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Difference between revisions of "Objects in Banjo-Kazooie"
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|[[File:BK Exit Pad art.png|100px]] | |[[File:BK Exit Pad art.png|100px]] | ||
|[[Exit Pad]] | |[[Exit Pad]] | ||
|Each level has an Exit Pad, which is how Banjo and Kazooie enter and leave the area. | |Each [[Locations in Banjo-Kazooie#Levels|level]] has an Exit Pad, which is how Banjo and Kazooie enter and leave the area. | ||
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|[[File:BK Flight Pad art.png|100px]] | |[[File:BK Flight Pad art.png|100px]] |
Latest revision as of 03:14, January 14, 2024
This page shows a list of objects in Banjo-Kazooie.
Objects[edit]
Artwork | Name | Description |
---|---|---|
Beehive | Beehives are breakable objects containing three Honeycombs inside. | |
Exit Pad | Each level has an Exit Pad, which is how Banjo and Kazooie enter and leave the area. | |
Flight Pad | A Flight Pad springs up Banjo and Kazooie, who then spreads out her wings and flies in the air. | |
Molehill | By approaching a Molehill, Banjo and Kazooie can speak to Bottles, who teaches them a new ability from each Molehill. | |
Shock Jump Pad | These pads allow Banjo and Kazooie to perform the Shock Spring Jump to reach some higher areas. | |
Witch Switch | There is a Witch Switch in each level. Banjo and Kazooie can use Beak Buster on it, causing a Jiggy to spawn in the level's corresponding room within Grunty's Lair. |