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Based on the BJAODN from [https://www.mariowiki.com/MarioWiki:BJAODN Super Mario Wiki], this page documents content added to articles that were involuntarily funny but later removed. BJAODN is an acronym for '''bad jokes and other deleted nonsense''', and is meant to preserve these statements for fun. Vandalized articles are not accepted.
Based on the BJAODN from [https://www.mariowiki.com/MarioWiki:BJAODN Super Mario Wiki], this page documents content added to articles that were involuntarily funny but later removed. BJAODN is an acronym for '''bad jokes and other deleted nonsense''', and is meant to preserve these statements for fun. Vandalized articles are not accepted.
You are welcome to add comments but only if it adds to the humor or provides further context.


==[[Banjo's House]]==
==[[Banjo's House]]==
===Trivia===
===Trivia===
*Banjo's house being colored blue was most likely a reference to the children's TV program ''[[Wikipedia:Bear in the Big Blue House|Bear in the Big Blue House]]'', owing to Banjo being a bear.
*Banjo's house being colored blue was most likely a reference to the children's TV program ''[[Wikipedia:Bear in the Big Blue House|Bear in the Big Blue House]]'', owing to Banjo being a bear.
==''[[Banjo-Kazooie: Nuts & Bolts]]''==
===Sequel?===
Gavin Price, multiplayer designer of ''Banjo-Kazooie: Nuts & Bolts'', was also interviewed and expressed interest in developing a ''Banjo-Fourie'' for the Xbox 360, after the issue of ''Banjo-Threeie'''s release during November 14–18, 2008.
To quote him: "We are still thinking of a lot of other new features and I think we were told 'you going to do a sequel' then there would be a hell of a lot just new ideas." Filecchio Savior, the programmer, who has been with the original ''[[Banjo-Tooie]]'' team echoed: "Yes, lots!" Neil Harrison, lead technical artist, added: "Yes there would be a lot of stuff we like to do."
September 9 UPDATE: Rare senior animator Ellipse Miller said in an interview that "Nuts & Bolts is like an introduction to what we could do. If we went and did some 'of us could push it. You can was accepted and people are so we can certainly push it in one direction much greater. This is like the opening of a new type of game I think."
Rare lead technical artist Neill Harrison added that the team has a rare few "crazy ideas" for more Banjo mechanical work, and that will "probably" expand the concept of construction for future games.
"[Lead designer] Greg has had some crazy ideas [for the next game] ... I'll probably get in trouble if I mentioned them," added Harrison. "I think if [Nuts & Bolts] was successful, we certainly had a load of ideas for what could be done with the same kind of concept but expand it out.
So, what's next for Rare? Outside of the new Xbox 360 avatars, who are working on unannounced games. Schuneman Lee, director of manufacturing a rare, says: "Usually it is probably in about four or five titles, so there is certainly some that we have not yet spoken. And some of those who perhaps never will, because Sometimes we try out ideas and do not always come out on the market, but there's a good few."
Rare later hinted, in response to a question asked during one of their "mini-scribes" that a Banjo-Kazooie game would be made for the Nintendo 3DS with the pending title ''Banjo-3dsie''. Though nothing about a new game in the series, much less any games at all being released for the 3DS, has been mentioned by Rare since.
In 2012, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the development team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. That game would later be announced as Yooka-Laylee, a spiritual successor scheduled for that was released in April of 2017. The team behind it has separated from Rare and formed the new company known as Playtonic Games.
As of the release of Yooka-Laylee, no word has come of an original Banjo-Kazooie series game being made. With Rare lacking a heavy sum of its former employees and creative process, doubts of a true sequel to Nuts & Bolts began to arise.
In 2016, Banjo-Kazooie, Tooie, and Nuts & Bolts were released along with 27 other titles in the Xbox One compilation title, [[Rare Replay]]. The compilation sold and performed well and fans hope that its success may reinvigorate interests in some of the franchises that haven't seen attention in a while.


==[[Bee Banjo]]==
==[[Bee Banjo]]==

Revision as of 06:42, December 2, 2018

Based on the BJAODN from Super Mario Wiki, this page documents content added to articles that were involuntarily funny but later removed. BJAODN is an acronym for bad jokes and other deleted nonsense, and is meant to preserve these statements for fun. Vandalized articles are not accepted.

You are welcome to add comments but only if it adds to the humor or provides further context.

Banjo's House

Trivia

  • Banjo's house being colored blue was most likely a reference to the children's TV program Bear in the Big Blue House, owing to Banjo being a bear.

Banjo-Kazooie: Nuts & Bolts

Sequel?

Gavin Price, multiplayer designer of Banjo-Kazooie: Nuts & Bolts, was also interviewed and expressed interest in developing a Banjo-Fourie for the Xbox 360, after the issue of Banjo-Threeie's release during November 14–18, 2008.

To quote him: "We are still thinking of a lot of other new features and I think we were told 'you going to do a sequel' then there would be a hell of a lot just new ideas." Filecchio Savior, the programmer, who has been with the original Banjo-Tooie team echoed: "Yes, lots!" Neil Harrison, lead technical artist, added: "Yes there would be a lot of stuff we like to do."

September 9 UPDATE: Rare senior animator Ellipse Miller said in an interview that "Nuts & Bolts is like an introduction to what we could do. If we went and did some 'of us could push it. You can was accepted and people are so we can certainly push it in one direction much greater. This is like the opening of a new type of game I think."

Rare lead technical artist Neill Harrison added that the team has a rare few "crazy ideas" for more Banjo mechanical work, and that will "probably" expand the concept of construction for future games.

"[Lead designer] Greg has had some crazy ideas [for the next game] ... I'll probably get in trouble if I mentioned them," added Harrison. "I think if [Nuts & Bolts] was successful, we certainly had a load of ideas for what could be done with the same kind of concept but expand it out.

So, what's next for Rare? Outside of the new Xbox 360 avatars, who are working on unannounced games. Schuneman Lee, director of manufacturing a rare, says: "Usually it is probably in about four or five titles, so there is certainly some that we have not yet spoken. And some of those who perhaps never will, because Sometimes we try out ideas and do not always come out on the market, but there's a good few."

Rare later hinted, in response to a question asked during one of their "mini-scribes" that a Banjo-Kazooie game would be made for the Nintendo 3DS with the pending title Banjo-3dsie. Though nothing about a new game in the series, much less any games at all being released for the 3DS, has been mentioned by Rare since.

In 2012, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the development team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. That game would later be announced as Yooka-Laylee, a spiritual successor scheduled for that was released in April of 2017. The team behind it has separated from Rare and formed the new company known as Playtonic Games. As of the release of Yooka-Laylee, no word has come of an original Banjo-Kazooie series game being made. With Rare lacking a heavy sum of its former employees and creative process, doubts of a true sequel to Nuts & Bolts began to arise. In 2016, Banjo-Kazooie, Tooie, and Nuts & Bolts were released along with 27 other titles in the Xbox One compilation title, Rare Replay. The compilation sold and performed well and fans hope that its success may reinvigorate interests in some of the franchises that haven't seen attention in a while.

Bee Banjo

Bee Banjo is a special, unique transformation that appears in both Banjo-Kazooie and Banjo-Tooie.

(What gives it the exclusive right to be special and unique?)

Jinxy

Trivia

  • The pronounce of the name Jinxy is rather similar to the Pokémon Jynx.

Mildred Ice Cube

Trivia

  • Mildred is probably the only friendly character in the series that the player has to directly kill for their own gain (George's demise was due to his own miscalculations).

Tiptup

He appeared again in Diddy Kong Racing DS, although some believe that the Tiptup in the Nintendo DS version is in fact Tiptup Jr.