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Difference between revisions of "Mumbo's Mountain"

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==Trivia==
==Trivia==
*The theme that plays in Ticker's Tower was originally the theme for Mumbo's Mountain itself.<ref>[http://web.archive.org/web/20100316055212/http://grantkirkhope.com/banjokazooie.html Grant Kirkhope's website]</ref>
*The theme that plays in Ticker's Tower was originally the theme for Mumbo's Mountain itself, but it was used only for when Banjo and Kazooie enter the hill because [[Chris Stamper]] asked for the world's main theme to be redone.<ref>[https://web.archive.org/web/20141027025050/http://www.grantkirkhope.com/banjokazooie.html Grant Kirkhope. Video Game Composer, Banjo Kazooie Video Games Music Compositions.]<ref>[http://web.archive.org/web/20100316055212/http://grantkirkhope.com/banjokazooie.html Grant Kirkhope's website]</ref>
*Mumbo's Mountain is the only level that neither has a [[Flight Pad]] nor a [[Shock Jump Pad]]. By extension, it is the only level to not have any [[Red Feather]]s, and one of two levels with no [[Gold Feather]]s.
*Mumbo's Mountain is the only level that neither has a [[Flight Pad]] nor a [[Shock Jump Pad]]. By extension, it is the only level to not have any [[Red Feather]]s, and one of two levels with no [[Gold Feather]]s.
*A recreated version of Mumbo's Mountain was used as a test level in ''Banjo-Kazooie: Nuts & Bolts'' for testing the vehicle mechanics.<ref>[https://www.youtube.com/watch?v=_R2sCzlT5Uc Rare Revealed: The Making of Banjo-Kazooie: Nuts & Bolts] on YouTube</ref>
*A recreated version of Mumbo's Mountain was used as a test level in ''Banjo-Kazooie: Nuts & Bolts'' for testing the vehicle mechanics.<ref>[https://www.youtube.com/watch?v=_R2sCzlT5Uc Rare Revealed: The Making of Banjo-Kazooie: Nuts & Bolts] on YouTube</ref>

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