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Difference between revisions of "Hero Klungo Sssavesss Teh World"

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*Infrequently, the game will throw up a fake error message, and Klungo will have to reset it. The error message is an assertion failure, stating that the variable for gravity has become less than zero. It's interesting to note that Klungo uses Hungarian notation and bothers to use asserts, yet appears to keep all his code in one source file. Once the game crashes, Klungo will say, "Arrrrgh! Game crasssh again, Klungo sssure he have that one fixed! Wait, Klungo needsss to ressset.....".
*Infrequently, the game will throw up a fake error message, and Klungo will have to reset it. The error message is an assertion failure, stating that the variable for gravity has become less than zero. It's interesting to note that Klungo uses Hungarian notation and bothers to use asserts, yet appears to keep all his code in one source file. Once the game crashes, Klungo will say, "Arrrrgh! Game crasssh again, Klungo sssure he have that one fixed! Wait, Klungo needsss to ressset.....".
*In Banjo-Tooie, Klungo states that he goes off to make ''"ssstupid gamesss," ''In Banjo-Kazooie: Nuts & Bolts, this is clearly proven true.
*In Banjo-Tooie, Klungo states that he goes off to make ''"ssstupid gamesss," ''In Banjo-Kazooie: Nuts & Bolts, this is clearly proven true.
{{Minigames}}
{{Minigames}}
{{N&B}}
{{N&B}}
[[Category:Minigames]]
[[Category:Minigames]]
[[Category:Minigames in Nuts & Bolts]]
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