Be sure to read our policy on citing sources before editing!

Difference between revisions of "Hatch"

From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
bkwikia>The Light6
(Uses of Hatch)
Line 6: Line 6:
}}
}}
'''Hatch''' is an ability which [[Kazooie]] alone can learn from [[Jamjars]] in [[Terrydactyland]], and is executed by holding {{Z}} and pressing {{B}}. It allows Kazooie to sit on top of an object and warm it with her downy feathers. This ability is primarily used for hatching eggs, such as the eggs which [[Terry]] lost in Terrydactyland, although it could potentially be used on anything that needs warming up (and won't respond to [[Fire Eggs|fire]]).
'''Hatch''' is an ability which [[Kazooie]] alone can learn from [[Jamjars]] in [[Terrydactyland]], and is executed by holding {{Z}} and pressing {{B}}. It allows Kazooie to sit on top of an object and warm it with her downy feathers. This ability is primarily used for hatching eggs, such as the eggs which [[Terry]] lost in Terrydactyland, although it could potentially be used on anything that needs warming up (and won't respond to [[Fire Eggs|fire]]).
The Hatch ability can be used ten times in [[Banjo-Tooie]]:
*In [[Jolly Roger's Lagoon]], [[Tiptup]]'s egg is very overdue in hatching, and requires a hand from Kazooie.
*In [[Terrydactyland]], [[Terry]]'s four eggs need hatching after Terry is defeated, and then the fourth baby must be carried back to Terry's nest with the [[Taxi Pack]] move.
*In [[Hailfire Peaks]], the Alien baby must be warmed up with the Hatch move, as [[Fire Egg]]s and [[Dragon Kazooie]]'s fire breath have no effect on it.
*In [[Cloud Cuckooland]], there are three eggs to hatch, all of which contain a rare [[Floatus Floatium Creature]].
*In the [[Isle O' Hags]], there is a Yellow [[Stop 'n' Swop]] egg in [[Heggy]]'s [[Heggy's Egg Shed|Egg Shed]]. Hatching this will grant the ability to use [[Jinjo]] in multiplayer games.


===Jamjars Rhyme===
===Jamjars Rhyme===

Revision as of 23:06, April 1, 2010

Hatch is an ability which Kazooie alone can learn from Jamjars in Terrydactyland, and is executed by holding Template:Z and pressing Template:B. It allows Kazooie to sit on top of an object and warm it with her downy feathers. This ability is primarily used for hatching eggs, such as the eggs which Terry lost in Terrydactyland, although it could potentially be used on anything that needs warming up (and won't respond to fire).

The Hatch ability can be used ten times in Banjo-Tooie:

Jamjars Rhyme

I can't believe that
you're a bird,
who can't hatch eggs
it's so absurd!
So hold down Template:Z and
then press Template:B,
then a real bird I'll
finally see!