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Difference between revisions of "Mad Monster Mansion"

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#'''Nab from Napper''': Ascend to the very top of the mansion and fall through the chimney. Once inside, jump across the chairs onto the dining table ''without'' landing on the creaky floor below. Once on the table, simply walk through Napper to collect the Jiggy. If the player attempts to enter this room through the front entrance or the player lands on the floor, Napper will solidfy and the Jiggy will be unobtainable until the duo leaves the room. 
#'''Nab from Napper''': Ascend to the very top of the mansion and fall through the chimney. Once inside, jump across the chairs onto the dining table ''without'' landing on the creaky floor below. Once on the table, simply walk through Napper to collect the Jiggy. If the player attempts to enter this room through the front entrance or the player lands on the floor, Napper will solidfy and the Jiggy will be unobtainable until the duo leaves the room. 
#'''Break the Barrels''': Beak Bust the hatch leading into the cellar just outside the churchyard gate. Inside the cellar, break open the southernmost barrel on the left to find the Jiggy. 
#'''Break the Barrels''': Beak Bust the hatch leading into the cellar just outside the churchyard gate. Inside the cellar, break open the southernmost barrel on the left to find the Jiggy. 
#'''Inside [[Loggo]]''': Break open the window on the second floor, using a Rat-a-tat-rap, that leads into the bathroom. Afterwards, transform into the Pumpkin and ascend to the second floor of the mansion (a small gap near the hedge maze in the churchyard will grant access to the second floor and is requried for Jiggy #9). Enter the bathroom and jump into Loggo. You will be flushed into the sewers
#'''Inside [[Loggo]]''': Break open the window on the second floor, using a Rat-a-tat-rap, that leads into the bathroom. Afterwards, transform into the Pumpkin and ascend to the second floor of the mansion (a small gap near the hedge maze in the churchyard leads to a ramp, granting access to the second floor and is also required for Jiggy #9). Enter the bathroom and jump into Loggo. You will be flushed into the sewers and the Jiggy will be between several [[Whipcrack]]s and [[Grille Chompa]]s. 
#Near the church, there is a small gap in the hedges which only the pumkin can fit through. Through the gap is a hedge ramp that allows you to walk onto the mansion's roof. Once on the roof, walk around the edge of the roof until you find a hole in the pipe. Stand on top of it to fall in. Before touching the bottom of the barrel, the pumpkin will collect the Jiggy hovering in the air that the pumpkin couldn't reach from the bottom.
#'''Inside the Gutter Basin''': Using the same ramp from the previous Jiggy, access the second floor of the mansion as the Pumpkin and locate a small hole on one of the corners of the gutters. Sit still on the hole and you will fall into the basin below. The airborne Jiggy will be collected as you drop in. 
#Find all 5 Jinjos.
#'''Find all 5 Jinjos'''.


===[[Jinjo]]s===
===[[Jinjo]]s===
*'''<font color="#0000ff">Blue</font>''' - On the fountain. Use the [[Shock Spring Pad]].
*'''<font color="#0000ff">Blue</font>''' - On the fountain near the entrance to the world. Use the [[Shock Spring Pad]] to reach it.
*'''<font color="#008000">Green</font>''' - on top of house on small chimney
*'''<font color="#008000">Green</font>''' - At the top of the mansion. 
*'''<font color="#ff4500">Orange</font>''' - At the far corner of the maze.
*'''<font color="#ff4500">Orange</font>''' - At the far corner of the hedge maze.
*'''<font color="fuchsia">Purple</font>''' - In one of the barrels in the cellar.
*'''<font color="fuchsia">Purple</font>''' - In the third barrel on the right in the cellar.
*'''<font color="#ffff00">Yellow</font>''' - On the top of Gruntilda's bed. Use the Shock Spring Pad.
*'''<font color="#ffff00">Yellow</font>''' - On top of the canopy bed, located via a third floor window. Use the Shock Spring Pad to reach it. 


===[[Extra Honeycombs]]===
===[[Extra Honeycombs]]===
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