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Difference between revisions of "Ticket"

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|image = Witchyworld ticket.jpg
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|size = 250px
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Revision as of 02:45, May 4, 2010

Tickets are recurring items that are featured in the two games in the Banjo-Kazooie series. In both appearances, Tickets are involved with Witchyworld in some way.

Games

Banjo-Tooie

Tickets in Witchyworld are not actually needed to enter the fairgrounds, nor can they be purchased at the ticket booth. Rather, four Tickets are needed to gain entry to the Big Top, where the level's boss, Mr. Patch awaits. Without brining the four necessary tickets when entering the Big Top, Conga will deny them access and send them back outside. knowing the Airborne Egg Aiming technique is also needed to enter the Big Top.

In order to get tickets, Banjo and Kazooie then must defeat the four Fruties surrounding the tent. Each Fruity contains one ticket.

Banjo-Kazooie: Nuts & Bolts

Several Tickets to Witchyworld appear in the dumpster outside of Banjo's House. They serve no conventional purpose and exsist merely as decorations.

In a Jinjo Fetch Challenge in Act 3 of the Terrarium of Terror, a Red Jinjo claims to have lost his (albeit oversized) Witchyworld Ticket while studying the mushrooms. Returning it will win the duo a Red Jinjo Token.