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Difference between revisions of "Hag 1"

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{{Infobox enemy
{{Infobox enemy
|image = Hag_1.JPG
|image = Hag_1.JPG
|size =
|boss = yes
|boss = yes
|title=Monstrous Mechanical Mud-Muncher
|title=Monstrous Mechanical Mud-Muncher
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=== Stage 1 - Laser Tag ===
=== Stage 1 - Laser Tag ===


Grunty turns on two lasers of the Hag 1 and makes it spin around. The lasers are low, so they can't be defended against by the [[wonder wing]]. If you simply stand talon trot right next to the Hag 1, following the rotation of the machine, you won't get hit. Just pace yourself. Eventually, Grunty will pop out of the hatch and ask you a question. If you get the question right, she'll use a slower attack. If you get it wrong, she'll fire her spells much faster. To give you an idea of how fast her faster spells are, even if you have the [[Honey Back]] cheat on, it will cut your health down faster then your cheat will restore.
Grunty turns on two lasers in opposite corners of the Hag 1 and makes it spin around. The lasers are low to the ground and are easy to jump over; moving around isn't really required. Eventually, Grunty will pop out of the hatch and ask you a question. These questions are different thatn the ones in the [[Tower of Tragedy]] and have a 5-second time limit. If you get the question right, she'll use a slower attack. If you get it wrong, she'll fire her spells much faster. The fast-firing spell fires quickly enough that the HONEYBACK cheat can't keep up.


You'll switch into [[Breegull Blaster]] mode. Press up C until you're high enough to blast her. Switch to [[Fire Eggs]] and hold right C or left C. As long as you keep moving, you won't get hit. Blast her with five Fire Eggs, since each Egg
You'll then switch into [[Breegull Blaster]] mode. Fire eggs at Grunty (you have to aim upwards, so either use {{R}} or {{C-up}}) until her health drops to 90 (you can't deal any more damage than that right now). [[Blue Eggs]] do 1 damage, [[Fire Eggs|Fire]] and [[Ice Eggs]] do 2 damage, and [[Grenade Eggs]] do 3 damage.
does two damage and fires quite fast. You can't get her any lower than 90, so stop when you've done so.


Gruntilda goes back into the hatch and drops a honeycomb. Save it for later, when you're low on honeycombs.
Gruntilda goes back into the hatch and drops a honeycomb. It won't disappear during the battle, so save it for later.


=== Stage 2 - Harder Laser Tag ===
=== Stage 2 - Harder Laser Tag ===
Grunty turns on another two lasers of the Hag 1 and makes it spin around. Just talon trot in the direction the machine's rotating, making sure you're right next to the Hag 1 and are pacing yuorself. Eventually, Grunty will pop out of the hatch and ask you a question. If you get the question right, she'll use a slower attack. If you get it wrong, she'll fire her spells much faster.
Grunty turns on all four lasers of the Hag 1 and makes it spin around. Not much different than before; only jumps are needed (although you can [[Talon Trot]] in the same direction the lasers are spinning - just be warned that using the Talon Trot causes you to face the wrong way when you next enter Breegull Blaster mode). Eventually, Grunty will pop out of the hatch and ask another question, with the same motivation.


Once you're in Breegul Blaster mode, aim at Grunty. Strafe left or right to avoid her spells. You won't get hit if you keep moving. Use the control stick to aim. After you've lowered her to 80 HP with [[Fire Eggs]], stop, because you can't do any more
Breegull Blaster mode is activated again. Take another 10 HP off Grunty (so, down to 80) and stop shooting to avoid wasting eggs. Save the honeycomb Grunty drops for later, when you really need them.
damage right now.
 
Save the honeycomb Grunty drops for later, when you really need them.


=== Stage 3 - Pop Goes the Bear ===
=== Stage 3 - Pop Goes the Bear ===
Grunty deactivates the lasers and calls in the mortar cannons. This time, you want to switch to Talon Trot. Head around in a circle. The Hag 1 will spin, then stop and fire a cannon. It's easy to dodge the initial blast, but you also have to jump, or the shrapnel will hit you. You know when the blasting is over when the Hag 1 stops for a long time. When that happens, get out of Talon Trot and face her. She'll pop out of the hatch and ask a question. Answer it
Grunty deactivates the lasers and calls in the mortar cannons. This time, you want to switch to the Talon Trot. Run around in a circle. The Hag 1 will spin, then stop and fire a cannon. It's easy to dodge the initial blast, but you also have to jump, or the shrapnel will hit you. The shrapnel shoots in four directions. You know when the blasting is over when the Hag 1 stops for a long time. When that happens, stop the Talon Trot and face her. She'll pop out of the hatch and ask a question. Answer it correctly so she uses her slower attack.
correctly so she uses her slower attacks.
 
If you want to avoid the spells, you have to strafe with left and right C non-stop. Launch [[Fire Eggs]] at her and aim with the control stick. You might have to adjust your vertical direction with the up and down C buttons so you can hit her. Blast her down to
70 HP then stop, you can't do any more damage yet.


Grunty drops another honeycomb, but don't waste it! You'll be needing them eventually...
You then get to shoot at her some more. Get her down to 70 HP. Grunty drops another honeycomb, but don't waste it! You'll be needing them eventually...


=== Stage 4 - Pop Goes the Bear ''and'' the bird ===
=== Stage 4 - Pop Goes the Bear ''and'' the bird ===
Grunty will call in another mortar cannon. This time the Hag 1 spins faster and the blast is larger. There is also more shrapnel to avoid. If you stay in Talon Trot and keep moving and jumping when the shrapnel comes, you shouldn't get hit. However, you have to move back a little when you jump or you'll land on the shrapnel and get hurt anyways. Answer Grunty's question correctly or she'll use the quick spells.
Grunty will call in another mortar cannon. This time the Hag 1 spins faster, the blast is larger, and there is eight-directional shrapnel. If you stay with the Talon Trot and keep moving and jumping when the shrapnel comes, you shouldn't get hit. However, you have to shift your movement a bit when you jump or you'll land on the shrapnel anyways. Answer Grunty's question correctly or she'll use the quick spells.
 
Again, keep moving right or left and aim with the control stick. Blast her down to 60 HP with Fire Eggs. When you hit 60 HP, stop firing or you'll just waste eggs.


Grunty drops another honeycomb, fortunately. Save them for when you're low on health.
You get to shoot s'more. Grunty gets down to 60 HP and drops another honeycomb. Save them for when you're low on health.


=== Stage 5 - Crank Up the Drill...===
=== Stage 5 - Crank Up the Drill...===
Grunty calls the cannons back in, fires up the drill, and switches on two lasers. She also opens the exhaust port to air out the engine. You absolutely have to Talon Trot if you expect to avoid damage. She'll spin around, then try to move forward with the drill, attempting to hit you. Talon Trot to the edge of the castle. Eventually, she'll throw in a sudden change in direction. You have to anticipate these so you can jump at the right moment. It's much easier if you make sure you're equally distant from both lasers on your sides. You want to be near the edge, but not on the absolute edge, or you won't be able to jump properly. You also have to be near the back of the Hag 1. Don't expect to be constantly in the back, but you want to be near it when she stops. Once Grunty pops out of the hatch, answer her question and start blasting.
Grunty recalls the cannons, fires up the drill, and switches on the two front lasers. She also opens the exhaust port to air out the engine. You have to Talon Trot if you expect to avoid damage, since she'll spin around, then try to move forward with the drill, attempting to hit you. She'll throw in a sudden change in direction every now and then to try and catch you with the lasers. You have to anticipate these so you can jump at the right moment. It's much easier if you make sure you're equally distant from both lasers on your sides. This may be easier if you move to the very edge of the battlefield for maximum spacing, but don't get too close since the battlefield wall is sloped and may limit your jumping. Note that the best place to be during this part is behind the Hag 1, not because of the lasers but because you must use its backside shortly. Once Grunty pops out of the hatch, answer her question and start blasting.


You have to be a little more careful when you strafe. The lasers stay turned on, so you only have a limited area to move. Keep an eye on the lasers or you'll strafe right into them. Blast her with fire eggs until she's down to 50 HP.
You have to be a little more careful this time. The lasers stay turned on, so you only have a limited area to move. Keep an eye on the lasers or you'll step right into them. Blast her until she's down to 50 HP.


The engine will crack down because of her reckless driving. Quickly shoot a [[Clockwork Kazooie]] and make it jump into the exhaust port, which isn't letting out exhaust anymore. If you don't make it before the exhaust comes out again, you'll have to go through another round of dodging lasers and the drill.
The engine will sputter because of Grunty's reckless driving. Quickly shoot a [[Clockwork Kazooie Egg]] and make it jump into the exhaust port, which isn't letting out exhaust anymore (otherwise the Clockwork Kazooie would get pushed away). If you don't make it before the exhaust comes out again, you'll have to go through another round of dodging lasers and the drill. Hop over the cables inside the Hag 1 and avoid the enemies. (Clockwork Kazooie bombs detonate automatically on contact with enemies, and you don't want to hit them). Head to the back and blow up either of the batteries.
 
Hop over the cables inside the Hag 1 and avoid the enemies. Clockwork Kazooie bombs detonate automatically on contact with enemies, so you don't want to hit them. Head to the back and blow up either of the batteries.


Grunty hears the explosion and proceeds to the next stage.
Grunty hears the explosion and proceeds to the next stage.


===Stage 6 - And Switch Four Laserz On===
===Stage 6 - And Switch Four Laserz On===
This stage can be pretty difficult, but if you make it out, you stand a pretty good chance of winning. The Hag 1 is a lot faster and changes direction more suddenly as well. If you don't anticipate the direction changes, you're going to get hit. Stay equidistant between the two lasers to make the direction changes as easy as possible. The drill will force you back, but head to the left or right a little if you get too close to the edge. Being right on the edge will impair your ability to jump. Stay close to the back of the Hag 1, as you'll need to be for this stage. Grunty will eventually pop her question, so answer it correctly for the sake of you
Identical to the previous stage, but with all four lasers active, the Hag 1 is a lot faster, and it changes direction more suddenly as well. Stay close to the back of the Hag 1, since you know there's another battery inside that you need to destroy. Grunty will eventually pop her question, so answer it correctly.


When you see that you're about to strafe into a laser, head back the other way. Keep changing direction like this and you won't get hit by her spells. Blast her with fire eggs down to 40 HP. Remember to pick up any honeycombs you might be low on.
Again, you must avoid the lasers and shoot Grunty down to 40 HP. Grunty drops another honeycomb after this.


Grunty drops another honeycomb after this.
The engine breaks down, so fire another clockwork Kazooie into the exhaust port. Hop over the cables, avoid the enemies and destroy the other battery.
 
The engine breaks down, so fire another clockwork Kazooie into the exhaust port.
 
Hop over the cables, avoid the enemies and destroy the other battery.


===Stage 7 - No! Poor Mr. Drill...===
===Stage 7 - No! Poor Mr. Drill...===
This stage is extremely easy. With both batteries destroyed, Hag 1 shuts down. Grunty's fed up, so she sticks to the fast spells now and ditches the questions, but you have unlimited space to move as Mr. Drill is no longer here to scare you and neither are the lasers. Just strafe left or right to dodge the spells. Blast her down to 30 HP to start the next phase. Note that you may be running low on fire eggs by this point, so use [[Ice Eggs]] if you need to. They're just as good. The rest of the battle is in Breegull Blasting mode.
With both batteries destroyed, the Hag 1 shuts down. Grunty's fed up, so she sticks to the fast spells now and ditches the questions, but you have unlimited space to move as Mr. Drill is no longer here to scare you and neither are the lasers. The rest of the battle is in Breegull Blaster mode. Just strafe left or right to dodge the spells. Blast her down to 30 HP to start the next phase. Grunty drops a honeycomb. Pick it up if you are in need.
 
Grunty drops a honeycomb. Pick it up if you are in need.


=== Stage 8 - The Flying Minions===
=== Stage 8 - The Flying Minions===
Grunty ponders whether or not there's anything left the Hag 1 can do, and indeed, there are still a couple of tricks you haven't seen. Grunty sends minions to hop out of the hatch and attack you.
Grunty ponders whether or not there's anything left the Hag 1 can do, and indeed, there are still a couple of tricks you haven't seen. Grunty sends [[Gruntling]]s to hop out of the hatch and attack you.


The minions can actually be a good thing. First of all, if you keep moving, you probably won't get hit by them. Second of all, they sometimes drop honeycombs, and we bet you'll be needing them now. If they're getting on your nerves and you're down to ice eggs, freeze them. They'd just keep coming otherwise anyway. Strafe to avoid the spells and blast Grunty down. In between spells (you have to be really fast), grab a honeycomb or kill off a minion. This is of superb importance.
The minions can actually be a good thing. First of all, if you keep moving, you probably won't get hit by them. Second of all, they sometimes drop honeycombs, and you bet you'll be needing them now (or soon). If they're getting on your nerves, use the [[Beak Bayonet]] (to avoid wasting ammo) and maybe scrape a honeycomb out of them. Killing one causes another to appear, however. Avoid the spells and blast Grunty down. In between spells (you have to be really fast), grab a honeycomb or kill off a minion. This is of superb importance.


When you lower her to 15 HP, stop. She drops a honeycomb and starts the next stage.
When you lower her to 15 HP, stop. She drops a honeycomb and starts the next stage.


===Stage 9 - Toxic Shock Attack===
===Stage 9 - Toxic Shock Attack===
I should note that minions keep coming out here, and Grunty continues to fire spells. She releases purple cyanide and mustard gas into the air, limiting the amount of time you have to kill her. You should've gotten 10 bubbles from [[Roysten]], so you definitely shouldn't lose due to running out of oxygen.
Grunty releases purple cyanide and mustard gas into the air, limiting the amount of time you have to kill her. If you have all 10 bubbles from [[Roysten]] (which you should, otherwise you may be in trouble), so you definitely shouldn't lose due to running out of oxygen.


Continue blasting her with ice eggs. Keep strafing to avoid minions and spells. Pick up honeycombs in between spells. When you get her down to a mere 1
Continue blasting her with ice eggs. Keep strafing to avoid minions and spells. (The minions are coming in pairs now, by the way.) Pick up honeycombs in between spells. When you get her down to a mere 1 HP, the final stage begins (after she drops a honeycomb, of course).
HP, the final stage begins, after she drops a honeycomb, of course.


=== Stage 10 - Winkybunion's Big Oops===
=== Stage 10 - Winkybunion's Big Oops===
This time, Hag 1 is completely offline, which means no more minions or poisonous gas. Gruntilda, finally through messing around, prepares her most powerful spell ever, and as she does, she lets her last name slip out. Now don't her boasting fool you, this spell doesn't do any more damage the others, but it does fire much faster, so remember to keep strafing. DO NOT STOP OR YOU WILL DIE! You are probably down to a couple honeycombs, and her final purplish spell will roast you if you stop moving. Even you are at full health, collected ever extra honeycomb, and have the Honey Back cheat this will make short work of you. She doesn't stop firing these things, so you can't rest. What you have to do is shoot an egg at her while she holds the spell, causing her to drop the explosive spell. Oops.
The minions all die and the gas vanishes. Gruntilda, finally through messing around, prepares her most powerful spell ever, and as she does, she lets her last name slip out. Now don't her boasting fool you, this spell doesn't do any more damage than the others, but it does rapid-fire, so remember to keep moving. Do not stop or you will probably die! You are probably down to a couple honeycombs, and her final spell will roast you if you stop moving. Even you are at full health with the maximum health bar, this will make short work of you. She doesn't stop firing these things, so you can't rest. What you have to do is hit her with an egg while she's holding the spell, causing her to drop the explosive spell. Oops.


Grunty doesn't manage to find the spell in time, and as a result, the entire Hag 1 along with her body explodes into a million pieces. Congratulations, you've beaten Grutilda Winkybunion!
Grunty doesn't manage to find the spell in time, and as a result, the entire Hag 1 along with her body explodes into a million pieces. Congratulations, you've beaten Grutilda Winkybunion!
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Banjo and Kazooie head to the party at [[Bottles]]' house.
Banjo and Kazooie head to the party at [[Bottles]]' house.


==Attack lists==
==Attack list==
Most attacks are Grunty's spells.  But the machine's attacks include...
*Grunty
*Mortar canons
**Slow Green Fireball
*Lasers
**Fast Green Fireball
*The Drill
**Hyperspeed Purple Fireball
*Gas
*Hag 1
**Lasers (one on each of the four corners)
**Mortar cannons
**The drill
**Infinite [[Gruntling]]s
**Toxic gas


[[de:Hag 1]]
[[de:Hag 1]]

Revision as of 03:52, December 27, 2008

The Hag 1 is the drill-equipped tank used by the Winkybunion sisters throughout Banjo-Tooie. It's first used by Mingella and Blobellda to rescue Gruntilda, and as it burrows its way through the Isle O' Hags, it causes massive destruction, scattering and mowing down the poor Jinjos. Finally, right at the end of the game, Gruntilda pilots it in her final battle with Banjo and Kazooie.

Description

Stage 1 - Laser Tag

Grunty turns on two lasers in opposite corners of the Hag 1 and makes it spin around. The lasers are low to the ground and are easy to jump over; moving around isn't really required. Eventually, Grunty will pop out of the hatch and ask you a question. These questions are different thatn the ones in the Tower of Tragedy and have a 5-second time limit. If you get the question right, she'll use a slower attack. If you get it wrong, she'll fire her spells much faster. The fast-firing spell fires quickly enough that the HONEYBACK cheat can't keep up.

You'll then switch into Breegull Blaster mode. Fire eggs at Grunty (you have to aim upwards, so either use Template:R or Template:C-up) until her health drops to 90 (you can't deal any more damage than that right now). Blue Eggs do 1 damage, Fire and Ice Eggs do 2 damage, and Grenade Eggs do 3 damage.

Gruntilda goes back into the hatch and drops a honeycomb. It won't disappear during the battle, so save it for later.

Stage 2 - Harder Laser Tag

Grunty turns on all four lasers of the Hag 1 and makes it spin around. Not much different than before; only jumps are needed (although you can Talon Trot in the same direction the lasers are spinning - just be warned that using the Talon Trot causes you to face the wrong way when you next enter Breegull Blaster mode). Eventually, Grunty will pop out of the hatch and ask another question, with the same motivation.

Breegull Blaster mode is activated again. Take another 10 HP off Grunty (so, down to 80) and stop shooting to avoid wasting eggs. Save the honeycomb Grunty drops for later, when you really need them.

Stage 3 - Pop Goes the Bear

Grunty deactivates the lasers and calls in the mortar cannons. This time, you want to switch to the Talon Trot. Run around in a circle. The Hag 1 will spin, then stop and fire a cannon. It's easy to dodge the initial blast, but you also have to jump, or the shrapnel will hit you. The shrapnel shoots in four directions. You know when the blasting is over when the Hag 1 stops for a long time. When that happens, stop the Talon Trot and face her. She'll pop out of the hatch and ask a question. Answer it correctly so she uses her slower attack.

You then get to shoot at her some more. Get her down to 70 HP. Grunty drops another honeycomb, but don't waste it! You'll be needing them eventually...

Stage 4 - Pop Goes the Bear and the bird

Grunty will call in another mortar cannon. This time the Hag 1 spins faster, the blast is larger, and there is eight-directional shrapnel. If you stay with the Talon Trot and keep moving and jumping when the shrapnel comes, you shouldn't get hit. However, you have to shift your movement a bit when you jump or you'll land on the shrapnel anyways. Answer Grunty's question correctly or she'll use the quick spells.

You get to shoot s'more. Grunty gets down to 60 HP and drops another honeycomb. Save them for when you're low on health.

Stage 5 - Crank Up the Drill...

Grunty recalls the cannons, fires up the drill, and switches on the two front lasers. She also opens the exhaust port to air out the engine. You have to Talon Trot if you expect to avoid damage, since she'll spin around, then try to move forward with the drill, attempting to hit you. She'll throw in a sudden change in direction every now and then to try and catch you with the lasers. You have to anticipate these so you can jump at the right moment. It's much easier if you make sure you're equally distant from both lasers on your sides. This may be easier if you move to the very edge of the battlefield for maximum spacing, but don't get too close since the battlefield wall is sloped and may limit your jumping. Note that the best place to be during this part is behind the Hag 1, not because of the lasers but because you must use its backside shortly. Once Grunty pops out of the hatch, answer her question and start blasting.

You have to be a little more careful this time. The lasers stay turned on, so you only have a limited area to move. Keep an eye on the lasers or you'll step right into them. Blast her until she's down to 50 HP.

The engine will sputter because of Grunty's reckless driving. Quickly shoot a Clockwork Kazooie Egg and make it jump into the exhaust port, which isn't letting out exhaust anymore (otherwise the Clockwork Kazooie would get pushed away). If you don't make it before the exhaust comes out again, you'll have to go through another round of dodging lasers and the drill. Hop over the cables inside the Hag 1 and avoid the enemies. (Clockwork Kazooie bombs detonate automatically on contact with enemies, and you don't want to hit them). Head to the back and blow up either of the batteries.

Grunty hears the explosion and proceeds to the next stage.

Stage 6 - And Switch Four Laserz On

Identical to the previous stage, but with all four lasers active, the Hag 1 is a lot faster, and it changes direction more suddenly as well. Stay close to the back of the Hag 1, since you know there's another battery inside that you need to destroy. Grunty will eventually pop her question, so answer it correctly.

Again, you must avoid the lasers and shoot Grunty down to 40 HP. Grunty drops another honeycomb after this.

The engine breaks down, so fire another clockwork Kazooie into the exhaust port. Hop over the cables, avoid the enemies and destroy the other battery.

Stage 7 - No! Poor Mr. Drill...

With both batteries destroyed, the Hag 1 shuts down. Grunty's fed up, so she sticks to the fast spells now and ditches the questions, but you have unlimited space to move as Mr. Drill is no longer here to scare you and neither are the lasers. The rest of the battle is in Breegull Blaster mode. Just strafe left or right to dodge the spells. Blast her down to 30 HP to start the next phase. Grunty drops a honeycomb. Pick it up if you are in need.

Stage 8 - The Flying Minions

Grunty ponders whether or not there's anything left the Hag 1 can do, and indeed, there are still a couple of tricks you haven't seen. Grunty sends Gruntlings to hop out of the hatch and attack you.

The minions can actually be a good thing. First of all, if you keep moving, you probably won't get hit by them. Second of all, they sometimes drop honeycombs, and you bet you'll be needing them now (or soon). If they're getting on your nerves, use the Beak Bayonet (to avoid wasting ammo) and maybe scrape a honeycomb out of them. Killing one causes another to appear, however. Avoid the spells and blast Grunty down. In between spells (you have to be really fast), grab a honeycomb or kill off a minion. This is of superb importance.

When you lower her to 15 HP, stop. She drops a honeycomb and starts the next stage.

Stage 9 - Toxic Shock Attack

Grunty releases purple cyanide and mustard gas into the air, limiting the amount of time you have to kill her. If you have all 10 bubbles from Roysten (which you should, otherwise you may be in trouble), so you definitely shouldn't lose due to running out of oxygen.

Continue blasting her with ice eggs. Keep strafing to avoid minions and spells. (The minions are coming in pairs now, by the way.) Pick up honeycombs in between spells. When you get her down to a mere 1 HP, the final stage begins (after she drops a honeycomb, of course).

Stage 10 - Winkybunion's Big Oops

The minions all die and the gas vanishes. Gruntilda, finally through messing around, prepares her most powerful spell ever, and as she does, she lets her last name slip out. Now don't her boasting fool you, this spell doesn't do any more damage than the others, but it does rapid-fire, so remember to keep moving. Do not stop or you will probably die! You are probably down to a couple honeycombs, and her final spell will roast you if you stop moving. Even you are at full health with the maximum health bar, this will make short work of you. She doesn't stop firing these things, so you can't rest. What you have to do is hit her with an egg while she's holding the spell, causing her to drop the explosive spell. Oops.

Grunty doesn't manage to find the spell in time, and as a result, the entire Hag 1 along with her body explodes into a million pieces. Congratulations, you've beaten Grutilda Winkybunion!

Banjo and Kazooie head to the party at Bottles' house.

Attack list

  • Grunty
    • Slow Green Fireball
    • Fast Green Fireball
    • Hyperspeed Purple Fireball
  • Hag 1
    • Lasers (one on each of the four corners)
    • Mortar cannons
    • The drill
    • Infinite Gruntlings
    • Toxic gas

de:Hag 1