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Difference between revisions of "Stilt Stride"

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This ability is activated simply by touching a pair of green [[Wading Boots]] and it allows [[Kazooie]] to wade through hazardous terrain like piranha-infested waters and superheated sand while she carries [[Banjo]] around on her back, similar to the [[Talon Trot]]. The ability can only be used for a limited time but can also be canceled prematurely by standing still and pressing {{B}}. The music played is a different version of the pause menu theme.
This ability is activated simply by touching a pair of green [[Wading Boots]] and it allows [[Kazooie]] to wade through hazardous terrain like piranha-infested waters and superheated sand while she carries [[Banjo]] around on her back, similar to the [[Talon Trot]]. The ability can only be used for a limited time but can also be canceled prematurely by standing still and pressing {{B}}. The music played is a different version of the pause menu theme.
Banjo cannot use the Stilt Stride on his own (likely because the Wading Boots were designed for thinner legs), so he has to rely on the [[Sack Pack]] to cross hazardous terrains.


{{BKAbilities}}
{{BKAbilities}}
{{BTAbilities}}
{{BTAbilities}}
[[Category:Abilities]]
[[Category:Abilities]]

Revision as of 09:37, July 23, 2011

The Stilt Stride is learned from Bottles in Bubblegloop Swamp just behind the world's exit pad.

This ability is activated simply by touching a pair of green Wading Boots and it allows Kazooie to wade through hazardous terrain like piranha-infested waters and superheated sand while she carries Banjo around on her back, similar to the Talon Trot. The ability can only be used for a limited time but can also be canceled prematurely by standing still and pressing Template:B. The music played is a different version of the pause menu theme.

Banjo cannot use the Stilt Stride on his own (likely because the Wading Boots were designed for thinner legs), so he has to rely on the Sack Pack to cross hazardous terrains.

Template:BKAbilities Template:BTAbilities