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Difference between revisions of "Honeycomb"

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bkwikia>The Light6
bkwikia>Tycerius
Line 3: Line 3:
|size  = 250px
|size  = 250px
|aka  = Life, honey, honey piece, yellow honeycomb energy
|aka  = Life, honey, honey piece, yellow honeycomb energy
|game  = [[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br> [[Banjo-Kazooie: Nuts & Bolts]]
|game  = [[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Kazooie: Nuts & Bolts]]<br>[[Banjo-Kazooie (Xbox Live Arcade)]]<br>[[Banjo-Tooie (Xbox Live Arcade)]]
|use  = Life
|use  = Life
|max  = 5 (16) (BK)<br>5 (10) (BT)<br>5 (8) (BK:GR)
|max  = 5 (16) (BK)<br>5 (10) (BT)<br>5 (8) (BK:GR)
|icon  = Honeycomb icon.png
|icon  = Honeycomb icon.png
}}  
}}
 
'''Honeycombs''' are used in the [[Banjo-Kazooie series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and [[Beehive]]s.
'''Honeycombs''' are used in the [[Banjo-Kazooie series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and [[Beehive]]s.


Honeycomb capacity can change. [[Extra Honeycomb Piece]]s can be collected to increase Honeycomb capacity, and the final puzzle in [[Banjo-Kazooie]] causes Banjo and Kazooie's energy bar to double in size. Different [[List of Transformations and Spells|transformations]] in [[Banjo-Tooie]] also have differently-sized energy bars, as do Banjo and Kazooie when split up.
Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase Honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'', causes Banjo and Kazooie's energy bar to double in size. Different [[List of Transformations and Spells|transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as do Banjo and Kazooie when split up.


Honeycombs appear in [[Banjo-Kazooie: Nuts & Bolts]] at the end in [[Lord of Games]]' challenge in [[Spiral Mountain]] as fetch items.
Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' at the end in [[Lord of Games]]' challenge in [[Spiral Mountain]] as fetch items.


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Revision as of 03:35, February 7, 2010

Honeycombs are used in the Banjo-Kazooie series as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes Banjo and/or Kazooie to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and Beehives.

Banjo and Kazooie's maximum honeycomb capacity can increase. Extra Honeycomb Pieces can be collected to increase Honeycomb capacity, and the final puzzle in Banjo-Kazooie, causes Banjo and Kazooie's energy bar to double in size. Different transformations in Banjo-Tooie also have differently-sized energy bars, as do Banjo and Kazooie when split up.

Honeycombs appear in Banjo-Kazooie: Nuts & Bolts at the end in Lord of Games' challenge in Spiral Mountain as fetch items.

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