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Difference between revisions of "Cauldron Keep"

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6 bytes removed ,  16:30, January 15, 2019
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Text replacement - "{{BTWorlds}}" to "{{BT}}"
m (Results May Vary moved page Import:Cauldron Keep to Cauldron Keep without leaving a redirect: mainspace)
m (Text replacement - "{{BTWorlds}}" to "{{BT}}")
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*For the top part of the world's tower, there are differences between the normal version (that's part of the world geometry) and the boss version (for the Hag 1 battle). In the boss version, most of the polygons including part of the B.O.B. are removed, it has a narrower boundry box, pressing "{{button|N64|B}}" on the elevator floor does nothing making the area un-escapable and it uses a similar skybox without the fog at the bottom and black background instead. Also, this area is a point of no return and cannot be re-entered after Gruntilda has been defeated; instead they will enter the usual variant part of the world's geometry so it can let them leave anytime by pressing "{{button|N64|B}}" on the elevator floor.
*For the top part of the world's tower, there are differences between the normal version (that's part of the world geometry) and the boss version (for the Hag 1 battle). In the boss version, most of the polygons including part of the B.O.B. are removed, it has a narrower boundry box, pressing "{{button|N64|B}}" on the elevator floor does nothing making the area un-escapable and it uses a similar skybox without the fog at the bottom and black background instead. Also, this area is a point of no return and cannot be re-entered after Gruntilda has been defeated; instead they will enter the usual variant part of the world's geometry so it can let them leave anytime by pressing "{{button|N64|B}}" on the elevator floor.


{{BTWorlds}}
{{BT}}
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