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Difference between revisions of "Lava World"

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bkwikia>The IT 15
bkwikia>The IT 15
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Image:Gruntys Lair5.png|The supposed entrance to Mount Fire Eyes. The lava matches the world's presumed theme.
Image:Gruntys Lair5.png|The supposed entrance to Mount Fire Eyes. The lava matches the world's presumed theme.
Image:Secretlevel5.jpg|A picture of [[Giant's Lair]], often confused by players to be the entrance to Mount Fire Eyes.
Image:Secretlevel5.jpg|A picture of [[Giant's Lair]], often confused by players to be the entrance to Mount Fire Eyes.
Image:Lavaw1.jpg
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Revision as of 17:27, January 22, 2016

Mount Fire Eyes was an unfinished world that was planned to be released in Banjo-Kazooie. Due to time constraints, however, Rareware did not feature the level in the game along with Fungus Forest, Giant's Lair, Prickly Pear Island and Hammerhead Beach. Instead, the level was reused as the lava side of Hailfire Peaks in Banjo-Tooie.

Like Fungus Forest, there is a direct reference to this level in Banjo-Kazooie in Click Clock Wood, as after stealing Gobi's water for a second time he will state that he is going to go to the 'Lava World'. Although in Banjo-Tooie it turns out he was heading for Hailfire Peaks, it is presumed that in the original game he had meant he was heading to Mount Fire Eyes, which would have been a tenth world after Click Clock Wood and would have probably been in the small lava room where Mad Monster Mansion exists in the final product. It is incredibly likely that Mount Fire Eyes was in place of the Mad Monster Mansion room, and Mad Monster Mansion was in a different place, possibly the cobweb room that leads to Freezeezy Peak or even behind Gobi's Valley. The portrait for Mt. Fire Eyes was probably in the Click Clock Wood entrance room or the pipe that leads to a mumbo token in the Water Level Raising Room. Another possible idea is that the portrait could have been in a Cheato room, except the one behind Bubblegloop Swamp.

Points of Interest

  • Coliseum
  • Tiptups Cave
  • Columns
  • Dragon Area
  • Mumbo's Skull
  • Camel
  • Lava Swim

Collectibles

Jiggies

  1. Defeat the Dragon: Like in Hailfire Peaks, you have to get rid of this dragon sooner because it is responsible for the eruptions that happen sometimes during the level. Banjo must use the Stilt Stride to climb up the lava that pours down from the center volcano where the dragon lives. Upon reaching the top they encounter the dragon. The dragon fires flaming rocks at Banjo, these rocks are smaller than the ones used during the eruption sequences. Then, Kazooie must fire eggs into the 4 stone blocks which flies across and whacks the dragon. You need to hit the dragon with this technique 4 times in order to kill him. Eruptions will cease after that battle.
  2. Inside the Coliseum: To get up to the volcano that has the coliseum, Banjo must use the Shockjump pads to get up the wall that takes you to the top. The wall has three holes vertically, each with a Shockjump pad, you exit the wall from a hole at the top at the third pad. Once Banjo gets to the top of the volcano, he has to cross the stone slab bridge and enter the doorway to the coliseum in front of the bridge. The coliseum itself have three floors and a top. To get to the top, Banjo has to go through the doors in correct order until he finds a stairway leading to the top on the third floor. There's a catch though, the pillars of the coliseum are set forward from the doors so Banjo has to jump around them. Until Banjo reaches the top floor he has to go down circular steps inside the coliseum that go down to the bottom where the Jiggy is held, be careful though, the lava inside the coliseum goes up and down.
  3. Lava Swim: This jiggy is located inside the south volcano that is between the Coliseum and Mumbo's Skull. To get to the top Banjo has to climb the steps to the top, but there are hot steam fissures on some steps so watch out! There are six steps on this volcano you need to jump on to get to the top. The first two steps you can do a normal jump on, the third you need to do a Flap Flip, the fourth is a normal jump, the fifth has a Shockjump pad, and the final step a normal jump to the top. On the top of the volcano, you'll see Gobi, use Beak Buster on the camel so he can spit out his water to cool the lava for you to swim in. But as soon as Gobi spits in the lava, a timer will start. Banjo must dive down to the bottom of the crater and enter a hole into the lava swim room. Like the challenge in Clanker's Cavern inside Clanker, Banjo must swim through all eight rings to make the jiggy appear on a little platform at the bottom of the room. If the timer runs out of time, the cool lava will change back to hot lava and Banjo will quickly die. After the challenge you must exit through a hole at the bottom of the room that'll lead you to the start of the aqueduct from the side of the volcano on the outside.

Gallery

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