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Difference between revisions of "Glowbo"
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|image = Glowbo.jpg | |image = Glowbo.jpg | ||
|aka = | |aka = | ||
|game = [[Banjo-Tooie]] [[Banjo-Kazooie: Nuts & Bolts]] | |game = [[Banjo-Tooie]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]] | ||
|use = To swap to Mumbo & Transformation (BK) To return to jinjo (BK:N&B) | |use = To swap to Mumbo & Transformation (BK) To return to jinjo (BK:N&B) | ||
|max = | |max = |
Revision as of 02:25, March 1, 2009
Glowbo.jpg | |
Game(s) | Banjo-Tooie Banjo-Pilot Banjo-Kazooie: Nuts & Bolts |
Usage | To swap to Mumbo & Transformation (BK) To return to jinjo (BK:N&B) |
Glowbos are collectibles found in Banjo-Tooie. They are small, pink, magical creatures which give Humba Wumba and Mumbo Jumbo their powers. There are 2 glowbos per world, one for each shaman. There is also one Mega Glowbo hidden in Isle o' Hags which the Humba Wumba outside the Witchyworld entrance needs for her super-special transformation: Dragon Kazooie.
In Banjo-Kazooie: Nuts & Bolts, a Jinjo says they were walking on the volcano in Nutty Acres, when he accidenly kicked him into a pool. He asks Banjo to go get it. (NOTE: The glowbo doesn't move)
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