie: Grunty's Revenge

Transformations in Banjo-Kazooie: Grunty's Revenge are in a similar vein as those from Banjo-Tooie - most can attack. However, the transformation system allows any transformation to be used in any world provided it is used in the original world first.

World Transformation Unique Abilities
Cliff Farm Mouse Can chew ropes and chains
Bad Magic Bayou Candle Can illuminate the area, can light wicks and fuses
Spiller's Harbour Octopus Can swim in harmful water
Freezing Furnace Tank Can crawl over acid