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Difference between revisions of "Bluff Barn"

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{{Infobox small world area
{{Infobox small world area
|image = BluffBarn.png
|image = [[File:Bluff Barn.png]]
|size = 240px
|game = ''[[Banjo-Kazooie: Grunty's Revenge]]''
|game = ''[[Banjo-Kazooie: Grunty's Revenge]]''
|world = [[Cliff Farm]]
|world = [[Cliff Farm]]
|jiggies = 2
|jiggies = 2
}}
}}
The '''Bluff Barn''' is a large barn located in the [[Farm Heights]] of [[Cliff Farm]] in ''[[Banjo-Kazooie: Grunty's Revenge]]''.
The '''Bluff Barn''' is a large barn located in [[Cliff Farm]], the first world of ''[[Banjo-Kazooie: Grunty's Revenge]]''.


There isn't much inside the barn itself besides a [[Gruntling]], but there are two important rooms located within the barn. One room is [[The Rafters]], which can only be accessed through a small hole in the wall as [[Mouse Banjo]], and the other room is [[Klungo's Lab]], a secret room that can only be accessed by activating a nearby [[Witchy Warp]] pad.
While the barn itself does not feature much besides a [[Gruntling]], two locations are featured from within. One of them is The Rafters, which [[Banjo]] can only enter via his [[Mouse Banjo|mouse]] transformation through a small hole. Banjo teleports to Klungo's Lab from this location, where his first fight with [[Klungo]] takes place at.


Outside on top of one of the barn's silos, [[Banjo]] can find an [[Empty Honeycomb Piece]].
An [[Empty Honeycomb Piece]] is also located on one of the barn's silos.
{{clear}}
== Areas ==
=== The Rafters ===
[[File:The Rafters BKGR.png|thumb|150px]]
The Rafters is a small area that can only be entered from a mousehole, requiring Banjo to be in his mouse transformation. In the location is a wooden floor with three [[Musical Note]]s. A [[Jinjo]] is behind a fence at the top-left, and Mouse Banjo can obtain it by walking through the small opening.


==Gallery==
=== Klungo's Lab ===
<gallery>
[[File:Klungo's Lab BKGR.png|thumb|left|150px]]
File:KlungoBluffBarn.png|[[Klungo]] questioning how Banjo passed [[Gruntilda Winkybunion|Grunty]].
To access Klungo's Lab, Banjo must use his [[Roll Attack]] to activate a [[Witchy Warp]]. Inside the lab, Banjo finds Klungo creating [[Gruntweed]]s and [[Whiplash]]es for [[Gruntilda]], and is working on his latest "bear removal" formula. Klungo then notices that Banjo discovered his secret room and a boss fight ensues.
File:Cliff farm 6.png|Banjo and Klungo preparing to battle.
File:BanjofightKlungoGruntyRevenge.png|[[Banjo]] fighting Klungo with Klungo using his shockwave attack.
File:KlungodefeatGruntyRevenge.png|Banjo defeats Klungo.
File:KlungoleavesJiggybehindBluffBarn.png|Klungo leaving a [[Jiggy]] behind.
File:MouseBanjoBluffBarn.png|[[Mouse Banjo]] about to enter [[The Rafters]].
</gallery>


{{Cliff Farm}}
During the battle, Klungo throws potions at Banjo while guarding himself with a magical shield. The shield disappears intermittently, which is when Banjo must attack him with a [[Roll Attack]] or [[Pack Whack]]. After taking three hits, Klungo gives up and retreats. He also leaves a [[Jiggy]] behind on the Witchy Warp.
 
[[Category:Locations (Grunty's Revenge)]]

Revision as of 05:18, November 9, 2018

Template:Infobox small world area The Bluff Barn is a large barn located in Cliff Farm, the first world of Banjo-Kazooie: Grunty's Revenge.

While the barn itself does not feature much besides a Gruntling, two locations are featured from within. One of them is The Rafters, which Banjo can only enter via his mouse transformation through a small hole. Banjo teleports to Klungo's Lab from this location, where his first fight with Klungo takes place at.

An Empty Honeycomb Piece is also located on one of the barn's silos. Template:Clear

Areas

The Rafters

The Rafters BKGR.png

The Rafters is a small area that can only be entered from a mousehole, requiring Banjo to be in his mouse transformation. In the location is a wooden floor with three Musical Notes. A Jinjo is behind a fence at the top-left, and Mouse Banjo can obtain it by walking through the small opening.

Klungo's Lab

Klungo's Lab BKGR.png

To access Klungo's Lab, Banjo must use his Roll Attack to activate a Witchy Warp. Inside the lab, Banjo finds Klungo creating Gruntweeds and Whiplashes for Gruntilda, and is working on his latest "bear removal" formula. Klungo then notices that Banjo discovered his secret room and a boss fight ensues.

During the battle, Klungo throws potions at Banjo while guarding himself with a magical shield. The shield disappears intermittently, which is when Banjo must attack him with a Roll Attack or Pack Whack. After taking three hits, Klungo gives up and retreats. He also leaves a Jiggy behind on the Witchy Warp.