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Difference between revisions of "Banjo-Kazooie: Grunty's Revenge"
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|developer = [[Rare|Rareware]] | |developer = [[Rare|Rareware]] | ||
|publisher = THQ | |publisher = THQ | ||
|designer = Gregg Mayles | |designer = [[Gregg Mayles]] | ||
|platform = [[Game Boy Advance]] | |platform = [[Game Boy Advance]] | ||
|release = NA: September 15, 2003<br>EU: October 24, 2003 | |release = NA: September 15, 2003<br>EU: October 24, 2003 | ||
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|accessories = N/A | |accessories = N/A | ||
}} | }} | ||
'''Banjo-Kazooie: Grunty's Revenge''' is the third installment (second in timeline) in the [[Banjo-Kazooie series]] | '''''Banjo-Kazooie: Grunty's Revenge''''' is the third installment (second in timeline) in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] and was released for the [[Nintendo]] [[Game Boy Advance]]. The game was developed by [[Rareware]], like the two previous games in the series, and was published by THQ. The game uses an overhead, looking down platform design to replicate the 3-D feel of the console entries in the series but on a smaller scale. It was the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] to not be released in Japan. | ||
==Plot== | ==Plot== | ||
Two months have passed since [[Gruntilda]] fell from her tower, putting the events of the game before that of ''[[Banjo-Tooie]]'' in the timeline, and she is still trapped beneath the boulder. After several weeks of trying to push the boulder off, her loyal henchman [[Klungo]] decides that a different plan of action is required, so he builds a Gruntilda-shaped robot, the [[Mecha-Grunty]], into which Gruntilda's spirit transfers. While her real body would still be stuck underground, she could now initiate a scheme of revenge against [[Banjo]] and [[Kazooie]] at will. Kidnapping Kazooie, she goes back in time two decades with the plan to prevent the bear and bird duo from ever meeting in order to erase her prior defeat from history and restoring her to her previous self. | Two months have passed since [[Gruntilda]] fell from her tower, putting the events of the game before that of ''[[Banjo-Tooie]]'' in the timeline, and she is still trapped beneath the boulder. After several weeks of trying to push the boulder off, her loyal henchman [[Klungo]] decides that a different plan of action is required, so he builds a Gruntilda-shaped robot, the [[Mecha-Grunty]], into which Gruntilda's spirit transfers. While her real body would still be stuck underground, she could now initiate a scheme of revenge against [[Banjo]] and [[Kazooie]] at will. Kidnapping Kazooie, she goes back in time two decades with the plan to prevent the bear and bird duo from ever meeting in order to erase her prior defeat from history and restoring her to her previous self. | ||
Springing into action, [[Mumbo Jumbo]] uses his own powers to send Banjo back to the same time to put a stop to Gruntilda's evil time-space continuum altering motives. Now, with the help of [[Bottles|Bottles']] ancestor, [[Bozzeye]], and a young Mumbo Jumbo, Banjo must thwart Gruntilda and rescue his pal Kazooie. He does so, and causes Grunty's spirit to return to her body under the rock, setting the events of ''[[Banjo-Tooie]]'' into motion. | Springing into action, [[Mumbo Jumbo]] uses his own powers to send Banjo back to the same time to put a stop to Gruntilda's evil time-space continuum altering motives. Now, with the help of [[Bottles|Bottles']] ancestor, [[Bozzeye]], and a young Mumbo Jumbo, Banjo must thwart Gruntilda and rescue his pal Kazooie. He does so, and causes Grunty's spirit to return to her body under the rock, setting the events of ''[[Banjo-Tooie]]'' into motion. | ||
==Characters== | ==Characters== | ||
Line 42: | Line 39: | ||
*[[Musical Note]] | *[[Musical Note]] | ||
*[[Hollow Honeycomb]] | *[[Hollow Honeycomb]] | ||
* | ==Moves Learned== | ||
*[[Pack Whack]] | |||
*[[Dive]] | |||
*[[Forward Roll]] | |||
==Worlds== | ==Worlds== | ||
Line 53: | Line 53: | ||
*[[Freezing Furnace]] | *[[Freezing Furnace]] | ||
*[[Grunty's Castle]] | *[[Grunty's Castle]] | ||
==Trivia== | |||
*''Banjo-Kazooie: Grunty's Revenge'' was the first Rare game released after being purchased by [[Microsoft]] from [[Nintendo]], even though the game was released for a Nintendo game system. | |||
*When the game was first released, there was a theory that the game was a "What If: ''Banjo-Tooie'' Had Never Happened" scenario, thus creating a parallel universe. This caused a bit of confusion as to why Gruntilda wasn't rescued. This may not be far from the truth, however, as it was completely neglected in ''[[Banjo-Kazooie: Nuts & Bolts]]''. | |||
*This is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] where you can't fly. | |||
==Gallery== | ==Gallery== | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery>GRTitle.png | <gallery> | ||
GR1.png | Image:GRTitle.png | ||
GR2.png | Image:GR1.png | ||
GR3.png | Image:GR2.png | ||
GR4.png | Image:GR3.png | ||
GR5.png | Image:GR4.png | ||
Cliff_farm_3.png | Image:GR5.png | ||
Cliff_farm1.png</gallery> | Image:Cliff_farm_3.png | ||
Image:Cliff_farm1.png | |||
</gallery> | |||
===Logo and box art=== | ===Logo and box art=== | ||
<gallery | <gallery> | ||
BKGRLogo.png|Logo | Image:BKGRLogo.png|''Banjo-Kazooie: Grunty's Revenge'' Logo. | ||
BKGRboxart.jpg|Box art | Image:BKGRboxart.jpg|''Banjo-Kazooie: Grunty's Revenge'' Box art. | ||
</gallery> | </gallery> | ||
===Character Artwork=== | ===Character Artwork=== | ||
<gallery | <gallery> | ||
BanjoKazooieGR.png|[[Banjo]] and [[Kazooie]] | Image:BanjoKazooieGR.png|[[Banjo]] and [[Kazooie]]. | ||
GRKlungo.png|[[Klungo]] | Image:GRKlungo.png|[[Klungo]]. | ||
Mecha-grunty.png|[[Mecha-Grunty]] | Image:Mecha-grunty.png|[[Mecha-Grunty]]. | ||
KlungoMechaGrunty.jpg|[[Klungo]] and [[Mecha-Grunty]] | Image:KlungoMechaGrunty.jpg|[[Klungo]] and [[Mecha-Grunty]]. | ||
BKGRSupporters.jpg| | Image:BKGRSupporters.jpg|Supporting characters: The [[Jinjo Oracle]], [[Master Jiggywiggy]], [[Mumbo Jumbo]], [[Bozzeye]], and [[Honey B.]] | ||
MusicalNoteGR.png|[[Musical Note]] | Image:MusicalNoteGR.png|A [[Musical Note]]. | ||
Jiggy3.png|A [[Jiggy]] | Image:Jiggy3.png|A [[Jiggy]]. | ||
Eggs.png|The four types of [[ | Image:Eggs.png|The four types of [[Eggs]]. | ||
</gallery> | </gallery> | ||
{{Games}} | {{Games}} | ||
{{GRCharacters}} | {{GRCharacters}} | ||
{{BKGRWorlds}} | {{BKGRWorlds}} | ||
[[de:Banjo-Kazooie: Grunty's Revenge]] | [[de:Banjo-Kazooie: Grunty's Revenge]] | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 12:06, March 26, 2011
Template:Infobox game info Banjo-Kazooie: Grunty's Revenge is the third installment (second in timeline) in the Banjo-Kazooie series and was released for the Nintendo Game Boy Advance. The game was developed by Rareware, like the two previous games in the series, and was published by THQ. The game uses an overhead, looking down platform design to replicate the 3-D feel of the console entries in the series but on a smaller scale. It was the first game in the Banjo-Kazooie series to not be released in Japan.
Plot
Two months have passed since Gruntilda fell from her tower, putting the events of the game before that of Banjo-Tooie in the timeline, and she is still trapped beneath the boulder. After several weeks of trying to push the boulder off, her loyal henchman Klungo decides that a different plan of action is required, so he builds a Gruntilda-shaped robot, the Mecha-Grunty, into which Gruntilda's spirit transfers. While her real body would still be stuck underground, she could now initiate a scheme of revenge against Banjo and Kazooie at will. Kidnapping Kazooie, she goes back in time two decades with the plan to prevent the bear and bird duo from ever meeting in order to erase her prior defeat from history and restoring her to her previous self.
Springing into action, Mumbo Jumbo uses his own powers to send Banjo back to the same time to put a stop to Gruntilda's evil time-space continuum altering motives. Now, with the help of Bottles' ancestor, Bozzeye, and a young Mumbo Jumbo, Banjo must thwart Gruntilda and rescue his pal Kazooie. He does so, and causes Grunty's spirit to return to her body under the rock, setting the events of Banjo-Tooie into motion.
Characters
- Bozzeye
- Mecha-Grunty
- Mumbo Jumbo
- Banjo
- Klungo
- Kazooie
- Jinjo Oracle
- Honey B.
- Jiggywiggy
- Mama Clucker
- The Bleaters
- Captain Blubber
- The Breegulls
Items
Moves Learned
Worlds
- Spiral Mountain
- Cliff Farm
- Breegull Beach
- Bad Magic Bayou
- Spiller's Harbor
- Freezing Furnace
- Grunty's Castle
Trivia
- Banjo-Kazooie: Grunty's Revenge was the first Rare game released after being purchased by Microsoft from Nintendo, even though the game was released for a Nintendo game system.
- When the game was first released, there was a theory that the game was a "What If: Banjo-Tooie Had Never Happened" scenario, thus creating a parallel universe. This caused a bit of confusion as to why Gruntilda wasn't rescued. This may not be far from the truth, however, as it was completely neglected in Banjo-Kazooie: Nuts & Bolts.
- This is the first game in the Banjo-Kazooie series where you can't fly.
Gallery
Screenshots
- GRTitle.png
- GR1.png
- GR2.png
- GR3.png
- GR4.png
- GR5.png
- Cliff farm 3.png
- Cliff farm1.png
Logo and box art
- BKGRLogo.png
Banjo-Kazooie: Grunty's Revenge Logo.
Character Artwork
- GRKlungo.png
- Mecha-grunty.png
- KlungoMechaGrunty.jpg
Klungo and Mecha-Grunty.
- BKGRSupporters.jpg
Supporting characters: The Jinjo Oracle, Master Jiggywiggy, Mumbo Jumbo, Bozzeye, and Honey B.
- MusicalNoteGR.png
A Musical Note.
- Jiggy3.png
A Jiggy.
- Eggs.png
The four types of Eggs.
Template:Games Template:GRCharacters Template:BKGRWorlds de:Banjo-Kazooie: Grunty's Revenge