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Difference between revisions of "Nintendo 64"

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{{Infobox Gamesystem
{{Infobox console
|icon = N64logo.jpg
|image = [[File:Nintendo 64 console.png|300px]]
|image = N64.jpg
|size = 250px
|manufacturer = [[Nintendo]]
|manufacturer = [[Nintendo]]
|gen = Fifth generation (64-bit era)
|gen = Fifth generation
|available = North America:September 29, 1996<br>Japan: June 23, 1996<br>PAL Region:March 1, 1997
|released = [[wikipedia:Japan|Japan]]: June 23, 1996<br>[[wikipedia:North America|North America]]: September 29, 1996<br>[[wikipedia:Europe|Europe]]: March 1, 1997
|cpu = 93.75 MHz NEC VR4300
|gpu = SGI 62.5 MHz 64-bit RCP
|media = ROM cartridge
|bc = None
|storage = Cartridge battery<br>Controller Pak
|input = Up to 4 Nintendo 64 controllers
|online = RANDnetDD (Japan only)
|units = Worldwide: 32.9 million (as of March 31, 2006)
|bestseller = Super Mario 64, 11 million (as of May 21, 2003)
|pred = Super Nintendo Entertainment System
|successor = Nintendo GameCube
|accessories = Rumble Pak<br>Controller Pak<br>Transfer Pak<br>Expansion Pak
}}
}}
The '''Nintendo 64''' is Nintendo's third home console. [[Rareware]] released many games for this console while they were working as a second-party company for Nintendo. The Banjo series also got its start here.
The '''Nintendo 64''' is a home console manufactured and released by [[Nintendo]]. Their former second-party developer, [[Rare Ltd.]], developed many games for this console, including the first two ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series titles, ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. However, [[Banjo]] first appeared in another Nintendo 64 game, ''[[Diddy Kong Racing]]'', from where the ''Banjo-Kazoooie'' franchise spun off from.


== Rareware Games ==
== In-game appearances ==
*[[Banjo-Kazooie]] (The first game in the series)
*In ''[[Banjo-Tooie]]'', a Nintendo 64 unit is shown on a table for the file select menu. In the [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade port]], the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.
*[[Banjo-Tooie]] (The second game in the series)
*Blast Corps
*Conker's Bad Fur Day
*[[Diddy Kong Racing]] (Banjo's first appearance)
*Donkey Kong 64
*Goldeneye 007
*Jet Force Gemini
*Mickey's Speedway USA
*Perfect Dark


== In-game appearances ==
*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', during the introduction sequence when [[Kazooie]] is playing with her [[Xbox 360]], a prop besides the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of [[Banjoland]] where the [[Old King Coal]] statue is located<ref>[https://www.ign.com/videos/2008/07/08/banjo-kazooie-nuts-and-bolts-x360-banjo-land-walkthrough?objectid=15334 Banjo Land Walkthrough - IGN]</ref> but was likely changed due to legal reasons.
[[Rare]] often tended to include many emblems, cameos, and references in its games about [[Nintendo]]'s consoles and other different games during this era. In the [[Banjo-Kazooie (series)|Banjo-Kazooie series]], for example, there are some easter eggs for the Nintendo 64 console, and its logo. Notably, in ''[[Banjo-Tooie]]'''s file selection menu, there was obviously a Nintendo 64 on the table, which if selected the player would enter the multiplayer section of the game. The Nintendo 64 prop was also indirectly interactive, as it reflected whether any controller was connected to any specific port on the player's real Nintendo 64 console.


Oddly, even after their departure from Nintendo and being bought by [[Microsoft]], Rare still included Nintendo-related easter eggs in the games that were later released, although these were more negative as they seem to parody Rare's bad blood business with Nintendo at one time, as Rare still developed some games for Nintendo's portable consoles. In any case, there was a Nintendo 64 easter egg in ''[[Banjo-Kazooie: Nuts & Bolts]]'', during the introduction story when [[Kazooie]] was playing with her [[Xbox 360]], one can notice a prop beside the television which resembles the dusty form of a Nintendo 64, although it had its controllers' wires wrapped around its middle, most likely to hide the Nintendo 64 logo in the middle. The Nintendo 64 prop was apparently retained in the file menu of the [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version of ''Banjo-Tooie'']], albeit without the N-logo in the middle.
==References==
<references/>


{{stub}}
[[Category:Systems]]

Latest revision as of 02:04, January 19, 2022

The Nintendo 64 is a home console manufactured and released by Nintendo. Their former second-party developer, Rare Ltd., developed many games for this console, including the first two Banjo-Kazooie series titles, Banjo-Kazooie and Banjo-Tooie. However, Banjo first appeared in another Nintendo 64 game, Diddy Kong Racing, from where the Banjo-Kazoooie franchise spun off from.

In-game appearances[edit]

  • In Banjo-Tooie, a Nintendo 64 unit is shown on a table for the file select menu. In the Xbox Live Arcade port, the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.
  • In Banjo-Kazooie: Nuts & Bolts, during the introduction sequence when Kazooie is playing with her Xbox 360, a prop besides the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of Banjoland where the Old King Coal statue is located[1] but was likely changed due to legal reasons.

References[edit]