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Difference between revisions of "Gregg Mayles"
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[[File: | {{Infobox person | ||
|image = [[File:Gregg Mayles.jpg|250px]] | |||
|full_name = Gregg Ashley Mayles | |||
|born = April 29, 1971 | |||
|role = Game designer | |||
}} | |||
'''Gregg Mayles''' is a British video game designer employed by [[Rare Ltd.]], and the brother of [[Steve Mayles]]. He has worked at the company since 1989 and is credited as the designer of several games such as ''[[mariowiki:Donkey Kong Country|Donkey Kong Country]]'', ''[[mariowiki:Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[rarewiki:Grabbed by the Ghoulies|Grabbed by the Ghoulies]]'', ''[[rarewiki:Viva Piñata|Viva Piñata]]'' and many others. | |||
Mayles | Mayles was the designer of ''[[Banjo-Kazooie]]'', which started as an RPG for the {{wp|Super Nintendo Entertainment System}} codenamed ''[[Dream: Land of Giants|Project Dream]]''. He designed every world, including the ones that were only featured in the sequel, ''[[Banjo-Tooie]]'', which he also was the designer of, like [[Glitter Gulch Mine]] and [[Hailfire Peaks]]. Although Gregg Mayles had close to no involved in the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' games released for the [[Game Boy Advance]], ''[[Banjo-Kazooie: Grunty's Revenge]]'' and ''[[Banjo-Pilot]]'', he later worked as the designer of ''[[Banjo-Kazooie: Nuts & Bolts]]''. | ||
==Games credited== | |||
*''[[Banjo-Kazooie]]'' – Chief of Ideas | |||
*''[[Banjo-Tooie]]'' – The ''Banjo-Tooie'' Team | |||
*''[[Banjo-Kazooie: Grunty's Revenge]]'' - Special Thanks | |||
*''[[Banjo-Kazooie: Nuts & Bolts]]'' – Daft Ideas and Vehicle Gluing | |||
*''[[Super Smash Bros. Ultimate]]'' – Original Games Supervisor (Rare Ltd.) | |||
==External links== | |||
*[https://twitter.com/ghoulyboy Twitter account] | |||
[[Category:Staff]] |
Latest revision as of 21:37, December 11, 2023
Full name | Gregg Ashley Mayles |
Born | April 29, 1971 |
Gregg Mayles is a British video game designer employed by Rare Ltd., and the brother of Steve Mayles. He has worked at the company since 1989 and is credited as the designer of several games such as Donkey Kong Country, Donkey Kong Country 2: Diddy's Kong Quest, Grabbed by the Ghoulies, Viva Piñata and many others.
Mayles was the designer of Banjo-Kazooie, which started as an RPG for the Super Nintendo Entertainment System codenamed Project Dream. He designed every world, including the ones that were only featured in the sequel, Banjo-Tooie, which he also was the designer of, like Glitter Gulch Mine and Hailfire Peaks. Although Gregg Mayles had close to no involved in the Banjo-Kazooie games released for the Game Boy Advance, Banjo-Kazooie: Grunty's Revenge and Banjo-Pilot, he later worked as the designer of Banjo-Kazooie: Nuts & Bolts.
Games credited[edit]
- Banjo-Kazooie – Chief of Ideas
- Banjo-Tooie – The Banjo-Tooie Team
- Banjo-Kazooie: Grunty's Revenge - Special Thanks
- Banjo-Kazooie: Nuts & Bolts – Daft Ideas and Vehicle Gluing
- Super Smash Bros. Ultimate – Original Games Supervisor (Rare Ltd.)