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Difference between revisions of "Objects in Banjo-Kazooie"

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|[[File:BK Exit Pad art.png|100px]]
|[[File:BK Exit Pad art.png|100px]]
|[[Exit Pad]]
|[[Exit Pad]]
|Each level has an Exit Pad, which is how Banjo and Kazooie enter and leave the area.
|Each [[Locations in Banjo-Kazooie#Levels|level]] has an Exit Pad, which is how Banjo and Kazooie enter and leave the area.
|-
|-
|[[File:BK Flight Pad art.png|100px]]
|[[File:BK Flight Pad art.png|100px]]

Latest revision as of 03:14, January 14, 2024

This page shows a list of objects in Banjo-Kazooie.

Objects[edit]

Artwork Name Description
BK Beehive art.png Beehive Beehives are breakable objects containing three Honeycombs inside.
BK Exit Pad art.png Exit Pad Each level has an Exit Pad, which is how Banjo and Kazooie enter and leave the area.
BK Flight Pad art.png Flight Pad A Flight Pad springs up Banjo and Kazooie, who then spreads out her wings and flies in the air.
BK Molehill art.jpg Molehill By approaching a Molehill, Banjo and Kazooie can speak to Bottles, who teaches them a new ability from each Molehill.
BK Shock Jump Pad art.png Shock Jump Pad These pads allow Banjo and Kazooie to perform the Shock Spring Jump to reach some higher areas.
BK Witch Switch art.png Witch Switch There is a Witch Switch in each level. Banjo and Kazooie can use Beak Buster on it, causing a Jiggy to spawn in the level's corresponding room within Grunty's Lair.