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Difference between revisions of "Hero Klungo Sssavesss Teh World"

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[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Promotional image showing the fifth level of ''Hero Klungo Sssavesss Teh World''.]]
[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Promotional image showing the fifth level of ''Hero Klungo Sssavesss Teh World''.]]
{{quote|Have [[Banjo|you]] played [[Klungo]]'s arcade game yet? Sheesh, that has to be the worst game in "teh" world.|[[Supporting cast]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
{{quote|Have [[Banjo|you]] played [[Klungo]]'s arcade game yet? Sheesh, that has to be the worst game in "teh" world.|[[Supporting cast]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
'''''Hero Klungo Sssavesss Teh World''''' is an {{wp|8-bit computing|8-bit}} mini-game in ''[[Banjo-Kazooie: Nuts & Bolts]]''. It was developed entirely by [[Klungo]], and can be played inside his [[Klungo's Arcade|arcade]] in [[Showdown Town]].
'''''Hero Klungo Sssavesss Teh World''''' is a mini-game in ''[[Banjo-Kazooie: Nuts & Bolts]]''.
 
==Location and rules==
Hero Klungo Sssavesss Teh World is an {{wp|8-bit computing|8-bit}} mini-game developed entirely by [[Klungo]]. It can be played inside his [[Klungo's Arcade|arcade]] in [[Showdown Town]].


In the game, [[Banjo]] controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is {{button|360|A}}, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against [[Gruntilda]]. The levels become available as certain ammounts of [[Jiggy|Jiggies]] are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with [[Musical Note]]s.
In the game, [[Banjo]] controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is {{button|360|A}}, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against [[Gruntilda]]. The levels become available as certain ammounts of [[Jiggy|Jiggies]] are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with [[Musical Note]]s.
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Alongside [[L.O.G.'s Lost Challenges]], a sequel to ''Hero Klungo Sssavesss Teh World'' titled ''[[Hero Klungo Sssavesss Teh Universsse]]'' was released.
Alongside [[L.O.G.'s Lost Challenges]], a sequel to ''Hero Klungo Sssavesss Teh World'' titled ''[[Hero Klungo Sssavesss Teh Universsse]]'' was released.


==Levels==
===Levels===
*Level 1: Teh Holesss
*Level 1: Teh Holesss
*Level 2: Teh Baddiesss
*Level 2: Teh Baddiesss
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</gallery>
</gallery>


==Names in other languages==
==Nomenclature==
{{Foreign names
{{Foreign names
|Spa=Klungo el Héroe Sssalva al Mundo
|Spa=Klungo el Héroe Sssalva al Mundo
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==Trivia==
==Trivia==
*The music that plays during Levels 1-4 is a shortened, 8-bit remix of Klungo's boss theme from ''[[Banjo-Tooie]]'', while Level 5's theme is a remix of the music that plays inside [[Gruntilda's Lair]] in ''[[Banjo-Kazooie]]''.
*The music that plays during Levels 1-4 is a shortened, 8-bit remix of Klungo's boss theme from ''[[Banjo-Tooie]]'', while Level 5's theme is a remix of the music that plays inside [[Gruntilda's Lair]] in ''[[Banjo-Kazooie]]''.
{{Minigames}}
{{Minigames}}
{{N&B}}
{{N&B}}
[[Category:Minigames]]
[[Category:Minigames in Nuts & Bolts]]
[[Category:Minigames in Nuts & Bolts]]
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