Be sure to read our policy on citing sources before editing!

Difference between revisions of "Fire Egg"

From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
bkwikia>Tycerius
Line 3: Line 3:
|image = Fire_Nest.png
|image = Fire_Nest.png
|size = 270px
|size = 270px
|game = [[Banjo-Tooie]], [[Banjo-Pilot]]
|game = [[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Tooie (Xbox Live Arcade)]]
|use = Lighting things on fire
|use = Lighting things on fire
|max = 50 (100)<br>10(BK:GR)
|max = 50 (100) (BT)<br>10 (BK:GR)
|icon = Fire-egg.png
|icon = Fire-egg.png
}}
}}
'''Fire Eggs''' are one of the five types of [[eggs]] which [[Kazooie]] uses for ammunition in ''[[Banjo-Tooie]]''. [[Jamjars]] teaches her how to use them on the [[Isle o' Hags#Plateau|Plateau]] just outside the entrance to [[Glitter Gulch Mine]]. They can be found in nests which shift between different egg types and can be used by tapping {{R}} to select them from the egg line-up.


'''Fire Eggs''' are one of the five types of eggs [[Kazooie]] uses for ammunition in [[Banjo-Tooie]]. [[Jamjars]] teaches were how to use them on the [[Isle o' Hags#Plateau|Plateau]] just outside the entrance to [[Glitter Gulch Mine]]. They can be found in nests which shift between different egg types and can be used by tapping {{R}} to select them from the egg lineup.
Fire Eggs deal more damage than normal [[Blue Eggs]] and will set enemies aflame when they hit, but Kazooie can only fire two at a time and can initially hold a maximum of 50. Burning enemies will panic and run around but not suffer extra damage. Fire eggs are useful in activating certain switches, such as the one which activates the door leading from the Plateau to the [[Isle o' Hags#Pine Grove|Pine Grove]], and they can also be used to melt blocks of ice, light up dark areas, or defeat certain enemies quickly (such as [[Bang Box]]es and [[Biggyfoot]]s). Interestingly, they will still burn when fired underwater.


Fire Eggs deal more damage than normal [[Blue Eggs]] and will set enemies aflame when they hit, but Kazooie can only fire two at a time and can initially hold a maximum of 50. Burning enemies will panic and run around but not suffer extra damage. Fire eggs are useful in activating certain switches, such as the one which activates the door leading from the Plateau to the [[Isle o' Hags#Pine Grove|Pine Grove]], and they can also be used to melt blocks of ice, light up dark areas, or defeat certain enemies quickly (such as [[Bang Box]]es and [[Biggyfoot]]s). Interestingly, they still burn when fired underwater.
If Kazooie becomes [[Dragon Kazooie]], she has access to an infinite amount of Fire Eggs.
 
If Kazooie becomes [[Dragon Kazooie]], she gains an infinite amount of Fire Eggs.


{{Clear}}
[[de:Feuer-Eier]]
[[de:Feuer-Eier]]

Revision as of 05:12, January 29, 2010

Fire Eggs are one of the five types of eggs which Kazooie uses for ammunition in Banjo-Tooie. Jamjars teaches her how to use them on the Plateau just outside the entrance to Glitter Gulch Mine. They can be found in nests which shift between different egg types and can be used by tapping Template:R to select them from the egg line-up.

Fire Eggs deal more damage than normal Blue Eggs and will set enemies aflame when they hit, but Kazooie can only fire two at a time and can initially hold a maximum of 50. Burning enemies will panic and run around but not suffer extra damage. Fire eggs are useful in activating certain switches, such as the one which activates the door leading from the Plateau to the Pine Grove, and they can also be used to melt blocks of ice, light up dark areas, or defeat certain enemies quickly (such as Bang Boxes and Biggyfoots). Interestingly, they will still burn when fired underwater.

If Kazooie becomes Dragon Kazooie, she has access to an infinite amount of Fire Eggs.

Template:Clear de:Feuer-Eier