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|game = [[Banjo-Tooie]] | |game = [[Banjo-Tooie]] | ||
|world = [[Grunty Industries]] | |world = [[Grunty Industries]] | ||
|color = | |color = Orange | ||
|use = | |use = Short-circuting electromagnet on 2nd floor, wall crushers on 4th floor | ||
}} | }} | ||
The '''EMP''', or '''Electromagnetic Pulse''', is a spell that [[Mumbo]] uses in [[Grunty Industries]] to disable certain machines. However, auto-fixing programs in place make the spell only temporary, meaning Mumbo has to quickly get back to his skull and send out [[Banjo]] and [[Kazooie]] to get past the disabled obstacle. The two EMPs are used for: | |||
*Floor 2's Electromanget - otherwise, the [[Washing Machine]] will get pulled away from the large switch it must press to access [[Weldar]]. The Electromagnet stays off when the switch is pressed. | |||
*Floor 4's Wall Crushers - they can't be passed through any other means due to both a high speed and a conveyor belt. When EMP'd, the conveyor belt reverses direction. The crushers are returned to normal once the spell ends, and can be turned off permanently with a switch at the other side. |
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