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Difference between revisions of "Nutty Acres"

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*Swamp
*Swamp
*The Loco Coco
*The Loco Coco
*Airstrip
*Farmhouse


==ACT 1==
==ACT 1==

Revision as of 01:39, January 6, 2009

Nutty Acres is a world in Banjo-Kazooie: Nuts & Bolts. It takes place on a tropical island, where Mumbo owns a coconut farm. Characters that appear in this world are Mumbo Jumbo, Humba Wumba, Klungo, Bottles, Mr. Fit, and Trophy Thomas.

Points of Interest

Nutty Acres Theme
When window pops up click open and wait for the music tune to load.

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  • Mumbo's Nuts
  • Volcano
  • Swamp
  • The Loco Coco
  • Airstrip
  • Farmhouse

ACT 1

Jiggies

  1. Bangers 'n' Dash
  • Talk to Klungo right in front of the entry portal
  • Drive to the farm house and talk to Mumbo to investigate the fire

Jinjo Tokens

  • Red - Jinjo Speed
  • Green - Jinjo Fetch

ACT 2

Jiggies

  1. Tick, Tick, Bang!
  • Talk to Mumbo at the farmhouse
  • Deliver the bomb to Bottles at the Volcano Airstrip and disarm it
  1. Coconut Circuits
  • Talk to Trophy Thomas along the path in front of the Volcano
  • Race T.T. around the island, then participate in another race after you win
  1. Great Balls of Fire
  • Talk to Humba in the entrabce to the Volcano
  • Find the three burnings rocks and cool them in water before the coconuts die

Jinjo Tokens

  • Purple - Jinjo Taxi
  • Green - Jinjo Race
  • Blue - Jinjo Combat

ACT 3

Jiggies

  1. Grunty's Loco Coco

Jinjo Tokens

  • Red - Jinjo Hurling
  • Yellow - Jinjo Fetch

ACT 4

Jiggies

  1. Fighting Fit
In Fighting Fit, you must accompany Mr. Fit and protect him from Gruntbots as he takes his afternoon jog through Nutty Acres. As he circumscribes the island, he will be attacked three or four times by Gruntbots when he stops to rest. Your prize is based on his life left at the end of the run. It can be pretty difficult to protect him, but if you choose the right vehicle, it is a cinch. One vehicle strategy that works pretty well is to build a "corral" to hold Mr. Fit when he stops. This can be accomplished in the vehicle workshop by building a vehicle that encircles Mr. Fit when he stops, but has a small hole (2 blocks wide) that he can get out through. Using this kind of vehicle it is possible to stop Mr. Fit in his tracks so Banjo can take care of the Gruntbots with melee attacks.
  1. Vac o' Nuts
  2. High Jinks
  3. Cheatin' Witch

Jinjo Tokens

  • Blue - Jinjo Taxi
  • Orange - Jinjo Hurling

ACT 5

Jiggies

  1. Farmhand of the Year
  2. Save Our Statue
  3. Leaky Waterworks
  4. Beat the Fleet
  5. Hard-Boiled Egg
  6. Old Dog, New Tricks

Jinjo Tokens

  • Purple - Jinjo Speed
  • Yellow - Jinjo Combat
  • Orange - Jinjo Race

ACT 6

Jiggies

  1. Freewheel Festival
  2. Air Coconut
  3. Riverbed Head-to-Head
  4. Nuts to Go
  5. Makin' Waves

Jinjo Tokens

  • Orange - Jinjo Hurling

Trivia

  • This world's intro parodies the TV show, Dallas.
  • This world's theme includes a version of the Treasure Trove Cove theme from Banjo-Kazooie.
  • The challenge music in this world includes a short version of the Witchyworld theme.

Gallery

Template:BK:N&BWorlds