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Difference between revisions of "Nintendo 64"

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{{Infobox Gamesystem
{{Infobox console
|icon = N64logo.jpg
|image = [[File:Nintendo 64 console.png|300px]]
|image = N64.jpg
|size = 250px
|manufacturer = [[Nintendo]]
|manufacturer = [[Nintendo]]
|gen = Fifth generation (64-bit era)
|gen = Fifth generation
|available = North America:September 29, 1996<br>Japan: June 23, 1996<br>PAL Region:March 1, 1997
|released = [[wikipedia:Japan|Japan]]: June 23, 1996<br>[[wikipedia:North America|North America]]: September 29, 1996<br>[[wikipedia:Europe|Europe]]: March 1, 1997
|cpu = 93.75 MHz NEC VR4300
|gpu = SGI 62.5 MHz 64-bit RCP
|media = ROM cartridge
|bc = None
|storage = Cartridge battery<br>Controller Pak
|input = Up to 4 Nintendo 64 controllers
|online = RANDnetDD (Japan only)
|units = Worldwide: 32.9 million (as of March 31, 2006)
|bestseller = Super Mario 64, 11 million (as of May 21, 2003)
|pred = Super Nintendo Entertainment System
|successor = Nintendo GameCube
|accessories = Rumble Pak<br>Controller Pak<br>Transfer Pak<br>Expansion Pak
}}
}}
The Nintendo 64 is the console in which many games from Rareware can be played. This includes Banjo-Kazooie, Banjo-Tooie, Goldeneye, Perfect Dark, Jet Force Gemini, DiddyKong Racing, Donkey Kong 64, and Conker's Bad Fur Day.
The '''Nintendo 64''' is a home console manufactured and released by [[Nintendo]]. Their former second-party developer, [[Rare Ltd.]], developed many games for this console, including the first two ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series titles, ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. However, [[Banjo]] first appeared in another Nintendo 64 game, ''[[Diddy Kong Racing]]'', from where the ''Banjo-Kazoooie'' franchise spun off from.


== In-game appearances ==
*In ''[[Banjo-Tooie]]'', a Nintendo 64 unit is shown on a table for the file select menu. In the [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade port]], the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.


{{stub}}
*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', during the introduction sequence when [[Kazooie]] is playing with her [[Xbox 360]], a prop besides the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of [[Banjoland]] where the [[Old King Coal]] statue is located<ref>[https://www.ign.com/videos/2008/07/08/banjo-kazooie-nuts-and-bolts-x360-banjo-land-walkthrough?objectid=15334 Banjo Land Walkthrough - IGN]</ref> but was likely changed due to legal reasons.
 
==References==
<references/>
 
[[Category:Systems]]

Latest revision as of 02:04, January 19, 2022

The Nintendo 64 is a home console manufactured and released by Nintendo. Their former second-party developer, Rare Ltd., developed many games for this console, including the first two Banjo-Kazooie series titles, Banjo-Kazooie and Banjo-Tooie. However, Banjo first appeared in another Nintendo 64 game, Diddy Kong Racing, from where the Banjo-Kazoooie franchise spun off from.

In-game appearances[edit]

  • In Banjo-Tooie, a Nintendo 64 unit is shown on a table for the file select menu. In the Xbox Live Arcade port, the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.
  • In Banjo-Kazooie: Nuts & Bolts, during the introduction sequence when Kazooie is playing with her Xbox 360, a prop besides the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of Banjoland where the Old King Coal statue is located[1] but was likely changed due to legal reasons.

References[edit]