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Difference between revisions of "Nintendo 64"

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|released = '''Original unit'''<br>[[wikipedia:Japan|Japan]]: June 23, 1996<br>[[wikipedia:North America|North America]]: September 29, 1996<br>[[wikipedia:Europe|Europe]]: March 1, 1997
|released = [[wikipedia:Japan|Japan]]: June 23, 1996<br>[[wikipedia:North America|North America]]: September 29, 1996<br>[[wikipedia:Europe|Europe]]: March 1, 1997
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The '''Nintendo 64''' is a home console manufactured and released by [[Nintendo]]. Their former second-party developer, [[Rareware]], developed many games for this console, including the first two ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series titles, ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. However, [[Banjo]] first appeared in another Nintendo 64 game, ''[[Diddy Kong Racing]]'', from where the ''Banjo-Kazoooie'' franchise spun off from.
The '''Nintendo 64''' is a home console manufactured and released by [[Nintendo]]. Their former second-party developer, [[Rareware]], developed many games for this console, including the first two ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series titles, ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. However, [[Banjo]] first appeared in another Nintendo 64 game, ''[[Diddy Kong Racing]]'', from where the ''Banjo-Kazoooie'' franchise spun off from.

Revision as of 05:08, November 4, 2018

The Nintendo 64 is a home console manufactured and released by Nintendo. Their former second-party developer, Rareware, developed many games for this console, including the first two Banjo-Kazooie series titles, Banjo-Kazooie and Banjo-Tooie. However, Banjo first appeared in another Nintendo 64 game, Diddy Kong Racing, from where the Banjo-Kazoooie franchise spun off from.

In-game appearances

Rare would often include references, cameos, and emblems of or relating to the Nintendo 64 in their games.

In Banjo-Tooie, a Nintendo 64 unit is shown on a table for the file select menu. In the Xbox Live Arcade port, the N logo was removed for copyright-related reasons. If the player selects it, they can enter the Multiplayer mode. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.

In Banjo-Kazooie: Nuts & Bolts, during the introduction story when Kazooie was playing with her Xbox 360, one can notice a prop beside the television resembling a dusty Nintendo 64. Its controller wires were wrapped around the middle, most likely to obscure the centered Nintendo 64 logo.