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Difference between revisions of "Church"

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Press the switch near the fountain to open the main door. The grab the sneakers and run to to the door. The gate in front of the church area must be knocked down before attempting this challenge. Once inside, two [[Tee-Hee]]s lurk near the pews. Some notes and eggs are found on the pews. Climb the pedals on the organ and [[Shock Spring Jump]] to the keys. Near the music book you can attempt [[Motzand]]'s challenge. More notes are on the pipes of the organ and a flight pad is on a candle stick near the organ.
Press the switch near the fountain to open the main door. The grab the sneakers and run to to the door. The gate in front of the church area must be knocked down before attempting this challenge. Once inside, two [[Tee-Hee]]s lurk near the pews. Some notes and eggs are found on the pews. Climb the pedals on the organ and [[Shock Spring Jump]] to the keys. Near the music book you can attempt [[Motzand]]'s challenge. More notes are on the pipes of the organ and a flight pad is on a candle stick near the organ.


===Motzand's and other Hand's Challenge===
===Motzand's Challenge===
[[Motzand]],[[Master Hand]] and [[Crazy Hand]] will ask you to follow his lead as they play the organ. Strike the keys as they play them and before they hit another. Complete all three rounds and [[Motzand]],[[Master Hand]] and [[Crazy Hand]] will give up their [[Jiggy]]s.
Motzand will ask you to follow his lead as he plays the organ. Strike the keys as he plays them and before he hits another. Complete all three rounds and Motzand will give up his [[Jiggy]].


Their Organ ranges from B#3/C3-B#5/C5
His Organ ranges from B#3/C3-B#5/C5


===Rafters===
===Rafters===

Revision as of 15:16, March 5, 2010

Template:Infobox small world area The Haunted Church is an area of Mad Monster Mansion and can only be accessed in two ways. One way leads to a secret room and the other leads to the main sanctuary. The doorway leading into the main sanctuary can be opened by pressing the Clock Switch near the fountain.

The Main Sanctuary

Press the switch near the fountain to open the main door. The grab the sneakers and run to to the door. The gate in front of the church area must be knocked down before attempting this challenge. Once inside, two Tee-Hees lurk near the pews. Some notes and eggs are found on the pews. Climb the pedals on the organ and Shock Spring Jump to the keys. Near the music book you can attempt Motzand's challenge. More notes are on the pipes of the organ and a flight pad is on a candle stick near the organ.

Motzand's Challenge

Motzand will ask you to follow his lead as he plays the organ. Strike the keys as he plays them and before he hits another. Complete all three rounds and Motzand will give up his Jiggy.

His Organ ranges from B#3/C3-B#5/C5

Rafters

Use the Flight Pad to fly up to the rafters. The Grunty Switch is found up here along with some notes and other items. Several enemies lurk up here as well. This is one of the highest elevations in the game, so one misstep could lead to a certain death. The best place to get down is landing on one of the organ's pipes.

Trivia

  • As you first enter the Church the introduction is actually a sample of Bach's Toccata and Fugue in D-Minor. It then goes into the Mad Monster Mansion Theme.
  • Interestingly enough, the music book that is open on the organ, is opened to the sheet music for the theme to Mad Monster Mansion, itself.

The Graveyard

This section of the world is home to a few Jiggies, the church, Mumbo's Skull and other areas. To enter the graveyard, you must knock the gate down first. Mumbo can be met when you Flap Flip over a broken wall. The hedge maze is on the side.

The Flower Pots

Shoot eggs out of Kazooie's backside into the pots. They will say their often-misinterpreted "Thank You"(It sounds like f**k you). After all of them have been given eggs, the last one will shoot out a Jiggy.

The Secret Room

Search the outside of the church to find a stained- glass window with Banjo and Kazooie's faces on it. Jump through to find a secret room with numerous items to fill your inventory.

The Church Steeple

Climb the church to find a Jiggy on the weathervane. Jump off the gravetone near the door and onto the roof, where several notes lie. Enter a small alcove in one of the clock faces. You will be brought to the top of the steeple and then climb the pole to collect the Jiggy.

Gallery

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