Be sure to read our policy on citing sources before editing!

Difference between revisions of "Washer Banjo"

From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
bkwikia>The Light6
Line 3: Line 3:
|game = [[Banjo-Tooie]] ([[Banjo-Kazooie]])
|game = [[Banjo-Tooie]] ([[Banjo-Kazooie]])
|world = [[Grunty Industries]]
|world = [[Grunty Industries]]
|shaman = [[Humba Wumba]] ([[Mumbo Jumbo]])
|shaman = [[Humba Wumba]] ([[Mumbo Jumbo]]/[[Bottles]])
|attack = Fire briefs
|attack = Fire briefs
|ability = Can wash [[Skivvy|Skivvy's]] overalls
|ability = Can wash [[Skivvy|Skivvy's]] overalls
}}
}}


Mumbo will first transform you into this as a joke in Banjo-Kazooie but will transform you into the proper transformation before you can do anything. Also a cheat gained from Bottle Bonus will allow you to transform into in the [[sandcastle]], all the actions are the same as normal Banjo and Kazooie except in the appearence of a washing machine. When you transform into it Mumbo claims he'll not allow you his services however if you go to him he'll still transform you and if you are yet to pay for it you'll lose no [[Mumbo Token]]s.
==Banjo-Kazooie==
The Washer returns in Banjo-Tooie as a [[Humba Wumba]] transformation in [[Grunty Industries]].
In Banjo-Kazooie, the transformation is simply supposed to be a joke. Mumbo might turn you into one by accident, but after a note of caution for you to stand still, he will turn you into the proper transformation.
 
By completing all of Bottles' Bonus Challenges, you can unlock a cheat that will turn you into the washing machine. It has access to all of Banjo's moves, excluding [[Wading Boots]] and [[Running Shoes]]. While Mumbo is against the idea and claims he won't transform you while being a washing machine, he will still transform you (for free if you haven't paid yet!), but he'll turn you back into the washing machine.
 
==Banjo-Tooie==
In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing Z (aim with C Up), and it can help the Skivvy rabbits by washing their overalls. Its immense weight allows it to press a certain switch in the level, but also impairs its jumping ability.  


{{Clear}}
{{Clear}}


{{Transformations}}
{{Transformations}}

Revision as of 09:50, August 13, 2008

Banjo-Kazooie

In Banjo-Kazooie, the transformation is simply supposed to be a joke. Mumbo might turn you into one by accident, but after a note of caution for you to stand still, he will turn you into the proper transformation.

By completing all of Bottles' Bonus Challenges, you can unlock a cheat that will turn you into the washing machine. It has access to all of Banjo's moves, excluding Wading Boots and Running Shoes. While Mumbo is against the idea and claims he won't transform you while being a washing machine, he will still transform you (for free if you haven't paid yet!), but he'll turn you back into the washing machine.

Banjo-Tooie

In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing Z (aim with C Up), and it can help the Skivvy rabbits by washing their overalls. Its immense weight allows it to press a certain switch in the level, but also impairs its jumping ability.

Template:Clear

Template:Transformations